Brian Paul
83886a5a7f
call glFinish() before getting t1 time
25 年前
Brian Paul
fac5fd258c
added -s option to control when glXSwapBuffers() is called
25 年前
Gareth Hughes
7853901372
Enable double-buffering, count not even multiple of three.
25 年前
Gareth Hughes
28861b192f
Add basic timing information.
25 年前
Brian Paul
a13fab59ae
added more programs
25 年前
Brian Paul
ede37839ae
test texture palettes with multitexture
25 年前
Brian Paul
9b5bb5939b
Mark Kilgard's reflection/shadow dino demo
25 年前
Brian Paul
6b2eab1869
hacked demo to test multi-texture projective textures
25 年前
Brian Paul
db6aa58267
patched to silence compiler warnings (Martin Lindhe)
25 年前
Brian Paul
5605385194
fixed mipmap setup bug
25 年前
Gareth Hughes
5f5632c424
Change transformation from ortho to perspective so we get the MGA elt
path by default.
25 年前
Brian Paul
861eb8eb16
update for separate libOSMesa.so lib
25 年前
Brian Paul
563d26b247
print number of texture units
25 年前
Gareth Hughes
9f568e512f
Added trivial CVA test for testing HW driver fastpaths, good for testing
indexed vertex buffer implementations for instance.
Cleaned up Makefile to make building and adding more tests easier.
25 年前
Brian Paul
fda3b1a4b1
added comment explaining why the demo is flawed
25 年前
Brian Paul
039bf534aa
removed debug printf
25 年前
Brian Paul
efeddebe81
big overhaul of the demo, works better now
25 年前
Gareth Hughes
ba58a6665f
Change animated apps to double-buffered visuals by default.
25 年前
Brian Paul
27a26bfc4b
added a glFinish() call
25 年前
Brian Paul
6cdf09749c
Put a white texel in each corner of each texture.
Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
25 年前
Brian Paul
0448488e11
added idle() func, enable fog by default
25 年前
Brian Paul
e188b6e1f1
added a proper idle() function
25 年前
Brian Paul
a2d2aed64a
use 1.1 glPolygonOffset instead of glPolygonOffsetEXT
25 年前
Brian Paul
1100b4daa3
use gray background, memset TempImage to white to help with debugging
25 年前
Brian Paul
fdf2033bda
brighter colors
25 年前
Jouk Jansen
55590ee810
Committing in .
Modified Files:
Mesa/demos/paltex.c
Silenced compiler warnings
----------------------------------------------------------------------
25 年前
Brian Paul
476609c539
improved to test alpha blending with texture palette
25 年前
Brian Paul
22f1ca0131
textured line test
25 年前
Brian Paul
4f66498304
added fps output
25 年前
Brian Paul
63c113a31b
use GL_NEAREST texture filter
25 年前
Brian Paul
345a71a9cb
set default window pos, changed 4 to GL_RGBA
25 年前
Brian Paul
cefc42f1ba
added FPS calculation
25 年前
Brian Paul
ae18872bc7
added cursor key info to instructions
25 年前
Brian Paul
d49b34a233
better FPS calculation
25 年前
Brian Paul
b8cc150836
terrain demo data
25 年前
Brian Paul
4df1f7c7ba
better fps computation
25 年前
Brian Paul
9d3e5db9fc
added dither key option
25 年前
Brian Paul
46dbaec56a
Use OSMesaCreateContextExt() if using Mesa 3.5 or later
25 年前
Brian Paul
e8a84a93aa
initial check-in
25 年前
Brian Paul
e8e20ae598
changed default Shininess to 6
25 年前
Jouk Jansen
5d3a95714c
Committing in .
Modified Files:
Mesa/demos/descrip.mms
One forgotten file for VMS to support /name=(as_is,short)
----------------------------------------------------------------------
25 年前
Brian Paul
f4f4dab25a
changed quad vertex colors to be tessellation invariant
25 年前
Brian Paul
043654bbfb
print UNDEFINED MODE over samples that are undefined in the GL spec
25 年前
Brian Paul
e716184cae
added missing radius multiplication factor to sphere code
25 年前
Brian Paul
ee2ef90b7f
test handling of lots of textures
25 年前
Brian Paul
c7d1444f9c
added GLX multi-thread demo
25 年前
Brian Paul
cf89b89be8
call glutInit()
25 年前
Brian Paul
fb88eeee9f
use indirect context, added error checking
25 年前
Brian Paul
c4266ac71e
reverted to old tessellator
25 年前
Brian Paul
92009554ce
added LoadRGBMipmaps2()
25 年前