| @@ -0,0 +1,145 @@ | |||
| /* | |||
| * Exercise GL_EXT_secondary_color | |||
| */ | |||
| #define GL_GLEXT_PROTOTYPES | |||
| #include <stdio.h> | |||
| #include <stdlib.h> | |||
| #include <math.h> | |||
| #include <GL/glut.h> | |||
| static int Width = 600; | |||
| static int Height = 200; | |||
| static GLfloat Near = 5.0, Far = 25.0; | |||
| static void Display( void ) | |||
| { | |||
| GLfloat t; | |||
| glClearColor(0.2, 0.2, 0.8, 0); | |||
| glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); | |||
| for (t = 0.0; t <= 1.0; t += 0.25) { | |||
| GLfloat x = t * 10.0 - 5.0; | |||
| GLfloat g = t; | |||
| /* top row: untextured */ | |||
| glColor3f(1, 0, 0); | |||
| glPushMatrix(); | |||
| glTranslatef(x, 1.2, 0); | |||
| #if defined(GL_EXT_secondary_color) | |||
| glSecondaryColor3fEXT(0, g, 0); | |||
| #endif | |||
| glBegin(GL_POLYGON); | |||
| glVertex2f(-1, -1); | |||
| glVertex2f( 1, -1); | |||
| glVertex2f( 1, 1); | |||
| glVertex2f(-1, 1); | |||
| glEnd(); | |||
| glPopMatrix(); | |||
| /* bottom row: textured */ | |||
| glColor3f(1, 1, 1); | |||
| glEnable(GL_TEXTURE_2D); | |||
| glPushMatrix(); | |||
| glTranslatef(x, -1.2, 0); | |||
| #if defined(GL_EXT_secondary_color) | |||
| glSecondaryColor3fEXT(0, g, 0); | |||
| #endif | |||
| glBegin(GL_POLYGON); | |||
| glTexCoord2f(0, 0); glVertex2f(-1, -1); | |||
| glTexCoord2f(1, 0); glVertex2f( 1, -1); | |||
| glTexCoord2f(1, 1); glVertex2f( 1, 1); | |||
| glTexCoord2f(0, 1); glVertex2f(-1, 1); | |||
| glEnd(); | |||
| glPopMatrix(); | |||
| glDisable(GL_TEXTURE_2D); | |||
| } | |||
| glutSwapBuffers(); | |||
| } | |||
| static void Reshape( int width, int height ) | |||
| { | |||
| GLfloat ar = (float) width / (float) height; | |||
| Width = width; | |||
| Height = height; | |||
| glViewport( 0, 0, width, height ); | |||
| glMatrixMode( GL_PROJECTION ); | |||
| glLoadIdentity(); | |||
| glFrustum( -ar, ar, -1.0, 1.0, Near, Far ); | |||
| glMatrixMode( GL_MODELVIEW ); | |||
| glLoadIdentity(); | |||
| glTranslatef( 0.0, 0.0, -15.0 ); | |||
| } | |||
| static void Key( unsigned char key, int x, int y ) | |||
| { | |||
| (void) x; | |||
| (void) y; | |||
| switch (key) { | |||
| case 27: | |||
| exit(0); | |||
| break; | |||
| } | |||
| glutPostRedisplay(); | |||
| } | |||
| static void Init( void ) | |||
| { | |||
| GLubyte image[4*4][3]; | |||
| GLint i; | |||
| if (!glutExtensionSupported("GL_EXT_secondary_color")) { | |||
| printf("Sorry, this program requires GL_EXT_secondary_color\n"); | |||
| exit(1); | |||
| } | |||
| /* setup red texture with one back texel */ | |||
| for (i = 0; i < 4*4; i++) { | |||
| if (i == 0) { | |||
| image[i][0] = 0; | |||
| image[i][1] = 0; | |||
| image[i][2] = 0; | |||
| } | |||
| else { | |||
| image[i][0] = 255; | |||
| image[i][1] = 0; | |||
| image[i][2] = 0; | |||
| } | |||
| } | |||
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 4, 4, 0, | |||
| GL_RGB, GL_UNSIGNED_BYTE, image); | |||
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |||
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |||
| glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |||
| #if defined(GL_EXT_secondary_color) | |||
| glEnable(GL_COLOR_SUM_EXT); | |||
| #endif | |||
| glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); | |||
| printf("Squares should be colored from red -> orange -> yellow.\n"); | |||
| printf("Top row is untextured.\n"); | |||
| printf("Bottom row is textured (red texture with one black texel).\n"); | |||
| printf("Rows should be identical, except for lower-left texel.\n"); | |||
| } | |||
| int main( int argc, char *argv[] ) | |||
| { | |||
| glutInit( &argc, argv ); | |||
| glutInitWindowPosition( 0, 0 ); | |||
| glutInitWindowSize( Width, Height ); | |||
| glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); | |||
| glutCreateWindow(argv[0]); | |||
| glutReshapeFunc( Reshape ); | |||
| glutKeyboardFunc( Key ); | |||
| glutDisplayFunc( Display ); | |||
| Init(); | |||
| glutMainLoop(); | |||
| return 0; | |||
| } | |||