11083 коммитов (e8ceb5a2eb174f5444eaf5f52925fa161ea7d0a9)
 

Автор SHA1 Сообщение Дата
  Brian e8ceb5a2eb XXX comment about skipping stipple for points/lines 18 лет назад
  Brian c78f372b17 s/prim_setup/sp_draw_render_stage/, new comments 18 лет назад
  Brian 4f218958cc Remove dead code 18 лет назад
  Brian ea470eec86 Rename prim_stage -> draw_stage 18 лет назад
  Brian 86352ff70d Added colormask, dither, multisample state. Implement colormasking stage. 18 лет назад
  Brian bd5533bb7c front/back-face determination was wrong 18 лет назад
  Brian 9e94e9b798 culling was inverted 18 лет назад
  Brian 62f5f18b3e handle edge flags for GL_POLYGONs 18 лет назад
  Brian 5b06424a15 fix MIN/MAX mix-up 18 лет назад
  Brian 2371ed36f7 remove unused hw_data_offset 18 лет назад
  Brian 46d75518fa disable debug printfs 18 лет назад
  Brian 8db689350d remove glDepthFunc(GL_LEQUAL) change from prev commit 18 лет назад
  Brian aac2129663 Fix broken depth offset. 18 лет назад
  Brian bc4dd63f12 Obsolete file. 18 лет назад
  Brian e89bd0fbc5 Implement polygon stipple state tracking, application. 18 лет назад
  Brian 300e97081e need to clamp floats to [0,1] in write functions 18 лет назад
  Brian d6aa360edd fix stencil logic error, use proper front/back face value 18 лет назад
  Brian 0ac0fb91bd Compute quad.facing from prim->det and polygon winding. 18 лет назад
  Brian 73daa68854 Checkpoint: stencil roughly working, some bugs to fix... 18 лет назад
  Brian e6eca5c37e Begin hooking up stenciling. 18 лет назад
  Brian 227c95737b clean-ups 18 лет назад
  Brian d015d2e0f4 Fill in remaining switch cases. Only call next stage if quad->mask != 0. 18 лет назад
  Brian 093d1b42d0 remove debug printf 18 лет назад
  Brian a49a23efc5 Fix line clipping bug. New comments. 18 лет назад
  Brian 985e37eedb clean-up, comments 18 лет назад
  Brian 13aa51de41 clamp after offsetting, new comments 18 лет назад
  Brian 6aa9c8ebc1 remove unneeded casts, added comments 18 лет назад
  Brian 1deafdb1de Do depth testing with integer values. 18 лет назад
  Brian f6dffd6ee7 fix problems with polygon offset 18 лет назад
  Brian 5e4379b5a4 comments, clean-up 18 лет назад
  Brian 720c0eb71d added comments 18 лет назад
  Brian 1fe4cf83cd Fix front/back mix-up. added comments. 18 лет назад
  Brian 24b68f4184 press 'f' to toggle GL_CCW/GL_CW front face 18 лет назад
  Brian 9a89cc3b6b use 'c' to cycle through polygon cull modes 18 лет назад
  Brian 8733ee9dc9 use cursor keys to translate triangle 18 лет назад
  Brian 17b86cfa4e Comments, minor clean-up. 18 лет назад
  Brian e7a2085148 comments 18 лет назад
  Brian 57a5385652 Added comments, assertions. 18 лет назад
  Brian 8c1fa904ed Fix EMIT_ATTR() to populate the draw->vf_attr_to_slot[] array. 18 лет назад
  Brian d68ea4e23f remove some dead/disabled stuff 18 лет назад
  Brian f4053ce858 Remove softpipe includes 18 лет назад
  Brian ebafc193fa s/G_/SP_/ 18 лет назад
  Brian a380f98b6c Rename G_NEW_* tokens to SP_NEW_* 18 лет назад
  Brian 546eff6ba8 Obsolete file. 18 лет назад
  Brian 279ffe3f16 New 'draw' module for primitive drawing (clipping, culling, etc). 18 лет назад
  Brian 9fbdf50078 New 'draw' module for handling the various stages of primitive drawing (clipping, culling, etc). 18 лет назад
  Brian 10f4b37bd7 Rename/move some files to modularize the primitive/draw code. 18 лет назад
  michal 9b32c33e9d Fix function names. 18 лет назад
  michal 6d8fb1a543 Indent. 18 лет назад
  michal 3b8bc1f467 Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch 18 лет назад