Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).tags/mesa_4_1
@@ -644,5 +644,7 @@ | |||
#define _gloffset_VertexAttribs4fvNV 639 | |||
#define _gloffset_VertexAttribs4svNV 640 | |||
#define _gloffset_VertexAttribs4ubvNV 641 | |||
#define _gloffset_PointParameteriNV 642 | |||
#define _gloffset_PointParameterivNV 643 | |||
#endif |
@@ -648,6 +648,8 @@ struct _glapi_table | |||
void (*VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 639 */ | |||
void (*VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 640 */ | |||
void (*VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 641 */ | |||
void (*PointParameteriNV)(GLenum pname, GLint params); /* 642 */ | |||
void (*PointParameterivNV)(GLenum pname, const GLint * params); /* 643 */ | |||
}; | |||
#endif |
@@ -3944,6 +3944,16 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const | |||
DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (void *) v)); | |||
} | |||
KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint params) | |||
{ | |||
DISPATCH(PointParameteriNV, (pname, params), (F, "glPointParameteriNV(0x%x, %d);\n", pname, params)); | |||
} | |||
KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) | |||
{ | |||
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (void *) params)); | |||
} | |||
/* | |||
@@ -4599,6 +4609,8 @@ void *DISPATCH_TABLE_NAME[] = { | |||
TABLE_ENTRY(VertexAttribs4fvNV), | |||
TABLE_ENTRY(VertexAttribs4svNV), | |||
TABLE_ENTRY(VertexAttribs4ubvNV), | |||
TABLE_ENTRY(PointParameteriNV), | |||
TABLE_ENTRY(PointParameterivNV), | |||
/* A whole bunch of no-op functions. These might be called | |||
* when someone tries to call a dynamically-registered | |||
* extension function without a current rendering context. |
@@ -1,4 +1,4 @@ | |||
/* $Id: dlist.c,v 1.87 2002/05/27 17:03:09 brianp Exp $ */ | |||
/* $Id: dlist.c,v 1.88 2002/05/29 15:16:01 brianp Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -2517,13 +2517,13 @@ static void save_PointParameterfEXT( GLenum pname, GLfloat param ) | |||
save_PointParameterfvEXT(pname, ¶m); | |||
} | |||
static void save_PointParameteriEXT( GLenum pname, GLint param ) | |||
static void save_PointParameteriNV( GLenum pname, GLint param ) | |||
{ | |||
GLfloat p = (GLfloat) param; | |||
save_PointParameterfvEXT(pname, &p); | |||
} | |||
static void save_PointParameterivEXT( GLenum pname, const GLint *param ) | |||
static void save_PointParameterivNV( GLenum pname, const GLint *param ) | |||
{ | |||
GLfloat p = (GLfloat) param[0]; | |||
save_PointParameterfvEXT(pname, &p); | |||
@@ -3579,103 +3579,6 @@ static void save_WindowPos4svMESA(const GLshort *v) | |||
/* | |||
* GL_ARB_window_pos | |||
*/ | |||
static void save_WindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
Node *n; | |||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); | |||
FLUSH_CURRENT(ctx, 0); | |||
n = ALLOC_INSTRUCTION( ctx, OPCODE_WINDOW_POS_ARB, 3 ); | |||
if (n) { | |||
n[1].f = x; | |||
n[2].f = y; | |||
n[3].f = z; | |||
} | |||
if (ctx->ExecuteFlag) { | |||
(*ctx->Exec->WindowPos3fMESA)( x, y, z ); | |||
} | |||
} | |||
static void save_WindowPos2dARB(GLdouble x, GLdouble y) | |||
{ | |||
save_WindowPos3fARB((GLfloat) x, (GLfloat) y, 0.0F); | |||
} | |||
static void save_WindowPos2fARB(GLfloat x, GLfloat y) | |||
{ | |||
save_WindowPos3fARB(x, y, 0.0F); | |||
} | |||
static void save_WindowPos2iARB(GLint x, GLint y) | |||
{ | |||
save_WindowPos3fARB((GLfloat) x, (GLfloat) y, 0.0F); | |||
} | |||
static void save_WindowPos2sARB(GLshort x, GLshort y) | |||
{ | |||
save_WindowPos3fARB(x, y, 0.0F); | |||
} | |||
static void save_WindowPos3dARB(GLdouble x, GLdouble y, GLdouble z) | |||
{ | |||
save_WindowPos3fARB((GLfloat) x, (GLfloat) y, (GLfloat) z); | |||
} | |||
static void save_WindowPos3iARB(GLint x, GLint y, GLint z) | |||
{ | |||
save_WindowPos3fARB((GLfloat) x, (GLfloat) y, (GLfloat) z); | |||
} | |||
static void save_WindowPos3sARB(GLshort x, GLshort y, GLshort z) | |||
{ | |||
save_WindowPos3fARB(x, y, z); | |||
} | |||
static void save_WindowPos2dvARB(const GLdouble *v) | |||
{ | |||
save_WindowPos3fARB((GLfloat) v[0], (GLfloat) v[1], 0.0F); | |||
} | |||
static void save_WindowPos2fvARB(const GLfloat *v) | |||
{ | |||
save_WindowPos3fARB(v[0], v[1], 0.0F); | |||
} | |||
static void save_WindowPos2ivARB(const GLint *v) | |||
{ | |||
save_WindowPos3fARB((GLfloat) v[0], (GLfloat) v[1], 0.0F); | |||
} | |||
static void save_WindowPos2svARB(const GLshort *v) | |||
{ | |||
save_WindowPos3fARB(v[0], v[1], 0.0F); | |||
} | |||
static void save_WindowPos3dvARB(const GLdouble *v) | |||
{ | |||
save_WindowPos3fARB((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); | |||
} | |||
static void save_WindowPos3fvARB(const GLfloat *v) | |||
{ | |||
save_WindowPos3fARB(v[0], v[1], v[2]); | |||
} | |||
static void save_WindowPos3ivARB(const GLint *v) | |||
{ | |||
save_WindowPos3fARB((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); | |||
} | |||
static void save_WindowPos3svARB(const GLshort *v) | |||
{ | |||
save_WindowPos3fARB(v[0], v[1], v[2]); | |||
} | |||
/* GL_ARB_multitexture */ | |||
static void save_ActiveTextureARB( GLenum target ) | |||
{ | |||
@@ -6212,10 +6115,8 @@ _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize ) | |||
table->VertexAttribPointerNV = _mesa_VertexAttribPointerNV; | |||
/* 262. GL_NV_point_sprite */ | |||
#if 0 | |||
table->PointParameteriNV = save_PointParameteriNV; | |||
table->PointParameterivNV = save_PointParameterivNV; | |||
#endif | |||
/* ARB 1. GL_ARB_multitexture */ | |||
table->ActiveTextureARB = save_ActiveTextureARB; |
@@ -752,5 +752,7 @@ static struct name_address_offset static_functions[] = { | |||
{ "glVertexAttribs4fvNV", (GLvoid *) glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV }, | |||
{ "glVertexAttribs4svNV", (GLvoid *) glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV }, | |||
{ "glVertexAttribs4ubvNV", (GLvoid *) glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV }, | |||
{ "glPointParameteriNV", (GLvoid *) glPointParameteriNV, _gloffset_PointParameteriNV }, | |||
{ "glPointParameterivNV", (GLvoid *) glPointParameterivNV, _gloffset_PointParameterivNV }, | |||
{ NULL, NULL } /* end of list marker */ | |||
}; |
@@ -1,4 +1,4 @@ | |||
/* $Id: state.c,v 1.82 2002/05/27 17:03:09 brianp Exp $ */ | |||
/* $Id: state.c,v 1.83 2002/05/29 15:16:02 brianp Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -485,10 +485,8 @@ _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize) | |||
exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV; | |||
/* 262. GL_NV_point_sprite */ | |||
#if 0 | |||
exec->PointParameteriNV = _mesa_PointParameteriNV; | |||
exec->PointParameterivNV = _mesa_PointParameterivNV; | |||
#endif | |||
/* ARB 1. GL_ARB_multitexture */ | |||
exec->ActiveTextureARB = _mesa_ActiveTextureARB; |
@@ -15725,6 +15725,48 @@ glVertexAttribs4ubvNV: | |||
sethi %hi(0x00000000), %g1 | |||
ld [%g1 + %lo(0x00000000)], %g1 | |||
ld [%g1 + (4 * _gloffset_VertexAttribs4ubvNV)], %g3 | |||
#endif | |||
jmpl %g3, %g0 | |||
nop | |||
.globl glPointParameteriNV | |||
.type glPointParameteriNV,#function | |||
glPointParameteriNV: | |||
#ifdef __sparc_v9__ | |||
sethi %hi(0x00000000), %g2 | |||
sethi %hi(0x00000000), %g1 | |||
or %g2, %lo(0x00000000), %g2 | |||
or %g1, %lo(0x00000000), %g1 | |||
sllx %g2, 32, %g2 | |||
ldx [%g1 + %g2], %g1 | |||
sethi %hi(8 * _gloffset_PointParameteriNV), %g2 | |||
or %g2, %lo(8 * _gloffset_PointParameteriNV), %g2 | |||
ldx [%g1 + %g2], %g3 | |||
#else | |||
sethi %hi(0x00000000), %g1 | |||
ld [%g1 + %lo(0x00000000)], %g1 | |||
ld [%g1 + (4 * _gloffset_PointParameteriNV)], %g3 | |||
#endif | |||
jmpl %g3, %g0 | |||
nop | |||
.globl glPointParameterivNV | |||
.type glPointParameterivNV,#function | |||
glPointParameterivNV: | |||
#ifdef __sparc_v9__ | |||
sethi %hi(0x00000000), %g2 | |||
sethi %hi(0x00000000), %g1 | |||
or %g2, %lo(0x00000000), %g2 | |||
or %g1, %lo(0x00000000), %g1 | |||
sllx %g2, 32, %g2 | |||
ldx [%g1 + %g2], %g1 | |||
sethi %hi(8 * _gloffset_PointParameterivNV), %g2 | |||
or %g2, %lo(8 * _gloffset_PointParameterivNV), %g2 | |||
ldx [%g1 + %g2], %g3 | |||
#else | |||
sethi %hi(0x00000000), %g1 | |||
ld [%g1 + %lo(0x00000000)], %g1 | |||
ld [%g1 + (4 * _gloffset_PointParameterivNV)], %g3 | |||
#endif | |||
jmpl %g3, %g0 | |||
nop |
@@ -4507,5 +4507,17 @@ GL_PREFIX(VertexAttribs4ubvNV): | |||
MOV_L(GLNAME(_glapi_Dispatch), EAX) | |||
JMP(GL_OFFSET(_gloffset_VertexAttribs4ubvNV)) | |||
ALIGNTEXT16 | |||
GLOBL_FN(GL_PREFIX(PointParameteriNV)) | |||
GL_PREFIX(PointParameteriNV): | |||
MOV_L(GLNAME(_glapi_Dispatch), EAX) | |||
JMP(GL_OFFSET(_gloffset_PointParameteriNV)) | |||
ALIGNTEXT16 | |||
GLOBL_FN(GL_PREFIX(PointParameterivNV)) | |||
GL_PREFIX(PointParameterivNV): | |||
MOV_L(GLNAME(_glapi_Dispatch), EAX) | |||
JMP(GL_OFFSET(_gloffset_PointParameterivNV)) | |||
#endif /* __WIN32__ */ |