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@@ -0,0 +1,169 @@ |
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#include <stdio.h> |
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#include <string.h> |
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#include <stdlib.h> |
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#define GL_GLEXT_PROTOTYPES |
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#include <GL/glut.h> |
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#include <unistd.h> |
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#include <signal.h> |
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unsigned show_fps = 0; |
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unsigned int frame_cnt = 0; |
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void alarmhandler(int); |
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static const char *filename = NULL; |
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static void usage(char *name) |
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{ |
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fprintf(stderr, "usage: %s [ options ] shader_filename\n", name); |
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fprintf(stderr, "\n" ); |
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fprintf(stderr, "options:\n"); |
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fprintf(stderr, " -fps show frames per second\n"); |
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} |
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void alarmhandler (int sig) |
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{ |
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if (sig == SIGALRM) { |
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printf("%d frames in 5.0 seconds = %.3f FPS\n", frame_cnt, |
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frame_cnt / 5.0); |
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frame_cnt = 0; |
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} |
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signal(SIGALRM, alarmhandler); |
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alarm(5); |
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} |
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static void args(int argc, char *argv[]) |
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{ |
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GLint i; |
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for (i = 1; i < argc; i++) { |
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if (strcmp(argv[i], "-fps") == 0) { |
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show_fps = 1; |
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} |
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else if (i == argc - 1) { |
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filename = argv[i]; |
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} |
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else { |
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usage(argv[0]); |
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exit(1); |
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} |
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} |
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if (!filename) { |
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usage(argv[0]); |
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exit(1); |
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} |
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} |
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static void Init( void ) |
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{ |
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GLint errno; |
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GLuint prognum; |
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char buf[4096]; |
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GLuint sz; |
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FILE *f; |
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if ((f = fopen(filename, "r")) == NULL) { |
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fprintf(stderr, "Couldn't open %s\n", filename); |
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exit(1); |
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} |
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sz = fread(buf, 1, sizeof(buf), f); |
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if (!feof(f)) { |
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fprintf(stderr, "file too long\n"); |
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exit(1); |
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} |
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fprintf(stderr, "%.*s\n", sz, buf); |
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if (!glutExtensionSupported("GL_ARB_fragment_program")) { |
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printf("Error: GL_ARB_fragment_program not supported!\n"); |
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exit(1); |
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} |
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printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
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/* Setup the fragment program */ |
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glGenProgramsARB(1, &prognum); |
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glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prognum); |
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glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, |
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sz, (const GLubyte *)buf); |
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errno = glGetError(); |
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printf("glGetError = 0x%x\n", errno); |
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if (errno != GL_NO_ERROR) { |
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GLint errorpos; |
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glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); |
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printf("errorpos: %d\n", errorpos); |
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printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", |
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(char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); |
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} |
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glEnable(GL_FRAGMENT_PROGRAM_ARB); |
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glClearColor(.3, .3, .3, 0); |
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} |
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static void Reshape(int width, int height) |
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{ |
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glViewport(0, 0, (GLint)width, (GLint)height); |
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glMatrixMode(GL_PROJECTION); |
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glLoadIdentity(); |
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glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); |
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glMatrixMode(GL_MODELVIEW); |
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} |
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static void Key(unsigned char key, int x, int y) |
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{ |
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switch (key) { |
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case 27: |
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exit(1); |
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default: |
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return; |
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} |
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glutPostRedisplay(); |
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} |
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static void Display(void) |
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{ |
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glClear(GL_COLOR_BUFFER_BIT); |
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glBegin(GL_TRIANGLES); |
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glColor3f(0,0,1); |
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glVertex3f( 0.9, -0.9, -30.0); |
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glColor3f(1,0,0); |
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glVertex3f( 0.9, 0.9, -30.0); |
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glColor3f(0,1,0); |
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glVertex3f(-0.9, 0.0, -30.0); |
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glEnd(); |
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glFlush(); |
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if (show_fps) { |
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++frame_cnt; |
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glutPostRedisplay(); |
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} |
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} |
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int main(int argc, char **argv) |
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{ |
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glutInit(&argc, argv); |
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glutInitWindowPosition(0, 0); |
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glutInitWindowSize(250, 250); |
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glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH); |
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glutCreateWindow(argv[0]); |
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glutReshapeFunc(Reshape); |
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glutKeyboardFunc(Key); |
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glutDisplayFunc(Display); |
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args(argc, argv); |
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Init(); |
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if (show_fps) { |
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signal(SIGALRM, alarmhandler); |
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alarm(5); |
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} |
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glutMainLoop(); |
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return 0; |
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} |