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/* $Id: texline.c,v 1.1 2000/09/30 18:48:33 brianp Exp $ */ |
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/* |
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* Test textured lines. |
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* |
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* Brian Paul |
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* September 2000 |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <math.h> |
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#include <GL/glut.h> |
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#include "../util/readtex.c" /* I know, this is a hack. */ |
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#define TEXTURE_FILE "../images/girl.rgb" |
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static GLboolean Antialias = GL_FALSE; |
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static GLboolean Animate = GL_TRUE; |
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static GLboolean Texture = GL_TRUE; |
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static GLfloat LineWidth = 1.0; |
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static GLfloat Xrot = -60.0, Yrot = 0.0, Zrot = 0.0; |
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static GLfloat DYrot = 1.0; |
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static void Idle( void ) |
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{ |
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if (Animate) { |
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Zrot += DYrot; |
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glutPostRedisplay(); |
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} |
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} |
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static void Display( void ) |
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{ |
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GLfloat x, t; |
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glClear( GL_COLOR_BUFFER_BIT ); |
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glPushMatrix(); |
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glRotatef(Xrot, 1.0, 0.0, 0.0); |
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glRotatef(Yrot, 0.0, 1.0, 0.0); |
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glRotatef(Zrot, 0.0, 0.0, 1.0); |
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glColor3f(1, 1, 1); |
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glBegin(GL_LINES); |
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for (t = 0.0; t <= 1.0; t += 0.0125) { |
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x = t * 2.0 - 1.0; |
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glTexCoord2f(t, 0.0); glVertex2f(x, -1.0); |
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glTexCoord2f(t, 1.0); glVertex2f(x, 1.0); |
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} |
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glEnd(); |
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glPopMatrix(); |
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glutSwapBuffers(); |
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} |
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static void Reshape( int width, int height ) |
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{ |
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GLfloat ar = (float) width / height; |
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glViewport( 0, 0, width, height ); |
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glMatrixMode( GL_PROJECTION ); |
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glLoadIdentity(); |
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glFrustum( -ar, ar, -1.0, 1.0, 10.0, 100.0 ); |
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glMatrixMode( GL_MODELVIEW ); |
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glLoadIdentity(); |
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glTranslatef( 0.0, 0.0, -12.0 ); |
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} |
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static void Key( unsigned char key, int x, int y ) |
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{ |
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(void) x; |
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(void) y; |
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switch (key) { |
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case 'a': |
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Antialias = !Antialias; |
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if (Antialias) { |
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glEnable(GL_LINE_SMOOTH); |
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glEnable(GL_BLEND); |
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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} |
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else { |
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glDisable(GL_LINE_SMOOTH); |
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glDisable(GL_BLEND); |
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} |
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break; |
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case 't': |
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Texture = !Texture; |
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if (Texture) |
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glEnable(GL_TEXTURE_2D); |
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else |
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glDisable(GL_TEXTURE_2D); |
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break; |
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case 'w': |
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LineWidth -= 0.25; |
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if (LineWidth < 0.25) |
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LineWidth = 0.25; |
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glLineWidth(LineWidth); |
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break; |
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case 'W': |
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LineWidth += 0.25; |
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if (LineWidth > 8.0) |
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LineWidth = 8.0; |
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glLineWidth(LineWidth); |
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break; |
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case ' ': |
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Animate = !Animate; |
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if (Animate) |
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glutIdleFunc(Idle); |
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else |
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glutIdleFunc(NULL); |
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break; |
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case 27: |
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exit(0); |
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break; |
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} |
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printf("Width %f\n", LineWidth); |
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glutPostRedisplay(); |
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} |
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static void SpecialKey( int key, int x, int y ) |
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{ |
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float step = 3.0; |
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(void) x; |
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(void) y; |
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switch (key) { |
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case GLUT_KEY_UP: |
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Xrot += step; |
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break; |
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case GLUT_KEY_DOWN: |
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Xrot -= step; |
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break; |
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case GLUT_KEY_LEFT: |
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Yrot += step; |
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break; |
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case GLUT_KEY_RIGHT: |
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Yrot -= step; |
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break; |
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} |
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glutPostRedisplay(); |
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} |
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static void Init( int argc, char *argv[] ) |
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{ |
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glEnable(GL_TEXTURE_2D); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
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if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) { |
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printf("Error: couldn't load texture image\n"); |
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exit(1); |
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} |
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if (argc > 1 && strcmp(argv[1], "-info")==0) { |
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printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
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printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
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printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
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printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); |
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} |
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} |
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int main( int argc, char *argv[] ) |
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{ |
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glutInit( &argc, argv ); |
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glutInitWindowSize( 400, 300 ); |
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glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); |
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glutCreateWindow(argv[0] ); |
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Init(argc, argv); |
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glutReshapeFunc( Reshape ); |
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glutKeyboardFunc( Key ); |
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glutSpecialFunc( SpecialKey ); |
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glutDisplayFunc( Display ); |
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glutIdleFunc( Idle ); |
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glutMainLoop(); |
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return 0; |
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} |