195 Commits (25a5dc2ea718863af84511491b9184d06a8c2931)

Author SHA1 Message Date
  Brian Paul a28fa45ab7 test 16-bit/channel rendering 24 years ago
  Brian Paul d395251b35 GL_EXT_secondary_color test 24 years ago
  Brian Paul d49081302a GL_EXT_fog_coord test 24 years ago
  Brian Paul 0221e4d6c8 Now there's four possible display modes: 24 years ago
  Brian Paul 511378b05d added filtering option, compute shadow tex size from window size 24 years ago
  Brian Paul 0a0595f2d3 added extension #ifdef/#endifs 24 years ago
  Brian Paul d6c3f73fb4 added shadowtex 24 years ago
  Brian Paul 1399d7650d demo of GL_SGIX_shadow 24 years ago
  Brian Paul 8a42f6b359 added n-key to toggle nice fog, other minor clean-ups 24 years ago
  Gareth Hughes dde2da64b5 Force texture download every time to handle lazy texture downloads. 24 years ago
  Brian Paul 125fddc31d added DestroyHeads() to test clean-up code 24 years ago
  Brian Paul 6140a8c65f minor tweaks 24 years ago
  Brian Paul 4e3e9ac8fb added support for 4 texture units 24 years ago
  Brian Paul 2b2e62154d space-bar = pause animation 24 years ago
  Gareth Hughes c851646050 Add GL_POINTS as a primitive, including with CVA DrawElements. Useful 24 years ago
  Jouk Jansen ef68e7bf71 Committing in . 24 years ago
  pesco d1ff1f6798 * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util. 24 years ago
  Brian Paul 83886a5a7f call glFinish() before getting t1 time 24 years ago
  Brian Paul fac5fd258c added -s option to control when glXSwapBuffers() is called 24 years ago
  Gareth Hughes 7853901372 Enable double-buffering, count not even multiple of three. 24 years ago
  Gareth Hughes 28861b192f Add basic timing information. 24 years ago
  Brian Paul a13fab59ae added more programs 24 years ago
  Brian Paul ede37839ae test texture palettes with multitexture 24 years ago
  Brian Paul 9b5bb5939b Mark Kilgard's reflection/shadow dino demo 24 years ago
  Brian Paul 6b2eab1869 hacked demo to test multi-texture projective textures 24 years ago
  Brian Paul db6aa58267 patched to silence compiler warnings (Martin Lindhe) 25 years ago
  Brian Paul 5605385194 fixed mipmap setup bug 25 years ago
  Gareth Hughes 5f5632c424 Change transformation from ortho to perspective so we get the MGA elt 25 years ago
  Brian Paul 861eb8eb16 update for separate libOSMesa.so lib 25 years ago
  Brian Paul 563d26b247 print number of texture units 25 years ago
  Gareth Hughes 9f568e512f Added trivial CVA test for testing HW driver fastpaths, good for testing 25 years ago
  Brian Paul fda3b1a4b1 added comment explaining why the demo is flawed 25 years ago
  Brian Paul 039bf534aa removed debug printf 25 years ago
  Brian Paul efeddebe81 big overhaul of the demo, works better now 25 years ago
  Gareth Hughes ba58a6665f Change animated apps to double-buffered visuals by default. 25 years ago
  Brian Paul 27a26bfc4b added a glFinish() call 25 years ago
  Brian Paul 6cdf09749c Put a white texel in each corner of each texture. 25 years ago
  Brian Paul 0448488e11 added idle() func, enable fog by default 25 years ago
  Brian Paul e188b6e1f1 added a proper idle() function 25 years ago
  Brian Paul a2d2aed64a use 1.1 glPolygonOffset instead of glPolygonOffsetEXT 25 years ago
  Brian Paul 1100b4daa3 use gray background, memset TempImage to white to help with debugging 25 years ago
  Brian Paul fdf2033bda brighter colors 25 years ago
  Jouk Jansen 55590ee810 Committing in . 25 years ago
  Brian Paul 476609c539 improved to test alpha blending with texture palette 25 years ago
  Brian Paul 22f1ca0131 textured line test 25 years ago
  Brian Paul 4f66498304 added fps output 25 years ago
  Brian Paul 63c113a31b use GL_NEAREST texture filter 25 years ago
  Brian Paul 345a71a9cb set default window pos, changed 4 to GL_RGBA 25 years ago
  Brian Paul cefc42f1ba added FPS calculation 25 years ago
  Brian Paul ae18872bc7 added cursor key info to instructions 25 years ago