Переглянути джерело

Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers

that used to require a 'ReducedPrimitiveChange' callback.

Various compilation fixes for XFree86.

Reverted to the older version of glcore.h used internally in XFree86, and
moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with
XFree86.
tags/mesa_3_5
Keith Whitwell 24 роки тому
джерело
коміт
b980b2eeb6

+ 3
- 2
src/mesa/main/context.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: context.c,v 1.115 2001/01/05 05:31:42 keithw Exp $ */
/* $Id: context.c,v 1.116 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -131,7 +131,8 @@ __glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
modes->accumAlphaBits,
0);

_mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->wscx, GL_FALSE);
/* KW: was imports->wscx */
_mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);

ctx->exports.destroyContext = _mesa_DestroyContext;


+ 3
- 1
src/mesa/main/dd.h Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: dd.h,v 1.45 2001/01/05 02:26:48 keithw Exp $ */
/* $Id: dd.h,v 1.46 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -746,6 +746,7 @@ struct dd_function_table {


void (*RenderStart)( GLcontext *ctx );
void (*RenderPrimitive)( GLcontext *ctx, GLenum mode );
void (*RenderFinish)( GLcontext *ctx );
/* Wrap around all rendering functions. Suitable for
* grabbing/releasing hardware locks.
@@ -895,6 +896,7 @@ struct dd_function_table {
void (*LogicOpcode)(GLcontext *ctx, GLenum opcode);
void (*PolygonMode)(GLcontext *ctx, GLenum face, GLenum mode);
void (*PolygonStipple)(GLcontext *ctx, const GLubyte *mask );
void (*RenderMode)(GLcontext *ctx, GLenum mode );
void (*Scissor)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
void (*ShadeModel)(GLcontext *ctx, GLenum mode);
void (*StencilFunc)(GLcontext *ctx, GLenum func, GLint ref, GLuint mask);

+ 1
- 16
src/mesa/main/dispatch.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: dispatch.c,v 1.18 2001/01/02 10:07:34 joukj Exp $ */
/* $Id: dispatch.c,v 1.19 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -98,8 +98,6 @@ trace(void)

#else

#ifdef THREADS

#define DISPATCH(FUNC, ARGS, MESSAGE) \
const struct _glapi_table *dispatch; \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
@@ -110,19 +108,6 @@ trace(void)
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
return (dispatch->FUNC) ARGS

#else


#define DISPATCH(FUNC, ARGS, MESSAGE) \
__asm__ ("jmp *(%%eax) ;" : : "a" (&(_glapi_Dispatch->FUNC)) )

#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
const struct _glapi_table *dispatch; \
dispatch = _glapi_Dispatch;\
return (dispatch->FUNC) ARGS

#endif

#endif



+ 4
- 1
src/mesa/main/feedback.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: feedback.c,v 1.18 2000/12/26 05:09:28 keithw Exp $ */
/* $Id: feedback.c,v 1.19 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -406,6 +406,9 @@ _mesa_RenderMode( GLenum mode )
}

ctx->RenderMode = mode;
if (ctx->Driver.RenderMode)
ctx->Driver.RenderMode( ctx, mode );

return result;
}


+ 2
- 2
src/mesa/main/glheader.h Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: glheader.h,v 1.15 2000/09/26 20:53:53 brianp Exp $ */
/* $Id: glheader.h,v 1.16 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -177,7 +177,7 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC
#ifndef CAPI
#define CAPI
#endif
#include "glcore.h"
#include <GL/internal/glcore.h>




+ 10
- 5
src/mesa/main/imports.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: imports.c,v 1.3 2000/11/22 07:32:17 joukj Exp $ */
/* $Id: imports.c,v 1.4 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -76,6 +76,11 @@ _mesa_warning(__GLcontext *gc, char *str)
#ifdef DEBUG
debug = GL_TRUE;
#else
/* Whacko XFree86 macro:
*/
#ifdef getenv
#undef getenv
#endif
if (gc->imports.getenv(gc, "MESA_DEBUG")) {
debug = GL_TRUE;
}
@@ -99,7 +104,7 @@ static char *
_mesa_getenv(__GLcontext *gc, const char *var)
{
(void) gc;
return getenv(var);
return gc->imports.getenv(gc, var);
}

static int
@@ -153,12 +158,12 @@ _mesa_InitDefaultImports(__GLimports *imports, void *driverCtx, void *other)
imports->warning = _mesa_warning;
imports->fatal = _mesa_fatal;
imports->getenv = _mesa_getenv;
imports->atoi = _mesa_atoi;
/* imports->atoi = _mesa_atoi; */
imports->sprintf = _mesa_sprintf;
imports->fopen = _mesa_fopen;
imports->fclose = _mesa_fclose;
imports->fprintf = _mesa_fprintf;
imports->getDrawablePrivate = _mesa_GetDrawablePrivate;
imports->wscx = driverCtx;
imports->other = other;
/* imports->wscx = driverCtx; */
imports->other = driverCtx;
}

+ 5
- 1
src/mesa/main/lines.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: lines.c,v 1.24 2000/12/26 05:09:29 keithw Exp $ */
/* $Id: lines.c,v 1.25 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -57,6 +57,10 @@ _mesa_LineWidth( GLfloat width )

FLUSH_VERTICES(ctx, _NEW_LINE);
ctx->Line.Width = width;
ctx->Line._Width = CLAMP(width,
ctx->Const.MinLineWidth,
ctx->Const.MaxLineWidth);


if (width != 1.0)
ctx->_TriangleCaps |= DD_LINE_WIDTH;

+ 2
- 2
src/mesa/main/macros.h Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: macros.h,v 1.16 2000/12/26 05:09:29 keithw Exp $ */
/* $Id: macros.h,v 1.17 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -73,7 +73,7 @@
#define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i))
#define STRIDE_UI(p, i) (p = (GLuint *)((GLubyte *)p + i))
#define STRIDE_4UB(p, i) (p = (GLubyte (*)[4])((GLubyte *)p + i))
#define STRIDE_T(p, t, i) (p = (t *)((GLubyte *)p + i))
#define STRIDE_T(p, t, i) (p = (t)((GLubyte *)p + i))


#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0

+ 2
- 1
src/mesa/main/mtypes.h Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: mtypes.h,v 1.11 2001/01/06 22:46:13 gareth Exp $ */
/* $Id: mtypes.h,v 1.12 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -516,6 +516,7 @@ struct gl_line_attrib {
GLushort StipplePattern; /* Stipple pattern */
GLint StippleFactor; /* Stipple repeat factor */
GLfloat Width; /* Line width */
GLfloat _Width; /* Clamped Line width */
};



+ 2
- 1
src/mesa/math/m_xform.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: m_xform.c,v 1.5 2000/12/26 05:09:31 keithw Exp $ */
/* $Id: m_xform.c,v 1.6 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -45,6 +45,7 @@
#include "m_matrix.h"
#include "m_translate.h"
#include "m_xform.h"
#include "mathmod.h"


#ifdef DEBUG

+ 0
- 2
src/mesa/math/mathmod.h Переглянути файл

@@ -1,8 +1,6 @@
#ifndef _MESA_MATH_H_
#define _MESA_MATH_H_

#include <math.h>

extern void _math_init( void );

#endif

+ 7
- 1
src/mesa/swrast_setup/ss_context.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: ss_context.c,v 1.6 2001/01/05 02:26:49 keithw Exp $ */
/* $Id: ss_context.c,v 1.7 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -211,3 +211,9 @@ _swsetup_DestroyContext( GLcontext *ctx )
}


void
_swsetup_RenderPrimNoop( GLcontext *ctx, GLenum mode )
{
(void) ctx;
(void) mode;
}

+ 2
- 0
src/mesa/swrast_setup/swrast_setup.h Переглянути файл

@@ -58,5 +58,7 @@ _swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 );
extern void
_swsetup_Points( GLcontext *ctx, GLuint first, GLuint last );

extern void
_swsetup_RenderPrimNoop( GLcontext *ctx, GLenum mode );

#endif

+ 8
- 2
src/mesa/tnl/t_array_import.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: t_array_import.c,v 1.4 2001/01/05 02:26:49 keithw Exp $ */
/* $Id: t_array_import.c,v 1.5 2001/01/08 04:09:41 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -267,31 +267,37 @@ static void _tnl_upgrade_client_data( GLcontext *ctx,
if ((required & VERT_OBJ) && (VB->ObjPtr->flags & flags)) {
ASSERT(VB->ObjPtr == &inputs->Obj);
_tnl_import_vertex( ctx, writeable, stride );
VB->importable_data &= ~(VERT_OBJ|VERT_CLIP);
}

if ((required & VERT_NORM) && (VB->NormalPtr->flags & flags)) {
ASSERT(VB->NormalPtr == &inputs->Normal);
_tnl_import_normal( ctx, writeable, stride );
VB->importable_data &= ~VERT_NORM;
}

if ((required & VERT_RGBA) && (VB->ColorPtr[0]->flags & flags)) {
ASSERT(VB->ColorPtr[0] == &inputs->Color);
_tnl_import_color( ctx, writeable, stride );
VB->importable_data &= ~VERT_RGBA;
}

if ((required & VERT_SPEC_RGB) && (VB->SecondaryColorPtr[0]->flags&flags)) {
ASSERT(VB->SecondaryColorPtr[0] == &inputs->SecondaryColor);
_tnl_import_secondarycolor( ctx, writeable, stride );
VB->importable_data &= ~VERT_SPEC_RGB;
}

if ((required & VERT_FOG_COORD) && (VB->FogCoordPtr->flags & flags)) {
ASSERT(VB->FogCoordPtr == &inputs->FogCoord);
_tnl_import_fogcoord( ctx, writeable, stride );
VB->importable_data &= ~VERT_FOG_COORD;
}

if ((required & VERT_INDEX) && (VB->IndexPtr[0]->flags & flags)) {
ASSERT(VB->IndexPtr[0] == &inputs->Index);
_tnl_import_index( ctx, writeable, stride );
VB->importable_data &= ~VERT_INDEX;
}

if (required & VERT_TEX_ANY)
@@ -299,9 +305,9 @@ static void _tnl_upgrade_client_data( GLcontext *ctx,
if ((required & VERT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) {
ASSERT(VB->TexCoordPtr[i] == &inputs->TexCoord[i]);
_tnl_import_texcoord( ctx, i, writeable, stride );
VB->importable_data &= ~VERT_TEX(i);
}
VB->importable_data &= ~required;
}



+ 6
- 2
src/mesa/tnl/t_vb_light.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: t_vb_light.c,v 1.2 2000/12/27 19:57:37 keithw Exp $ */
/* $Id: t_vb_light.c,v 1.3 2001/01/08 04:09:42 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -246,6 +246,10 @@ static void check_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage )
stage->inputs |= VERT_EYE; /* effectively, even when lighting in obj */
if (ctx->Light.ColorMaterialEnabled)
stage->inputs |= VERT_RGBA;

stage->outputs = VERT_RGBA;
if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
stage->outputs |= VERT_SPEC_RGB;
}
}

@@ -273,7 +277,7 @@ const struct gl_pipeline_stage _tnl_lighting_stage =
_NEW_LIGHT|_NEW_MODELVIEW, /* recalc -- modelview dependency
* otherwise not captured by inputs
* (which may be VERT_OBJ) */
0,0,VERT_RGBA, /* active, inputs, outputs */
0,0,0, /* active, inputs, outputs */
0,0, /* changed_inputs, private_data */
dtr, /* destroy */
check_lighting, /* check */

+ 2
- 1
src/mesa/tnl/t_vb_render.c Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: t_vb_render.c,v 1.6 2001/01/05 02:26:49 keithw Exp $ */
/* $Id: t_vb_render.c,v 1.7 2001/01/08 04:09:42 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -487,6 +487,7 @@ do { \
(void) elt; (void) mask; (void) sz;

#define TAG(x) clip_##x##_verts
#define INIT(x) ctx->Driver.RenderPrimitive( ctx, x )
#define RESET_STIPPLE ctx->Driver.ResetLineStipple( ctx )
#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE;
#define PRESERVE_VB_DEFS

+ 8
- 8
src/mesa/tnl/t_vb_rendertmp.h Переглянути файл

@@ -1,4 +1,4 @@
/* $Id: t_vb_rendertmp.h,v 1.4 2001/01/05 02:26:49 keithw Exp $ */
/* $Id: t_vb_rendertmp.h,v 1.5 2001/01/08 04:09:42 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -107,7 +107,7 @@ static void TAG(render_line_strip)( GLcontext *ctx,
(void) flags;

RESET_OCCLUSION;
INIT(GL_LINES);
INIT(GL_LINE_STRIP);

for (j=start+1; j<count; j++ )
RENDER_LINE( ELT(j-1), ELT(j) );
@@ -130,7 +130,7 @@ static void TAG(render_line_loop)( GLcontext *ctx,
(void) flags;

RESET_OCCLUSION;
INIT(GL_LINES);
INIT(GL_LINE_LOOP);

if (start+1 < count) {
if (TEST_PRIM_BEGIN(flags)) {
@@ -160,7 +160,7 @@ static void TAG(render_triangles)( GLcontext *ctx,
LOCAL_VARS;
(void) flags;

INIT(GL_POLYGON);
INIT(GL_TRIANGLES);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+2; j<count; j+=3) {
/* Leave the edgeflags as supplied by the user.
@@ -190,7 +190,7 @@ static void TAG(render_tri_strip)( GLcontext *ctx,
if (TEST_PRIM_PARITY(flags))
parity = 1;
INIT(GL_POLYGON);
INIT(GL_TRIANGLE_STRIP);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+2;j<count;j++,parity^=1) {
GLuint ej2 = ELT(j-2+parity);
@@ -226,7 +226,7 @@ static void TAG(render_tri_fan)( GLcontext *ctx,
LOCAL_VARS;
(void) flags;

INIT(GL_POLYGON);
INIT(GL_TRIANGLE_FAN);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+2;j<count;j++) {
/* For trifans, all edges are boundary.
@@ -334,7 +334,7 @@ static void TAG(render_quads)( GLcontext *ctx,
LOCAL_VARS;
(void) flags;

INIT(GL_POLYGON);
INIT(GL_QUADS);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+3; j<count; j+=4) {
/* Use user-specified edgeflags for quads.
@@ -359,7 +359,7 @@ static void TAG(render_quad_strip)( GLcontext *ctx,
LOCAL_VARS;
(void) flags;

INIT(GL_POLYGON);
INIT(GL_QUAD_STRIP);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+3;j<count;j+=2) {
/* All edges are boundary. Set edgeflags to 1, draw the

Завантаження…
Відмінити
Зберегти