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added GL_NV_point_sprite

tags/mesa_4_1
Brian Paul 23 years ago
parent
commit
1c40d50014
2 changed files with 6 additions and 2 deletions
  1. 4
    1
      docs/RELNOTES-4.1
  2. 2
    1
      docs/VERSIONS

+ 4
- 1
docs/RELNOTES-4.1 View File

@@ -57,6 +57,9 @@ GL_ARB_point_parameters

This is basically the same as GL_EXT_point_parameters.

GL_NV_point_sprite

For rendering points as textured quads. Useful for particle effects.


Device Driver Status
@@ -112,4 +115,4 @@ GL_ARB_texture_env_crossbar: Allows any texture combine stage to reference
any texture source unit

----------------------------------------------------------------------
$Id: RELNOTES-4.1,v 1.7 2002/04/21 21:12:49 brianp Exp $
$Id: RELNOTES-4.1,v 1.8 2002/05/27 17:05:51 brianp Exp $

+ 2
- 1
docs/VERSIONS View File

@@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.87 2002/04/04 17:01:50 brianp Exp $
$Id: VERSIONS,v 1.88 2002/05/27 17:09:20 brianp Exp $


Mesa Version History
@@ -965,6 +965,7 @@ Mesa Version History
- GL_ARB_shadow_ambient extension
- GL_EXT_shadow_funcs extension
- GL_ARB_point_parameters extension
- GL_NV_point_sprite extension
- massive overhaul/simplification of software rasterizer module,
many contributions from Klaus Niederkrueger
- faster software texturing in some cases (i.e. trilinear filtering)

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