891 Commity (bc1fc7d6739476748c902a79dcf1676b0ddc17fd)

Autor SHA1 Wiadomość Data
  Zack Rusin 55c1894d0a Add the new test program for fp's. 17 lat temu
  Zack Rusin 6f111e9c81 Don't generate spurious vs, move the enable a bit to do that. 17 lat temu
  Zack Rusin 63a9d835ce Redo the fragment program examples to match vp's 18 lat temu
  Zack Rusin 025b140b2f Add a simple fps counter to the example 18 lat temu
  Brian aef25b1994 set window size to 256x256 17 lat temu
  Keith Whitwell b1399a5dd2 gallium: more trivial tests 18 lat temu
  Keith Whitwell 56bc8d9199 gallium: remove unneeded depth buffer 18 lat temu
  Michal Krol 918ea5168b Rename 'mms-config.' to 'mms.config'. 18 lat temu
  michal a1b4285c5c Fix fragment shader. 18 lat temu
  michal 9c22f91030 Optimize fragment program. 18 lat temu
  José Fonseca 414a933ad2 Ignore generated files. 18 lat temu
  Zack Rusin 4a4e6f2cab Implement loops 18 lat temu
  Zack Rusin 1d26e9c447 Fix nested conditionals 18 lat temu
  Zack Rusin e842b5e5ba Test some functionality of vp using GLSL that pure vp isn't testing. 18 lat temu
  Brian 2727cfddbf hack in some code to test loops, break 18 lat temu
  Brian 9405ec6251 temporary hack to test nested conditionals 18 lat temu
  Brian 6fbbeed690 use perspective projection, press r/R to rotate the quad 18 lat temu
  Brian 050837045f more usage info 18 lat temu
  Brian f726ffd060 test flat shading w/ clipping 18 lat temu
  Brian bfcc337e38 vars to test 1D/2D textures with linear/nearest filtering 18 lat temu
  Brian 9f51e181b1 added pixelzoom cmd line opt 18 lat temu
  Brian b7693ee559 Draw white square in lower-left corner to test orientation 18 lat temu
  Brian 34d535ad2c glRead/DrawPixels test 18 lat temu
  Brian c7157065b2 change triangle orientation, fix exit() 18 lat temu
  root f71edfa41b increase texture size to 32x32 18 lat temu
  Keith Whitwell 90ee7a4144 Gutsy oopses on touch of existing file. Workaround. 18 lat temu
  Brian bf64be2268 added clear-scissor.c 18 lat temu
  Brian 65cc3d29a6 test glClear w/ scissor 18 lat temu
  Brian daaee90a26 clamp float colors 18 lat temu
  Brian 3af7876521 added code to test per-vertex colors 18 lat temu
  Brian 9110dbd9b2 simple fragment shader test 18 lat temu
  Brian ffc633c469 fix logic error, typos 18 lat temu
  Zhang 76fb808910 Fix a number of MINGW32 issues 18 lat temu
  Brian a2e471e05e press 'f' to toggle front-face winding 18 lat temu
  Brian 5796056e28 press 's' to toggle smoothing 18 lat temu
  Brian 86352ff70d Added colormask, dither, multisample state. Implement colormasking stage. 18 lat temu
  Brian 34f6243bef Improve this demo in a few ways. 18 lat temu
  Brian 8db689350d remove glDepthFunc(GL_LEQUAL) change from prev commit 18 lat temu
  Brian 985e37eedb clean-up, comments 18 lat temu
  Brian 24b68f4184 press 'f' to toggle GL_CCW/GL_CW front face 18 lat temu
  Brian 9a89cc3b6b use 'c' to cycle through polygon cull modes 18 lat temu
  Brian 8733ee9dc9 use cursor keys to translate triangle 18 lat temu
  Xavier Bachelot f98bdfca57 call glutInit(), bug 11486 18 lat temu
  Brian e8e5d9effe support more modes, added -f cmd line option 18 lat temu
  Brian 3b10f50efb use larger point/sprite size 18 lat temu
  Brian 05b2297bef better triangle Z coords 18 lat temu
  Brian 6a3ed5eb96 Random state-change / primitive rendering. Good for hammering on a driver... 18 lat temu
  Brian 3c0790ca92 triangles w/ depth test 18 lat temu
  Brian 03933ad656 don't request GLUT_ALPHA 18 lat temu
  Brian 9ec2e16223 change clear color 18 lat temu