@@ -57,6 +57,9 @@ GL_ARB_point_parameters | |||
This is basically the same as GL_EXT_point_parameters. | |||
GL_NV_point_sprite | |||
For rendering points as textured quads. Useful for particle effects. | |||
Device Driver Status | |||
@@ -112,4 +115,4 @@ GL_ARB_texture_env_crossbar: Allows any texture combine stage to reference | |||
any texture source unit | |||
---------------------------------------------------------------------- | |||
$Id: RELNOTES-4.1,v 1.7 2002/04/21 21:12:49 brianp Exp $ | |||
$Id: RELNOTES-4.1,v 1.8 2002/05/27 17:05:51 brianp Exp $ |
@@ -1,4 +1,4 @@ | |||
$Id: VERSIONS,v 1.87 2002/04/04 17:01:50 brianp Exp $ | |||
$Id: VERSIONS,v 1.88 2002/05/27 17:09:20 brianp Exp $ | |||
Mesa Version History | |||
@@ -965,6 +965,7 @@ Mesa Version History | |||
- GL_ARB_shadow_ambient extension | |||
- GL_EXT_shadow_funcs extension | |||
- GL_ARB_point_parameters extension | |||
- GL_NV_point_sprite extension | |||
- massive overhaul/simplification of software rasterizer module, | |||
many contributions from Klaus Niederkrueger | |||
- faster software texturing in some cases (i.e. trilinear filtering) |