Brian Ho brkho

Updated 1 year ago

Updated 4 years ago

Updated 4 years ago

Updated 4 years ago

Geometry shader demo program.

Updated 5 years ago

Vulkan triangle example that uses a vertex buffer.

Updated 5 years ago

Binary that renders a triangle using Vulkan and scans the resulting image to a PNG. To be used in developing Turnip.

Updated 5 years ago

Demo application that renders a triangle using Vulkan on the Pixel 3A.

Updated 5 years ago

Example application for subpasses in Vulkan.

Updated 5 years ago

mesa
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Clone of mesa.

Updated 5 years ago

Binary that renders a triangle using Open GL, scans the resulting image to a PNG, and makes an occlusion query to determine the number of fragments shaded. To be used as reference when developing Turnip.

Updated 5 years ago

Binary that renders a triangle using Vulkan, scans the resulting image to a PNG, and makes an occlusion query to determine the number of fragments shaded. To be used in developing Turnip.

Updated 5 years ago

test
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Updated 5 years ago