1501 コミット (ba70e59e829b9ef0db0ce6fbf8227d3911f0e43c)
 

作成者 SHA1 メッセージ 日付
  Brian Paul ba70e59e82 GL_SHADE_MODEL wasn't popped correctly 26年前
  Brian Paul 961b7cad05 removed unused vars 26年前
  Brian Paul 184a575a00 only compute separate specular if texturing really enabled 26年前
  Brian Paul 407b487017 fixed computation of _MultiTextureEnabled (again) 26年前
  Keith Whitwell d98fdad3bf Update implementations of Driver.Clear(). 26年前
  Keith Whitwell 5c1e7fa6ee Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels 26年前
  Brian Paul 4b90e68ac6 optimized lambda computation (Klaus Niederkrueger) 26年前
  Brian Paul e5dfe384ad updates to the trace extension 26年前
  Brian Paul d6dd0fceb1 updated spec 26年前
  Brian Paul f3da389ae0 redo _mesa_PopAttrib() to call Mesa state functions so derived state is updated 26年前
  Brian Paul ab36c9aa1c removed the unused/broken GL_PGI_misc_hints extension 26年前
  Brian Paul 9533fd1842 minor tweaks 26年前
  Brian Paul 74b493a5e6 Lots of GLchan datatype changes. 26年前
  Brian Paul 125fddc31d added DestroyHeads() to test clean-up code 26年前
  Brian Paul 6140a8c65f minor tweaks 26年前
  Brian Paul 4e3e9ac8fb added support for 4 texture units 26年前
  Brian Paul 2b2e62154d space-bar = pause animation 26年前
  Brian Paul b6bcae5698 Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. 26年前
  Brian Paul ab0c886a6c added dispatch override mechanism, used by trace extension 26年前
  Brian Paul f2718b0966 fixed glTexSubImage error check bug #128775 26年前
  Brian Paul 39927e60ea test check-in 26年前
  Keith Whitwell c0bcd2ca99 Fixes for performance bug on compiled array element paths. 26年前
  Brian Paul 547bbcabff updated ctx->Driver functions for s/w setup 26年前
  Brian Paul d292b83d1a fixed a small error in import_color(), include m_translate.h 26年前
  Keith Whitwell d43a5943d8 Fix several conformance problems. Hack solution to line stipple problem. 26年前
  Brian Paul 230928ad5f removed unneeded TXTR_COORD macros (Stephen Tse) 26年前
  Keith Whitwell 3fd01320f1 Fixed conform feedback and drawelements tests. 26年前
  Keith Whitwell ab8b047ae5 fix conform dlist test 26年前
  Keith Whitwell 8415686ea2 Use correct pv in swrast lines routines 26年前
  Keith Whitwell 321f67c472 Fix crash in book/stencil. 26年前
  Keith Whitwell a087c7421b Resync with new XFree version of this file 26年前
  Brian Paul 3f9ee180a8 initialize Driver.RenderPrimitive to _swsetup_RenderPrimNoop 26年前
  Brian Paul e448d6cf0c Added PointSize and PointParametersfv to dd interface, for completeness. 26年前
  Keith Whitwell ce656b6a0a Fixed 'IRound' to 'IROUND' in mmath.h 26年前
  Keith Whitwell bfa023921c Still need 'DD_TRI_CULL_FRONT_BACK' 26年前
  Keith Whitwell d7fc376de8 Add call to Driver.RenderPrimitive() 26年前
  Keith Whitwell 7a1f3a37a1 revert XMesaCreateContext changes 26年前
  Keith Whitwell b980b2eeb6 Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers 26年前
  Keith Whitwell 44d8de433e Bring the FX driver into line with core mesa changes. 26年前
  Keith Whitwell e9bf776711 Modify X11 driver and fake glx to store a GLcontext 26年前
  Keith Whitwell 78477947de Moved glcore.h to a location prefixed by 'GL/internal', for compatibility 26年前
  Gareth Hughes ba8f6172bd Implementation of GL_EXT_texture_env_dot3. 26年前
  Gareth Hughes c851646050 Add GL_POINTS as a primitive, including with CVA DrawElements. Useful 26年前
  Brian Paul 8cbc573eae Fixed bug in MinMagThresh computation. 26年前
  Jouk Jansen 2d7e25c9ff Committing in . 26年前
  Keith Whitwell f4b02d1a26 various compilation/warning fixes 26年前
  Keith Whitwell 58e9917053 Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex 26年前
  Brian Paul f22c04cdae added underflow check in validate_shine_table() 26年前
  Brian Paul 6517211e12 added divide by zero check 26年前
  Brian Paul 2fd9c8690f changed some point functions, new picking code 26年前