2569 Commits (9c0babf24fe93822bdcab7ed5210e5e05875f629)
 

Autor SHA1 Mensagem Data
  Brian Paul 9c0babf24f added GL_ARB_texture_env_crossbar 23 anos atrás
  Brian Paul e769cda1eb updates to 4.1 features 23 anos atrás
  Brian Paul bfa168e3fc updated with 4.0.x -> 4.1 porting info 23 anos atrás
  Brian Paul 8afe7de8de Implemented GL_NV_texture_rectangle extension. 23 anos atrás
  Brian Paul 8bdd0dc8d0 #ifdef-out unused big-endian texel fetch functions 23 anos atrás
  Brian Paul 9d47f3d6b8 added missing ctx parameter to _mesa_debug() calls 23 anos atrás
  Brian Paul 4753d60dd0 Added ctx parameter to _mesa_debug() 23 anos atrás
  Jouk Jansen 5e54ddc3a6 Committing in . 23 anos atrás
  Jouk Jansen f8035450bb Committing in . 23 anos atrás
  Brian Paul 4c4663747c added Porting Information section 23 anos atrás
  Brian Paul d09a1d8b29 more removal of fprintf() calls 23 anos atrás
  Brian Paul 2f35d5e9d5 fixed a couple dumb mistakes 23 anos atrás
  Brian Paul 9a33a11d71 New _mesa_debug() function to replace fprintf() calls. 23 anos atrás
  Brian Paul 1013e46504 Moved big/little endian code to glheader.h. 23 anos atrás
  Brian Paul 35883ceb93 Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof) 23 anos atrás
  Brian Paul 4fe2f3f1a0 Added CPLUSPLUS for sunos5 entries 23 anos atrás
  Brian Paul b58c5ad7b0 GGI driver updates (Filip Spacek) 23 anos atrás
  Brian Paul dd41748f63 added missing texture cube map targets 23 anos atrás
  Brian Paul 3f058cd2c5 version 15 of glext.h 23 anos atrás
  Brian Paul 9800adaed2 s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/ 23 anos atrás
  Brian Paul 112f7cdeab fixed point sprite bug 23 anos atrás
  Brian Paul f21a4872e8 replaced hard-coded 4 with NUM_TEXTURE_TARGETS 23 anos atrás
  Brian Paul e0107e87a7 replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANY 23 anos atrás
  Brian Paul 241afd837c NASM fix for *_CONTENT() macros (Josh Vanderhoof) 23 anos atrás
  Brian Paul af2a1c1d67 more big-endian tweaks 23 anos atrás
  Brian Paul 28b03c6acb use CONTENT() macro on line 205 (Josh Vanderhoof) 23 anos atrás
  Brian Paul f5a0781975 bring over Michel Daenzer's DRI changes 23 anos atrás
  Brian Paul 91d6f12b4a added another spot-check to verify dispatch table correctness 23 anos atrás
  Brian Paul 60f1a3c288 Added GL_NV_point_sprite functions: glPointParameteri[v]NV(). 23 anos atrás
  Brian Paul 1d155c1dd8 added GL_NV_point_sprite entrypoints 23 anos atrás
  Brian Paul 4290dbac4d added -axK to linux-icc CFLAGS 23 anos atrás
  Brian Paul a078d75a27 some initial work for fbconfigs/pbuffers 23 anos atrás
  Brian Paul 1c40d50014 added GL_NV_point_sprite 23 anos atrás
  Brian Paul f105bc4095 removed experiemental GL_MESA_sprite_point extension 23 anos atrás
  Brian Paul 6c408b4667 replaced experimental MESA_sprite_point with NV_point_sprite 23 anos atrás
  Brian Paul 23d8ef3937 dispatch offsets for ARB_window_pos 23 anos atrás
  Brian Paul 22538b23b4 updated vertex program dispatch 23 anos atrás
  Brian Paul ee29d3b42a updated vertex program dispatch offsets to official values 23 anos atrás
  Keith Whitwell 02e0de263e another checkpoint of struct immediate replacement code 23 anos atrás
  Brian Paul 002483e009 Minor change to current raster position and texcoords. 23 anos atrás
  Keith Whitwell 9228a9362c Fix FETCH(argb1555) mask values 23 anos atrás
  Brian Paul 79cfdebbe0 remove -xK flag from linux-icc 23 anos atrás
  Brian Paul 30ec9dbaed added linux-icc config (Marc.Dietrich) 23 anos atrás
  Alan Hourihane a5cdf99951 remove test code 23 anos atrás
  Alan Hourihane 056b35874b glutSwapBuffers implicitly does a glFinish when swapping back to the front 23 anos atrás
  Brian Paul f595212336 Implemented GL_ARB_texture_env_crossbar. 23 anos atrás
  Brian Paul c450d57991 replaced GLshort with GLushort in _mesa_sizeof_packed_type() 23 anos atrás
  Brian Paul 18385b0f4e added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv() 23 anos atrás
  Brian Paul 57c35b162e added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812) 23 anos atrás
  Brian Paul df7bd4bf11 test mapsize against 1, not 0 in glPixelMap() 23 anos atrás