@@ -44,36 +44,39 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
/* MultiTexcoord ends up with both of these branches, unfortunately | |||
* (it may its own version of the macro after size-tracking is working). | |||
* (it may get its own version of the macro after size-tracking is | |||
* working). | |||
* | |||
* Errors (VertexAttribNV when ATTR>15) are handled at a higher level. | |||
*/ | |||
#define ATTRF( ATTR, N, A, B, C, D ) \ | |||
{ \ | |||
GET_CURRENT_CONTEXT( ctx ); \ | |||
TNLcontext *tnl = TNL_CONTEXT(ctx); \ | |||
\ | |||
if (((ATTR) & 0xf) == 0) { \ | |||
int i; \ | |||
\ | |||
if (N>0) tnl->dmaptr[0].f = A; \ | |||
if (N>1) tnl->dmaptr[1].f = B; \ | |||
if (N>2) tnl->dmaptr[2].f = C; \ | |||
if (N>3) tnl->dmaptr[3].f = D; \ | |||
\ | |||
for (i = N; i < tnl->vertex_size; i++) \ | |||
*tnl->dmaptr[i].i = tnl->vertex[i].i; \ | |||
\ | |||
tnl->dmaptr += tnl->vertex_size; \ | |||
\ | |||
if (--tnl->counter == 0) \ | |||
tnl->notify(); \ | |||
} \ | |||
else { \ | |||
GLfloat *dest = tnl->attrptr[(ATTR) & 0xf]; \ | |||
if (N>0) dest[0] = A; \ | |||
if (N>1) dest[1] = B; \ | |||
if (N>2) dest[2] = C; \ | |||
if (N>3) dest[3] = D; \ | |||
} \ | |||
#define ATTRF( ATTR, N, A, B, C, D ) \ | |||
{ \ | |||
GET_CURRENT_CONTEXT( ctx ); \ | |||
TNLcontext *tnl = TNL_CONTEXT(ctx); \ | |||
\ | |||
if ((ATTR) == 0) { \ | |||
int i; \ | |||
\ | |||
if (N>0) tnl->vbptr[0].f = A; \ | |||
if (N>1) tnl->vbptr[1].f = B; \ | |||
if (N>2) tnl->vbptr[2].f = C; \ | |||
if (N>3) tnl->vbptr[3].f = D; \ | |||
\ | |||
for (i = N; i < tnl->vertex_size; i++) \ | |||
*tnl->vbptr[i].i = tnl->vertex[i].i; \ | |||
\ | |||
tnl->vbptr += tnl->vertex_size; \ | |||
\ | |||
if (--tnl->counter == 0) \ | |||
tnl->notify(); \ | |||
} \ | |||
else { \ | |||
GLfloat *dest = tnl->attrptr[ATTR]; \ | |||
if (N>0) dest[0] = A; \ | |||
if (N>1) dest[1] = B; \ | |||
if (N>2) dest[2] = C; \ | |||
if (N>3) dest[3] = D; \ | |||
} \ | |||
} | |||
#define ATTR4F( ATTR, A, B, C, D ) ATTRF( ATTR, 4, A, B, C, D ) | |||
@@ -266,176 +269,319 @@ static void tnl_TexCoord4fv( const GLfloat *v ) | |||
} | |||
/* MultiTexcoord | |||
/* Miscellaneous: | |||
* | |||
* These don't alias NV attributes, but still need similar treatment. | |||
* Basically these are attributes with numbers greater than 16. | |||
*/ | |||
static void tnl_MultiTexCoord1fARB( GLenum target, GLfloat s ) | |||
static void tnl_EdgeFlag( GLboolean flag ) | |||
{ | |||
GLfloat f = flag ? 1 : 0; | |||
ATTR1F( VERT_ATTRIB_EDGEFLAG, f); | |||
} | |||
static void tnl_EdgeFlagv( const GLboolean *flag ) | |||
{ | |||
GLfloat f = flag[0] ? 1 : 0; | |||
ATTR1F( VERT_ATTRIB_EDGEFLAG, f); | |||
} | |||
static void tnl_Indexi( GLint idx ) | |||
{ | |||
ATTR1F( VERT_ATTRIB_INDEX, idx ); | |||
} | |||
static void tnl_Indexiv( const GLint *idx ) | |||
{ | |||
ATTR1F( VERT_ATTRIB_INDEX, idx ); | |||
} | |||
/* Use dispatch switching to build 'ranges' of eval vertices for each | |||
* type, avoiding need for flags. (Make | |||
* evalcoords/evalpoints/vertices/attr0 mutually exclusive) | |||
*/ | |||
static void _tnl_EvalCoord1f( GLfloat u ) | |||
{ | |||
ATTR1F( VERT_ATTRIB_POS, u ); | |||
} | |||
static void _tnl_EvalCoord1fv( const GLfloat *v ) | |||
{ | |||
ATTR1F( VERT_ATTRIB_POS, v[0] ); | |||
} | |||
static void _tnl_EvalCoord2f( GLfloat u, GLfloat v ) | |||
{ | |||
ATTR2F( VERT_ATTRIB_POS, u, v ); | |||
} | |||
static void _tnl_EvalCoord2fv( const GLfloat *v ) | |||
{ | |||
ATTR2F( VERT_ATTRIB_POS, v[0], v[1] ); | |||
} | |||
/* Second level dispatch table for MultiTexCoord, Material and | |||
* VertexAttribNV. | |||
* | |||
* Need this because we want to track things like vertex attribute | |||
* sizes, presence/otherwise of attribs in recorded vertices, etc, by | |||
* manipulating the state of dispatch tables. Need therefore a | |||
* dispatch slot for each value of 'index' or 'unit' in VertexAttribNV | |||
* and MultiTexCoordARB. Also need a mechnism for keeping this data | |||
* consistent with what's coming in via the Vertex/Normal/etc api | |||
* above (where aliasing exists with the traditional entrypoints). | |||
* Note that MultiTexCoordARB aliases with TexCoord when unit==0. | |||
* | |||
* Need presence tracking for material components, too, but not size | |||
* tracking or help with aliasing. Could move material to seperate | |||
* dispatch without the "*4" below, or even do the checks every time. | |||
*/ | |||
struct attr_dispatch_tab { | |||
void (*tab[32*4])( void ); | |||
void (*swapped[32*4])( void ); | |||
int swapcount; | |||
int installed_sizes[32]; | |||
}; | |||
#define DISPATCH_ATTR1F( ATTR, N, ) | |||
tnl->vb.attr_dispatch | |||
/* Result at the back end after second dispatch -- could further | |||
* specialize for attr zero -- maybe just in the codegen version. | |||
*/ | |||
static void tnl_Attr1f( GLint attr, GLfloat s ) | |||
{ | |||
GLint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
ATTR1F( attr, s ); | |||
} | |||
static void tnl_MultiTexCoord1fvARB( GLenum target, const GLfloat *v ) | |||
static void tnl_Attr1fv( GLint attr, const GLfloat *v ) | |||
{ | |||
GLint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
ATTR1F( attr, v[0] ); | |||
} | |||
static void tnl_MultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) | |||
static void tnl_Attr2f( GLint attr, GLfloat s, GLfloat t ) | |||
{ | |||
GLint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
ATTR2F( attr, s, t ); | |||
} | |||
static void tnl_MultiTexCoord2fvARB( GLenum target, const GLfloat *v ) | |||
static void tnl_Attr2fv( GLint attr, const GLfloat *v ) | |||
{ | |||
GLint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
ATTR2F( attr, v[0], v[1] ); | |||
} | |||
static void tnl_MultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, | |||
GLfloat r) | |||
static void tnl_Attr3f( GLint attr, GLfloat s, GLfloat t, GLfloat r ) | |||
{ | |||
GLint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
ATTR3F( attr, s, t, r ); | |||
} | |||
static void tnl_MultiTexCoord3fvARB( GLenum target, const GLfloat *v ) | |||
static void tnl_Attr3fv( GLint attr, const GLfloat *v ) | |||
{ | |||
GLint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
ATTR3F( attr, v[0], v[1], v[2] ); | |||
} | |||
static void tnl_MultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, | |||
GLfloat r, GLfloat q ) | |||
static void tnl_Attr4f( GLint attr, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) | |||
{ | |||
GLint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
ATTR4F( attr, s, t, r, q ); | |||
} | |||
static void tnl_MultiTexCoord4fvARB( GLenum target, const GLfloat *v ) | |||
static void tnl_Attr4fv( GLint attr, const GLfloat *v ) | |||
{ | |||
GLint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
ATTR4F( attr, v[0], v[1], v[2], v[3] ); | |||
} | |||
/* NV_vertex_program: | |||
* | |||
* *** Need second dispatch layer above this for size tracking. One | |||
* *** dispatch layer handles both VertexAttribute and MultiTexCoord | |||
/* MultiTexcoord: Send through second level dispatch. | |||
*/ | |||
static void tnl_VertexAttrib1fNV( GLuint index, GLfloat s ) | |||
static void tnl_MultiTexCoord1fARB( GLenum target, GLfloat s ) | |||
{ | |||
ATTR1F( index, s ); | |||
GLuint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
if (attr < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR1F( attr, s ); | |||
} | |||
static void tnl_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) | |||
static void tnl_MultiTexCoord1fvARB( GLenum target, const GLfloat *v ) | |||
{ | |||
ATTR1F( index, v[0] ); | |||
GLuint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
if (attr < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR1F( attr, v[0] ); | |||
} | |||
static void tnl_VertexAttrib2fNV( GLuint index, GLfloat s, GLfloat t ) | |||
static void tnl_MultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) | |||
{ | |||
ATTR2F( index, s, t ); | |||
GLuint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
if (attr < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR2F( attr, s, t ); | |||
} | |||
static void tnl_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) | |||
static void tnl_MultiTexCoord2fvARB( GLenum target, const GLfloat *v ) | |||
{ | |||
ATTR2F( index, v[0], v[1] ); | |||
GLuint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
if (attr < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR2F( attr, v[0], v[1] ); | |||
} | |||
static void tnl_VertexAttrib3fNV( GLuint index, GLfloat s, GLfloat t, | |||
GLfloat r ) | |||
static void tnl_MultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, | |||
GLfloat r) | |||
{ | |||
ATTR3F( index, s, t, r ); | |||
GLuint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
if (attr < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR3F( attr, s, t, r ); | |||
} | |||
static void tnl_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) | |||
static void tnl_MultiTexCoord3fvARB( GLenum target, const GLfloat *v ) | |||
{ | |||
ATTR3F( index, v[0], v[1], v[2] ); | |||
GLuint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
if (attr < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR3F( attr, v[0], v[1], v[2] ); | |||
} | |||
static void tnl_VertexAttrib4fNV( GLuint index, GLfloat s, GLfloat t, | |||
GLfloat r, GLfloat q ) | |||
static void tnl_MultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, | |||
GLfloat r, GLfloat q ) | |||
{ | |||
ATTR4F( index, s, t, r, q ); | |||
GLuint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
if (attr < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR4F( attr, s, t, r, q ); | |||
} | |||
static void tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) | |||
static void tnl_MultiTexCoord4fvARB( GLenum target, const GLfloat *v ) | |||
{ | |||
ATTR4F( index, v[0], v[1], v[2], v[3] ); | |||
GLuint attr = (target - GL_TEXTURE0_ARB) + VERT_ATTRIB_TEX0; | |||
if (attr < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR4F( attr, v[0], v[1], v[2], v[3] ); | |||
} | |||
/* Miscellaneous: (These don't alias NV attributes, right?) | |||
/* NV_vertex_program: | |||
* | |||
* Check for errors & reroute through second dispatch layer to get | |||
* size tracking per-attribute. | |||
*/ | |||
static void tnl_EdgeFlag( GLboolean flag ) | |||
static void tnl_VertexAttrib1fNV( GLuint index, GLfloat s ) | |||
{ | |||
GET_TNL; | |||
tnl->edgeflagptr[0] = flag; | |||
if (index < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR1F( index, s ); | |||
else | |||
DISPATCH_ERROR; | |||
} | |||
static void tnl_EdgeFlagv( const GLboolean *flag ) | |||
static void tnl_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) | |||
{ | |||
GET_TNL; | |||
tnl->edgeflagptr[0] = *flag; | |||
if (index < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR1F( index, v[0] ); | |||
else | |||
DISPATCH_ERROR; | |||
} | |||
static void tnl_Indexi( GLint idx ) | |||
static void tnl_VertexAttrib2fNV( GLuint index, GLfloat s, GLfloat t ) | |||
{ | |||
GET_TNL; | |||
tnl->indexptr[0] = idx; | |||
if (index < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR2F( index, s, t ); | |||
else | |||
DISPATCH_ERROR; | |||
} | |||
static void tnl_Indexiv( const GLint *idx ) | |||
static void tnl_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) | |||
{ | |||
GET_TNL; | |||
tnl->indexptr[0] = *idx; | |||
if (index < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR2F( index, v[0], v[1] ); | |||
else | |||
DISPATCH_ERROR; | |||
} | |||
/* Could use dispatch switching to build 'ranges' of eval vertices for | |||
* each type, avoiding need for flags. (Make | |||
* evalcoords/evalpoints/vertices/attr0 mutually exclusive) | |||
* --> In which case, may as well use Vertex{12}f{v} here. | |||
*/ | |||
static void _tnl_EvalCoord1f( GLfloat u ) | |||
static void tnl_VertexAttrib3fNV( GLuint index, GLfloat s, GLfloat t, | |||
GLfloat r ) | |||
{ | |||
ATTR1F( VERT_ATTRIB_POS, u ); | |||
if (index < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR3F( index, s, t, r ); | |||
else | |||
DISPATCH_ERROR; | |||
} | |||
static void _tnl_EvalCoord1fv( const GLfloat *v ) | |||
static void tnl_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) | |||
{ | |||
ATTR1F( VERT_ATTRIB_POS, v[0] ); | |||
if (index < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR3F( index, v[0], v[1], v[2] ); | |||
else | |||
DISPATCH_ERROR; | |||
} | |||
static void _tnl_EvalCoord2f( GLfloat u, GLfloat v ) | |||
static void tnl_VertexAttrib4fNV( GLuint index, GLfloat s, GLfloat t, | |||
GLfloat r, GLfloat q ) | |||
{ | |||
ATTR2F( VERT_ATTRIB_POS, u, v ); | |||
if (index < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR4F( index, s, t, r, q ); | |||
else | |||
DISPATCH_ERROR; | |||
} | |||
static void _tnl_EvalCoord2fv( const GLfloat *v ) | |||
static void tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) | |||
{ | |||
ATTR2F( VERT_ATTRIB_POS, v[0], v[1] ); | |||
if (index < MAX_VERT_ATTRS) | |||
DISPATCH_ATTR4F( index, v[0], v[1], v[2], v[3] ); | |||
else | |||
DISPATCH_ERROR; | |||
} | |||
/* Materials: | |||
* *** Treat as more vertex attributes | |||
* | |||
* These are treated as per-vertex attributes, at indices above where | |||
* the NV_vertex_program leaves off. There are a lot of good things | |||
* about treating materials this way. | |||
* | |||
* *** Need a dispatch step (like VertexAttribute GLint attr, and MultiTexCoord) | |||
* *** to expand vertex size, etc. Use the same second level dispatch | |||
* *** (keyed by attr number) as above. | |||
*/ | |||
#define MAT( ATTR, face, params ) \ | |||
do { \ | |||
if (face != GL_BACK) \ | |||
DISPATCH_ATTRF( ATTR, N, params ); \ | |||
if (face != GL_FRONT) \ | |||
DISPATCH_ATTRF( ATTR+7, N, params ); \ | |||
} while (0) | |||
/* NOTE: Have to remove/dealwith colormaterial crossovers, probably | |||
* later on - in the meantime just store everything. | |||
*/ | |||
static void _tnl_Materialfv( GLenum face, GLenum pname, | |||
const GLfloat *params ) | |||
{ | |||
if (MESA_VERBOSE & DEBUG_VFMT) | |||
fprintf(stderr, "%s\n", __FUNCTION__); | |||
if (tnl->prim[0] != GL_POLYGON+1) { | |||
VFMT_FALLBACK( __FUNCTION__ ); | |||
glMaterialfv( face, pname, params ); | |||
switch (pname) { | |||
case GL_EMISSION: | |||
MAT( VERT_ATTRIB_FRONT_EMMISSION, 4, face, params ); | |||
break; | |||
case GL_AMBIENT: | |||
MAT( VERT_ATTRIB_FRONT_AMBIENT, 4, face, params ); | |||
break; | |||
case GL_DIFFUSE: | |||
MAT( VERT_ATTRIB_FRONT_DIFFUSE, 4, face, params ); | |||
break; | |||
case GL_SPECULAR: | |||
MAT( VERT_ATTRIB_FRONT_SPECULAR, 4, face, params ); | |||
break; | |||
case GL_SHININESS: | |||
MAT( VERT_ATTRIB_FRONT_SHININESS, 1, face, params ); | |||
break; | |||
case GL_COLOR_INDEXES: | |||
MAT( VERT_ATTRIB_FRONT_EMMISSION, 3, face, params ); | |||
break; | |||
case GL_AMBIENT_AND_DIFFUSE: | |||
MAT( VERT_ATTRIB_FRONT_AMBIENT, 4, face, params ); | |||
MAT( VERT_ATTRIB_FRONT_DIFFUSE, 4, face, params ); | |||
break; | |||
default: | |||
_mesa_error( ctx, GL_INVALID_ENUM, where ); | |||
return; | |||
} | |||
_mesa_noop_Materialfv( face, pname, params ); | |||
} | |||
@@ -455,6 +601,13 @@ static struct dynfn *lookup( struct dynfn *l, int key ) | |||
return 0; | |||
} | |||
/* Vertex descriptor | |||
*/ | |||
struct _tnl_vertex_descriptor { | |||
GLuint attr_bits[4]; | |||
}; | |||
/* Can't use the loopback template for this: | |||
*/ | |||
#define CHOOSE(FN, FNTYPE, MASK, ACTIVE, ARGS1, ARGS2 ) \ | |||
@@ -560,28 +713,28 @@ void _tnl_InitVtxfmtChoosers( GLvertexformat *vfmt ) | |||
vfmt->SecondaryColor3fvEXT = choose_SecondaryColor3fvEXT; | |||
vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT; | |||
vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT; | |||
vfmt->MultiTexCoord1fARB = choose_MultiTexCoord1fARB; | |||
vfmt->MultiTexCoord1fvARB = choose_MultiTexCoord1fvARB; | |||
vfmt->MultiTexCoord2fARB = choose_MultiTexCoord2fARB; | |||
vfmt->MultiTexCoord2fvARB = choose_MultiTexCoord2fvARB; | |||
vfmt->MultiTexCoord1fARB = dd_MultiTexCoord1fARB; | |||
vfmt->MultiTexCoord1fvARB = dd_MultiTexCoord1fvARB; | |||
vfmt->MultiTexCoord2fARB = dd_MultiTexCoord2fARB; | |||
vfmt->MultiTexCoord2fvARB = dd_MultiTexCoord2fvARB; | |||
vfmt->MultiTexCoord3fARB = dd_MultiTexCoord3fARB; | |||
vfmt->MultiTexCoord3fvARB = dd_MultiTexCoord3fvARB; | |||
vfmt->MultiTexCoord4fARB = dd_MultiTexCoord4fARB; | |||
vfmt->MultiTexCoord4fvARB = dd_MultiTexCoord4fvARB; | |||
vfmt->Normal3f = choose_Normal3f; | |||
vfmt->Normal3fv = choose_Normal3fv; | |||
vfmt->TexCoord1f = choose_TexCoord1f; | |||
vfmt->TexCoord1fv = choose_TexCoord1fv; | |||
vfmt->TexCoord2f = choose_TexCoord2f; | |||
vfmt->TexCoord2fv = choose_TexCoord2fv; | |||
vfmt->Vertex2f = choose_Vertex2f; | |||
vfmt->Vertex2fv = choose_Vertex2fv; | |||
vfmt->Vertex3f = choose_Vertex3f; | |||
vfmt->Vertex3fv = choose_Vertex3fv; | |||
vfmt->TexCoord3f = choose_TexCoord3f; | |||
vfmt->TexCoord3fv = choose_TexCoord3fv; | |||
vfmt->TexCoord4f = choose_TexCoord4f; | |||
vfmt->TexCoord4fv = choose_TexCoord4fv; | |||
vfmt->MultiTexCoord3fARB = choose_MultiTexCoord3fARB; | |||
vfmt->MultiTexCoord3fvARB = choose_MultiTexCoord3fvARB; | |||
vfmt->MultiTexCoord4fARB = choose_MultiTexCoord4fARB; | |||
vfmt->MultiTexCoord4fvARB = choose_MultiTexCoord4fvARB; | |||
vfmt->Vertex2f = choose_Vertex2f; | |||
vfmt->Vertex2fv = choose_Vertex2fv; | |||
vfmt->Vertex3f = choose_Vertex3f; | |||
vfmt->Vertex3fv = choose_Vertex3fv; | |||
vfmt->Vertex4f = choose_Vertex4f; | |||
vfmt->Vertex4fv = choose_Vertex4fv; | |||
vfmt->FogCoordfvEXT = choose_FogCoordfvEXT; | |||
@@ -594,12 +747,7 @@ void _tnl_InitVtxfmtChoosers( GLvertexformat *vfmt ) | |||
vfmt->EvalCoord1fv = choose_EvalCoord1fv; | |||
vfmt->EvalCoord2f = choose_EvalCoord2f; | |||
vfmt->EvalCoord2fv = choose_EvalCoord2fv; | |||
vfmt->EvalMesh1 = choose_EvalMesh1; | |||
vfmt->EvalMesh2 = choose_EvalMesh2; | |||
vfmt->EvalPoint1 = choose_EvalPoint1; | |||
vfmt->EvalPoint2 = choose_EvalPoint2; | |||
vfmt->Materialfv = _tnl_Materialfv; | |||
vfmt->Materialfv = dd_Materialfv; | |||
} | |||
@@ -611,13 +759,8 @@ static struct dynfn *codegen_noop( struct _vb *vb, int key ) | |||
void _tnl_InitCodegen( struct dfn_generators *gen ) | |||
{ | |||
gen->Vertex2f = codegen_noop; | |||
gen->Vertex2fv = codegen_noop; | |||
gen->Vertex3f = codegen_noop; | |||
gen->Vertex3fv = codegen_noop; | |||
gen->Vertex4f = codegen_noop; | |||
gen->Vertex4fv = codegen_noop; | |||
/* Generate an attribute or vertex command. | |||
*/ | |||
gen->Attr1f = codegen_noop; | |||
gen->Attr1fv = codegen_noop; | |||
gen->Attr2f = codegen_noop; | |||
@@ -626,18 +769,16 @@ void _tnl_InitCodegen( struct dfn_generators *gen ) | |||
gen->Attr3fv = codegen_noop; | |||
gen->Attr4f = codegen_noop; | |||
gen->Attr4fv = codegen_noop; | |||
/* Index is never zero for these... | |||
*/ | |||
gen->Attr3ub = codegen_noop; | |||
gen->Attr3ubv = codegen_noop; | |||
gen->Attr4ub = codegen_noop; | |||
gen->Attr4ubv = codegen_noop; | |||
/* Probably need two versions of this, one for the front end | |||
* (double dispatch), one for the back end (do the work) -- but | |||
* will also need a second level of CHOOSE functions? | |||
* -- Generate the dispatch layer using the existing templates somehow. | |||
* -- Generate the backend and 2nd level choosers here. | |||
* -- No need for a chooser on the top level. | |||
* -- Can aliasing help -- ie can NVAttr1f == Attr1f/Vertex2f at this level (index is known) | |||
/* As above, but deal with the extra (redundant by now) index | |||
* argument to the generated function. | |||
*/ | |||
gen->NVAttr1f = codegen_noop; | |||
gen->NVAttr1fv = codegen_noop; | |||
@@ -648,14 +789,6 @@ void _tnl_InitCodegen( struct dfn_generators *gen ) | |||
gen->NVAttr4f = codegen_noop; | |||
gen->NVAttr4fv = codegen_noop; | |||
gen->MTAttr1f = codegen_noop; | |||
gen->MTAttr1fv = codegen_noop; | |||
gen->MTAttr2f = codegen_noop; | |||
gen->MTAttr2fv = codegen_noop; | |||
gen->MTAttr3f = codegen_noop; | |||
gen->MTAttr3fv = codegen_noop; | |||
gen->MTAttr4f = codegen_noop; | |||
gen->MTAttr4fv = codegen_noop; | |||
if (!getenv("MESA_NO_CODEGEN")) { | |||
#if defined(USE_X86_ASM) |
@@ -184,10 +184,6 @@ static void copy_vertex( TNLcontext *tnl, GLuint n, GLfloat *dst ) | |||
} | |||
} | |||
/* NOTE: This actually reads the copied vertices back from uncached | |||
* memory. Could also use the counter/notify mechanism to populate | |||
* tmp on the fly as vertices are generated. | |||
*/ | |||
static GLuint copy_wrapped_verts( TNLcontext *tnl, GLfloat (*tmp)[15] ) | |||
{ | |||
GLuint ovf, i; |
@@ -40,6 +40,61 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
#if defined(USE_X86_ASM) | |||
struct dynfn *tnl_makeX86Vertex2f( TNLcontext *tnl, int key ) | |||
{ | |||
struct dynfn *dfn = MALLOC_STRUCT( dynfn ); | |||
if (RADEON_DEBUG & DEBUG_CODEGEN) | |||
fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key ); | |||
switch (tnl->vertex_size) { | |||
default: { | |||
/* Repz convenient as it's possible to emit code for any size | |||
* vertex with little tweaking. Might as well read vertsize | |||
* though, and have only one of these. | |||
*/ | |||
static char temp[] = { | |||
0x57, /* push %edi */ | |||
0x56, /* push %esi */ | |||
0xbe, 0, 0, 0, 0, /* mov $VERTEX+2,%esi */ | |||
0x8b, 0x3d, 0, 0, 0, 0, /* mov DMAPTR,%edi */ | |||
0x8b, 0x44, 0x24, 0x0c, /* mov 0x0c(%esp,1),%eax */ | |||
0x8b, 0x54, 0x24, 0x10, /* mov 0x10(%esp,1),%edx */ | |||
0x89, 0x07, /* mov %eax,(%edi) */ | |||
0x89, 0x57, 0x04, /* mov %edx,0x4(%edi) */ | |||
0x83, 0xc7, 0x08, /* add $0x8,%edi */ | |||
0xb9, 0, 0, 0, 0, /* mov $VERTSIZE-2,%ecx */ | |||
0xf3, 0xa5, /* repz movsl %ds:(%esi),%es:(%edi)*/ | |||
0xa1, 0, 0, 0, 0, /* mov COUNTER,%eax */ | |||
0x89, 0x3d, 0, 0, 0, 0, /* mov %edi,DMAPTR */ | |||
0x48, /* dec %eax */ | |||
0xa3, 0, 0, 0, 0, /* mov %eax,COUNTER */ | |||
0x5e, /* pop %esi */ | |||
0x5f, /* pop %edi */ | |||
0x74, 0x01, /* je +1 */ | |||
0xc3, /* ret */ | |||
0xff, 0x25, 0, 0, 0, 0 /* jmp NOTIFY */ | |||
}; | |||
dfn->code = ALIGN_MALLOC( sizeof(temp), 16 ); | |||
memcpy (dfn->code, temp, sizeof(temp)); | |||
FIXUP(dfn->code, 3, 0x0, (int)&tnl->vertex[2]); | |||
FIXUP(dfn->code, 9, 0x0, (int)&tnl->dmaptr); | |||
FIXUP(dfn->code, 37, 0x0, tnl->vertex_size-2); | |||
FIXUP(dfn->code, 44, 0x0, (int)&tnl->counter); | |||
FIXUP(dfn->code, 50, 0x0, (int)&tnl->dmaptr); | |||
FIXUP(dfn->code, 56, 0x0, (int)&tnl->counter); | |||
FIXUP(dfn->code, 67, 0x0, (int)&tnl->notify); | |||
break; | |||
} | |||
} | |||
insert_at_head( &tnl->dfn_cache.Vertex3f, dfn ); | |||
dfn->key = key; | |||
return dfn; | |||
} | |||
/* Build specialized versions of the immediate calls on the fly for | |||
* the current state. Generic x86 versions. | |||
*/ | |||
@@ -317,7 +372,7 @@ struct dynfn *tnl_makeX86Vertex3fv( TNLcontext *tnl, int key ) | |||
} | |||
struct dynfn *tnl_makeX86Normal3fv( TNLcontext *tnl, int key ) | |||
struct dynfn *tnl_makeX86Attr4fv( TNLcontext *tnl, int key ) | |||
{ | |||
static char temp[] = { | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
@@ -328,6 +383,8 @@ struct dynfn *tnl_makeX86Normal3fv( TNLcontext *tnl, int key ) | |||
0x89, 0x4a, 0x04, /* mov %ecx,0x4(%edx) */ | |||
0x8b, 0x48, 0x08, /* mov 0x8(%eax),%ecx */ | |||
0x89, 0x4a, 0x08, /* mov %ecx,0x8(%edx) */ | |||
0x8b, 0x48, 0x0a, /* mov 0xa(%eax),%ecx */ | |||
0x89, 0x4a, 0x0a, /* mov %ecx,0xa(%edx) */ | |||
0xc3, /* ret */ | |||
}; | |||
@@ -344,7 +401,7 @@ struct dynfn *tnl_makeX86Normal3fv( TNLcontext *tnl, int key ) | |||
return dfn; | |||
} | |||
struct dynfn *tnl_makeX86Normal3f( TNLcontext *tnl, int key ) | |||
struct dynfn *tnl_makeX86Attr4f( TNLcontext *tnl, int key ) | |||
{ | |||
static char temp[] = { | |||
0xba, 0x78, 0x56, 0x34, 0x12, /* mov $DEST,%edx */ | |||
@@ -354,6 +411,8 @@ struct dynfn *tnl_makeX86Normal3f( TNLcontext *tnl, int key ) | |||
0x89, 0x42, 0x04, /* mov %eax,0x4(%edx) */ | |||
0x8b, 0x44, 0x24, 0x0c, /* mov 0xc(%esp,1),%eax */ | |||
0x89, 0x42, 0x08, /* mov %eax,0x8(%edx) */ | |||
0x8b, 0x44, 0x24, 0x10, /* mov 0x10(%esp,1),%eax */ | |||
0x89, 0x42, 0x0a, /* mov %eax,0xa(%edx) */ | |||
0xc3, /* ret */ | |||
}; | |||
@@ -370,7 +429,61 @@ struct dynfn *tnl_makeX86Normal3f( TNLcontext *tnl, int key ) | |||
return dfn; | |||
} | |||
struct dynfn *tnl_makeX86Color4ubv( TNLcontext *tnl, int key ) | |||
struct dynfn *tnl_makeX86Attr3fv( TNLcontext *tnl, int key ) | |||
{ | |||
static char temp[] = { | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
0xba, 0, 0, 0, 0, /* mov $DEST,%edx */ | |||
0x8b, 0x08, /* mov (%eax),%ecx */ | |||
0x89, 0x0a, /* mov %ecx,(%edx) */ | |||
0x8b, 0x48, 0x04, /* mov 0x4(%eax),%ecx */ | |||
0x89, 0x4a, 0x04, /* mov %ecx,0x4(%edx) */ | |||
0x8b, 0x48, 0x08, /* mov 0x8(%eax),%ecx */ | |||
0x89, 0x4a, 0x08, /* mov %ecx,0x8(%edx) */ | |||
0xc3, /* ret */ | |||
}; | |||
struct dynfn *dfn = MALLOC_STRUCT( dynfn ); | |||
if (TNL_DEBUG & DEBUG_CODEGEN) | |||
fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key ); | |||
insert_at_head( &tnl->dfn_cache.Normal3fv, dfn ); | |||
dfn->key = key; | |||
dfn->code = ALIGN_MALLOC( sizeof(temp), 16 ); | |||
memcpy (dfn->code, temp, sizeof(temp)); | |||
FIXUP(dfn->code, 5, 0x0, (int)tnl->normalptr); | |||
return dfn; | |||
} | |||
struct dynfn *tnl_makeX86Attr3f( TNLcontext *tnl, int key ) | |||
{ | |||
static char temp[] = { | |||
0xba, 0x78, 0x56, 0x34, 0x12, /* mov $DEST,%edx */ | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
0x89, 0x02, /* mov %eax,(%edx) */ | |||
0x8b, 0x44, 0x24, 0x08, /* mov 0x8(%esp,1),%eax */ | |||
0x89, 0x42, 0x04, /* mov %eax,0x4(%edx) */ | |||
0x8b, 0x44, 0x24, 0x0c, /* mov 0xc(%esp,1),%eax */ | |||
0x89, 0x42, 0x08, /* mov %eax,0x8(%edx) */ | |||
0xc3, /* ret */ | |||
}; | |||
struct dynfn *dfn = MALLOC_STRUCT( dynfn ); | |||
if (TNL_DEBUG & DEBUG_CODEGEN) | |||
fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key ); | |||
insert_at_head( &tnl->dfn_cache.Normal3f, dfn ); | |||
dfn->key = key; | |||
dfn->code = ALIGN_MALLOC( sizeof(temp), 16 ); | |||
memcpy (dfn->code, temp, sizeof(temp)); | |||
FIXUP(dfn->code, 1, 0x12345678, (int)tnl->normalptr); | |||
return dfn; | |||
} | |||
struct dynfn *tnl_makeX86Attr4ubv( TNLcontext *tnl, int key ) | |||
{ | |||
struct dynfn *dfn = MALLOC_STRUCT( dynfn ); | |||
insert_at_head( &tnl->dfn_cache.Color4ubv, dfn ); | |||
@@ -431,7 +544,7 @@ struct dynfn *tnl_makeX86Color4ubv( TNLcontext *tnl, int key ) | |||
} | |||
} | |||
struct dynfn *tnl_makeX86Color4ub( TNLcontext *tnl, int key ) | |||
struct dynfn *tnl_makeX86Attr4ub( TNLcontext *tnl, int key ) | |||
{ | |||
if (TNL_DEBUG & DEBUG_CODEGEN) | |||
fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key ); | |||
@@ -469,72 +582,8 @@ struct dynfn *tnl_makeX86Color4ub( TNLcontext *tnl, int key ) | |||
} | |||
struct dynfn *tnl_makeX86Color3fv( TNLcontext *tnl, int key ) | |||
{ | |||
if (key & (TNL_CP_VC_FRMT_PKCOLOR|TNL_CP_VC_FRMT_FPALPHA)) | |||
return 0; | |||
else | |||
{ | |||
static char temp[] = { | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
0xba, 0, 0, 0, 0, /* mov $DEST,%edx */ | |||
0x8b, 0x08, /* mov (%eax),%ecx */ | |||
0x89, 0x0a, /* mov %ecx,(%edx) */ | |||
0x8b, 0x48, 0x04, /* mov 0x4(%eax),%ecx */ | |||
0x89, 0x4a, 0x04, /* mov %ecx,0x4(%edx) */ | |||
0x8b, 0x48, 0x08, /* mov 0x8(%eax),%ecx */ | |||
0x89, 0x4a, 0x08, /* mov %ecx,0x8(%edx) */ | |||
0xc3, /* ret */ | |||
}; | |||
struct dynfn *dfn = MALLOC_STRUCT( dynfn ); | |||
if (TNL_DEBUG & DEBUG_CODEGEN) | |||
fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key ); | |||
insert_at_head( &tnl->dfn_cache.Color3fv, dfn ); | |||
dfn->key = key; | |||
dfn->code = ALIGN_MALLOC( sizeof(temp), 16 ); | |||
memcpy (dfn->code, temp, sizeof(temp)); | |||
FIXUP(dfn->code, 5, 0x0, (int)tnl->floatcolorptr); | |||
return dfn; | |||
} | |||
} | |||
struct dynfn *tnl_makeX86Color3f( TNLcontext *tnl, int key ) | |||
{ | |||
if (key & (TNL_CP_VC_FRMT_PKCOLOR|TNL_CP_VC_FRMT_FPALPHA)) | |||
return 0; | |||
else | |||
{ | |||
static char temp[] = { | |||
0xba, 0x78, 0x56, 0x34, 0x12, /* mov $DEST,%edx */ | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
0x89, 0x02, /* mov %eax,(%edx) */ | |||
0x8b, 0x44, 0x24, 0x08, /* mov 0x8(%esp,1),%eax */ | |||
0x89, 0x42, 0x04, /* mov %eax,0x4(%edx) */ | |||
0x8b, 0x44, 0x24, 0x0c, /* mov 0xc(%esp,1),%eax */ | |||
0x89, 0x42, 0x08, /* mov %eax,0x8(%edx) */ | |||
0xc3, /* ret */ | |||
}; | |||
struct dynfn *dfn = MALLOC_STRUCT( dynfn ); | |||
if (TNL_DEBUG & DEBUG_CODEGEN) | |||
fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key ); | |||
insert_at_head( &tnl->dfn_cache.Color3f, dfn ); | |||
dfn->key = key; | |||
dfn->code = ALIGN_MALLOC( sizeof(temp), 16 ); | |||
memcpy (dfn->code, temp, sizeof(temp)); | |||
FIXUP(dfn->code, 1, 0x12345678, (int)tnl->floatcolorptr); | |||
return dfn; | |||
} | |||
} | |||
struct dynfn *tnl_makeX86TexCoord2fv( TNLcontext *tnl, int key ) | |||
struct dynfn *tnl_makeX86Attr2fv( TNLcontext *tnl, int key ) | |||
{ | |||
static char temp[] = { | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
@@ -559,7 +608,7 @@ struct dynfn *tnl_makeX86TexCoord2fv( TNLcontext *tnl, int key ) | |||
return dfn; | |||
} | |||
struct dynfn *tnl_makeX86TexCoord2f( TNLcontext *tnl, int key ) | |||
struct dynfn *tnl_makeX86Attr2f( TNLcontext *tnl, int key ) | |||
{ | |||
static char temp[] = { | |||
0xba, 0x78, 0x56, 0x34, 0x12, /* mov $DEST,%edx */ | |||
@@ -583,31 +632,14 @@ struct dynfn *tnl_makeX86TexCoord2f( TNLcontext *tnl, int key ) | |||
return dfn; | |||
} | |||
struct dynfn *tnl_makeX86MultiTexCoord2fvARB( TNLcontext *tnl, int key ) | |||
struct dynfn *tnl_makeX86Attr1fv( TNLcontext *tnl, int key ) | |||
{ | |||
static char temp[] = { | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
0x8b, 0x4c, 0x24, 0x08, /* mov 0x8(%esp,1),%ecx */ | |||
0x2d, 0xc0, 0x84, 0x00, 0x00, /* sub $0x84c0,%eax */ | |||
0x83, 0xe0, 0x01, /* and $0x1,%eax */ | |||
0x8b, 0x11, /* mov (%ecx),%edx */ | |||
0xc1, 0xe0, 0x03, /* shl $0x3,%eax */ | |||
0x8b, 0x49, 0x04, /* mov 0x4(%ecx),%ecx */ | |||
0x89, 0x90, 0, 0, 0, 0,/* mov %edx,DEST(%eax) */ | |||
0x89, 0x88, 0, 0, 0, 0,/* mov %ecx,DEST+8(%eax) */ | |||
0xc3, /* ret */ | |||
}; | |||
static char temp2[] = { | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
0x8b, 0x4c, 0x24, 0x08, /* mov 0x8(%esp,1),%ecx */ | |||
0x2d, 0xc0, 0x84, 0x00, 0x00, /* sub $0x84c0,%eax */ | |||
0x83, 0xe0, 0x01, /* and $0x1,%eax */ | |||
0x8b, 0x14, 0x85, 0, 0, 0, 0, /* mov DEST(,%eax,4),%edx */ | |||
0x8b, 0x01, /* mov (%ecx),%eax */ | |||
0x89, 0x02, /* mov %eax,(%edx) */ | |||
0x8b, 0x41, 0x04, /* mov 0x4(%ecx),%eax */ | |||
0x89, 0x42, 0x04, /* mov %eax,0x4(%edx) */ | |||
0xba, 0x78, 0x56, 0x34, 0x12, /* mov $DEST,%edx */ | |||
0x8b, 0x08, /* mov (%eax),%ecx */ | |||
0x89, 0x0a, /* mov %ecx,(%edx) */ | |||
0xc3, /* ret */ | |||
}; | |||
@@ -616,104 +648,52 @@ struct dynfn *tnl_makeX86MultiTexCoord2fvARB( TNLcontext *tnl, int key ) | |||
if (TNL_DEBUG & DEBUG_CODEGEN) | |||
fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key ); | |||
insert_at_head( &tnl->dfn_cache.MultiTexCoord2fvARB, dfn ); | |||
insert_at_head( &tnl->dfn_cache.TexCoord2fv, dfn ); | |||
dfn->key = key; | |||
if ((key & (TNL_CP_VC_FRMT_ST0|TNL_CP_VC_FRMT_ST1)) == | |||
(TNL_CP_VC_FRMT_ST0|TNL_CP_VC_FRMT_ST1)) { | |||
dfn->code = ALIGN_MALLOC( sizeof(temp), 16 ); | |||
memcpy (dfn->code, temp, sizeof(temp)); | |||
FIXUP(dfn->code, 26, 0x0, (int)tnl->texcoordptr[0]); | |||
FIXUP(dfn->code, 32, 0x0, (int)tnl->texcoordptr[0]+4); | |||
} else { | |||
dfn->code = ALIGN_MALLOC( sizeof(temp2), 16 ); | |||
memcpy (dfn->code, temp2, sizeof(temp2)); | |||
FIXUP(dfn->code, 19, 0x0, (int)tnl->texcoordptr); | |||
} | |||
dfn->code = ALIGN_MALLOC( sizeof(temp), 16 ); | |||
memcpy (dfn->code, temp, sizeof(temp)); | |||
FIXUP(dfn->code, 5, 0x12345678, (int)tnl->texcoordptr[0]); | |||
return dfn; | |||
} | |||
struct dynfn *tnl_makeX86MultiTexCoord2fARB( TNLcontext *tnl, | |||
int key ) | |||
struct dynfn *tnl_makeX86Attr1f( TNLcontext *tnl, int key ) | |||
{ | |||
static char temp[] = { | |||
0xba, 0x78, 0x56, 0x34, 0x12, /* mov $DEST,%edx */ | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
0x8b, 0x54, 0x24, 0x08, /* mov 0x8(%esp,1),%edx */ | |||
0x2d, 0xc0, 0x84, 0x00, 0x00, /* sub $0x84c0,%eax */ | |||
0x8b, 0x4c, 0x24, 0x0c, /* mov 0xc(%esp,1),%ecx */ | |||
0x83, 0xe0, 0x01, /* and $0x1,%eax */ | |||
0xc1, 0xe0, 0x03, /* shl $0x3,%eax */ | |||
0x89, 0x90, 0, 0, 0, 0, /* mov %edx,DEST(%eax) */ | |||
0x89, 0x88, 0, 0, 0, 0, /* mov %ecx,DEST+8(%eax) */ | |||
0x89, 0x02, /* mov %eax,(%edx) */ | |||
0xc3, /* ret */ | |||
}; | |||
static char temp2[] = { | |||
0x8b, 0x44, 0x24, 0x04, /* mov 0x4(%esp,1),%eax */ | |||
0x8b, 0x54, 0x24, 0x08, /* mov 0x8(%esp,1),%edx */ | |||
0x2d, 0xc0, 0x84, 0x00, 0x00, /* sub $0x84c0,%eax */ | |||
0x8b, 0x4c, 0x24, 0x0c, /* mov 0xc(%esp,1),%ecx */ | |||
0x83, 0xe0, 0x01, /* and $0x1,%eax */ | |||
0x8b, 0x04, 0x85, 0, 0, 0, 0, /* mov DEST(,%eax,4),%eax */ | |||
0x89, 0x10, /* mov %edx,(%eax) */ | |||
0x89, 0x48, 0x04, /* mov %ecx,0x4(%eax) */ | |||
0xc3, /* ret */ | |||
}; | |||
struct dynfn *dfn = MALLOC_STRUCT( dynfn ); | |||
if (TNL_DEBUG & DEBUG_CODEGEN) | |||
fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key ); | |||
insert_at_head( &tnl->dfn_cache.MultiTexCoord2fARB, dfn ); | |||
insert_at_head( &tnl->dfn_cache.TexCoord2f, dfn ); | |||
dfn->key = key; | |||
if ((key & (TNL_CP_VC_FRMT_ST0|TNL_CP_VC_FRMT_ST1)) == | |||
(TNL_CP_VC_FRMT_ST0|TNL_CP_VC_FRMT_ST1)) { | |||
dfn->code = ALIGN_MALLOC( sizeof(temp), 16 ); | |||
memcpy (dfn->code, temp, sizeof(temp)); | |||
FIXUP(dfn->code, 25, 0x0, (int)tnl->texcoordptr[0]); | |||
FIXUP(dfn->code, 31, 0x0, (int)tnl->texcoordptr[0]+4); | |||
} | |||
else { | |||
/* Note: this might get generated multiple times, even though the | |||
* actual emitted code is the same. | |||
*/ | |||
dfn->code = ALIGN_MALLOC( sizeof(temp2), 16 ); | |||
memcpy (dfn->code, temp2, sizeof(temp2)); | |||
FIXUP(dfn->code, 23, 0x0, (int)tnl->texcoordptr); | |||
} | |||
dfn->code = ALIGN_MALLOC( sizeof(temp), 16 ); | |||
memcpy (dfn->code, temp, sizeof(temp)); | |||
FIXUP(dfn->code, 1, 0x12345678, (int)tnl->texcoordptr[0]); | |||
return dfn; | |||
} | |||
void _tnl_InitX86Codegen( struct dfn_generators *gen ) | |||
{ | |||
gen->Attr1f = tnl_makeX86Attr1f; | |||
gen->Attr1fv = tnl_makeX86Attr1fv; | |||
gen->Attr2f = tnl_makeX86Attr2f; | |||
gen->Attr2fv = tnl_makeX86Attr2fv; | |||
gen->Attr3f = tnl_makeX86Attr3f; | |||
gen->Attr3fv = tnl_makeX86Attr3fv; | |||
gen->Attr4f = tnl_makeX86Attr4f; | |||
gen->Attr4fv = tnl_makeX86Attr4fv; | |||
gen->Attr4ub = tnl_makeX86Attr4ub; | |||
gen->Attr4ubv = tnl_makeX86Attr4ubv; | |||
gen->Vertex3f = tnl_makeX86Vertex3f; | |||
gen->Vertex3fv = tnl_makeX86Vertex3fv; | |||
gen->Color4ub = tnl_makeX86Color4ub; /* PKCOLOR only */ | |||
gen->Color4ubv = tnl_makeX86Color4ubv; /* PKCOLOR only */ | |||
gen->Normal3f = tnl_makeX86Normal3f; | |||
gen->Normal3fv = tnl_makeX86Normal3fv; | |||
gen->TexCoord2f = tnl_makeX86TexCoord2f; | |||
gen->TexCoord2fv = tnl_makeX86TexCoord2fv; | |||
gen->MultiTexCoord2fARB = tnl_makeX86MultiTexCoord2fARB; | |||
gen->MultiTexCoord2fvARB = tnl_makeX86MultiTexCoord2fvARB; | |||
gen->Color3f = tnl_makeX86Color3f; | |||
gen->Color3fv = tnl_makeX86Color3fv; | |||
/* Not done: | |||
*/ | |||
/* gen->Vertex2f = tnl_makeX86Vertex2f; */ | |||
/* gen->Vertex2fv = tnl_makeX86Vertex2fv; */ | |||
/* gen->Color3ub = tnl_makeX86Color3ub; */ | |||
/* gen->Color3ubv = tnl_makeX86Color3ubv; */ | |||
/* gen->Color4f = tnl_makeX86Color4f; */ | |||
/* gen->Color4fv = tnl_makeX86Color4fv; */ | |||
/* gen->TexCoord1f = tnl_makeX86TexCoord1f; */ | |||
/* gen->TexCoord1fv = tnl_makeX86TexCoord1fv; */ | |||
/* gen->MultiTexCoord1fARB = tnl_makeX86MultiTexCoord1fARB; */ | |||
/* gen->MultiTexCoord1fvARB = tnl_makeX86MultiTexCoord1fvARB; */ | |||
} | |||