11083 コミット (e8ceb5a2eb174f5444eaf5f52925fa161ea7d0a9)
 

作成者 SHA1 メッセージ 日付
  Brian e8ceb5a2eb XXX comment about skipping stipple for points/lines 18年前
  Brian c78f372b17 s/prim_setup/sp_draw_render_stage/, new comments 18年前
  Brian 4f218958cc Remove dead code 18年前
  Brian ea470eec86 Rename prim_stage -> draw_stage 18年前
  Brian 86352ff70d Added colormask, dither, multisample state. Implement colormasking stage. 18年前
  Brian bd5533bb7c front/back-face determination was wrong 18年前
  Brian 9e94e9b798 culling was inverted 18年前
  Brian 62f5f18b3e handle edge flags for GL_POLYGONs 18年前
  Brian 5b06424a15 fix MIN/MAX mix-up 18年前
  Brian 2371ed36f7 remove unused hw_data_offset 18年前
  Brian 46d75518fa disable debug printfs 18年前
  Brian 8db689350d remove glDepthFunc(GL_LEQUAL) change from prev commit 18年前
  Brian aac2129663 Fix broken depth offset. 18年前
  Brian bc4dd63f12 Obsolete file. 18年前
  Brian e89bd0fbc5 Implement polygon stipple state tracking, application. 18年前
  Brian 300e97081e need to clamp floats to [0,1] in write functions 18年前
  Brian d6aa360edd fix stencil logic error, use proper front/back face value 18年前
  Brian 0ac0fb91bd Compute quad.facing from prim->det and polygon winding. 18年前
  Brian 73daa68854 Checkpoint: stencil roughly working, some bugs to fix... 18年前
  Brian e6eca5c37e Begin hooking up stenciling. 18年前
  Brian 227c95737b clean-ups 18年前
  Brian d015d2e0f4 Fill in remaining switch cases. Only call next stage if quad->mask != 0. 18年前
  Brian 093d1b42d0 remove debug printf 18年前
  Brian a49a23efc5 Fix line clipping bug. New comments. 18年前
  Brian 985e37eedb clean-up, comments 18年前
  Brian 13aa51de41 clamp after offsetting, new comments 18年前
  Brian 6aa9c8ebc1 remove unneeded casts, added comments 18年前
  Brian 1deafdb1de Do depth testing with integer values. 18年前
  Brian f6dffd6ee7 fix problems with polygon offset 18年前
  Brian 5e4379b5a4 comments, clean-up 18年前
  Brian 720c0eb71d added comments 18年前
  Brian 1fe4cf83cd Fix front/back mix-up. added comments. 18年前
  Brian 24b68f4184 press 'f' to toggle GL_CCW/GL_CW front face 18年前
  Brian 9a89cc3b6b use 'c' to cycle through polygon cull modes 18年前
  Brian 8733ee9dc9 use cursor keys to translate triangle 18年前
  Brian 17b86cfa4e Comments, minor clean-up. 18年前
  Brian e7a2085148 comments 18年前
  Brian 57a5385652 Added comments, assertions. 18年前
  Brian 8c1fa904ed Fix EMIT_ATTR() to populate the draw->vf_attr_to_slot[] array. 18年前
  Brian d68ea4e23f remove some dead/disabled stuff 18年前
  Brian f4053ce858 Remove softpipe includes 18年前
  Brian ebafc193fa s/G_/SP_/ 18年前
  Brian a380f98b6c Rename G_NEW_* tokens to SP_NEW_* 18年前
  Brian 546eff6ba8 Obsolete file. 18年前
  Brian 279ffe3f16 New 'draw' module for primitive drawing (clipping, culling, etc). 18年前
  Brian 9fbdf50078 New 'draw' module for handling the various stages of primitive drawing (clipping, culling, etc). 18年前
  Brian 10f4b37bd7 Rename/move some files to modularize the primitive/draw code. 18年前
  michal 9b32c33e9d Fix function names. 18年前
  michal 6d8fb1a543 Indent. 18年前
  michal 3b8bc1f467 Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch 18年前