2569 Révisions (9c0babf24fe93822bdcab7ed5210e5e05875f629)
 

Auteur SHA1 Message Date
  Brian Paul 9c0babf24f added GL_ARB_texture_env_crossbar il y a 23 ans
  Brian Paul e769cda1eb updates to 4.1 features il y a 23 ans
  Brian Paul bfa168e3fc updated with 4.0.x -> 4.1 porting info il y a 23 ans
  Brian Paul 8afe7de8de Implemented GL_NV_texture_rectangle extension. il y a 23 ans
  Brian Paul 8bdd0dc8d0 #ifdef-out unused big-endian texel fetch functions il y a 23 ans
  Brian Paul 9d47f3d6b8 added missing ctx parameter to _mesa_debug() calls il y a 23 ans
  Brian Paul 4753d60dd0 Added ctx parameter to _mesa_debug() il y a 23 ans
  Jouk Jansen 5e54ddc3a6 Committing in . il y a 23 ans
  Jouk Jansen f8035450bb Committing in . il y a 23 ans
  Brian Paul 4c4663747c added Porting Information section il y a 23 ans
  Brian Paul d09a1d8b29 more removal of fprintf() calls il y a 23 ans
  Brian Paul 2f35d5e9d5 fixed a couple dumb mistakes il y a 23 ans
  Brian Paul 9a33a11d71 New _mesa_debug() function to replace fprintf() calls. il y a 23 ans
  Brian Paul 1013e46504 Moved big/little endian code to glheader.h. il y a 23 ans
  Brian Paul 35883ceb93 Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof) il y a 23 ans
  Brian Paul 4fe2f3f1a0 Added CPLUSPLUS for sunos5 entries il y a 23 ans
  Brian Paul b58c5ad7b0 GGI driver updates (Filip Spacek) il y a 23 ans
  Brian Paul dd41748f63 added missing texture cube map targets il y a 23 ans
  Brian Paul 3f058cd2c5 version 15 of glext.h il y a 23 ans
  Brian Paul 9800adaed2 s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/ il y a 23 ans
  Brian Paul 112f7cdeab fixed point sprite bug il y a 23 ans
  Brian Paul f21a4872e8 replaced hard-coded 4 with NUM_TEXTURE_TARGETS il y a 23 ans
  Brian Paul e0107e87a7 replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANY il y a 23 ans
  Brian Paul 241afd837c NASM fix for *_CONTENT() macros (Josh Vanderhoof) il y a 23 ans
  Brian Paul af2a1c1d67 more big-endian tweaks il y a 23 ans
  Brian Paul 28b03c6acb use CONTENT() macro on line 205 (Josh Vanderhoof) il y a 23 ans
  Brian Paul f5a0781975 bring over Michel Daenzer's DRI changes il y a 23 ans
  Brian Paul 91d6f12b4a added another spot-check to verify dispatch table correctness il y a 23 ans
  Brian Paul 60f1a3c288 Added GL_NV_point_sprite functions: glPointParameteri[v]NV(). il y a 23 ans
  Brian Paul 1d155c1dd8 added GL_NV_point_sprite entrypoints il y a 23 ans
  Brian Paul 4290dbac4d added -axK to linux-icc CFLAGS il y a 23 ans
  Brian Paul a078d75a27 some initial work for fbconfigs/pbuffers il y a 23 ans
  Brian Paul 1c40d50014 added GL_NV_point_sprite il y a 23 ans
  Brian Paul f105bc4095 removed experiemental GL_MESA_sprite_point extension il y a 23 ans
  Brian Paul 6c408b4667 replaced experimental MESA_sprite_point with NV_point_sprite il y a 23 ans
  Brian Paul 23d8ef3937 dispatch offsets for ARB_window_pos il y a 23 ans
  Brian Paul 22538b23b4 updated vertex program dispatch il y a 23 ans
  Brian Paul ee29d3b42a updated vertex program dispatch offsets to official values il y a 23 ans
  Keith Whitwell 02e0de263e another checkpoint of struct immediate replacement code il y a 23 ans
  Brian Paul 002483e009 Minor change to current raster position and texcoords. il y a 23 ans
  Keith Whitwell 9228a9362c Fix FETCH(argb1555) mask values il y a 23 ans
  Brian Paul 79cfdebbe0 remove -xK flag from linux-icc il y a 23 ans
  Brian Paul 30ec9dbaed added linux-icc config (Marc.Dietrich) il y a 23 ans
  Alan Hourihane a5cdf99951 remove test code il y a 23 ans
  Alan Hourihane 056b35874b glutSwapBuffers implicitly does a glFinish when swapping back to the front il y a 23 ans
  Brian Paul f595212336 Implemented GL_ARB_texture_env_crossbar. il y a 23 ans
  Brian Paul c450d57991 replaced GLshort with GLushort in _mesa_sizeof_packed_type() il y a 23 ans
  Brian Paul 18385b0f4e added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv() il y a 23 ans
  Brian Paul 57c35b162e added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812) il y a 23 ans
  Brian Paul df7bd4bf11 test mapsize against 1, not 0 in glPixelMap() il y a 23 ans