195 Révisions (25a5dc2ea718863af84511491b9184d06a8c2931)

Auteur SHA1 Message Date
  Brian Paul 25a5dc2ea7 moved shadow code into teapot.c il y a 25 ans
  Brian Paul 0bc933a460 test texture wrap modes il y a 25 ans
  Brian Paul 63fae71713 added glxgears il y a 26 ans
  Brian Paul 355da23785 gears using GLX instead of GLUT il y a 26 ans
  Brian Paul 39557c3921 added silly mesa_hack() function and -b option il y a 26 ans
  Gareth Hughes 7387394e59 Initial demo of GL_EXT_texture_filter_anisotropic extension. il y a 26 ans
  Jouk Jansen df1e73af7a Modified Files: il y a 26 ans
  Gareth Hughes fa6be6e77a Fix compilation with GLU 1.1 il y a 26 ans
  Gareth Hughes f5328c534d Make ESC quit. il y a 26 ans
  Gareth Hughes 16cdc6ab12 Revert back to new tessellator, check version string to be sure we're il y a 26 ans
  Alan Hourihane e18599a6c3 fix glxinfo to query current display. il y a 26 ans
  Alan Hourihane 92eac1c765 fix cast il y a 26 ans
  Brian Paul a28fa45ab7 test 16-bit/channel rendering il y a 26 ans
  Brian Paul d395251b35 GL_EXT_secondary_color test il y a 26 ans
  Brian Paul d49081302a GL_EXT_fog_coord test il y a 26 ans
  Brian Paul 0221e4d6c8 Now there's four possible display modes: il y a 26 ans
  Brian Paul 511378b05d added filtering option, compute shadow tex size from window size il y a 26 ans
  Brian Paul 0a0595f2d3 added extension #ifdef/#endifs il y a 26 ans
  Brian Paul d6c3f73fb4 added shadowtex il y a 26 ans
  Brian Paul 1399d7650d demo of GL_SGIX_shadow il y a 26 ans
  Brian Paul 8a42f6b359 added n-key to toggle nice fog, other minor clean-ups il y a 26 ans
  Gareth Hughes dde2da64b5 Force texture download every time to handle lazy texture downloads. il y a 26 ans
  Brian Paul 125fddc31d added DestroyHeads() to test clean-up code il y a 26 ans
  Brian Paul 6140a8c65f minor tweaks il y a 26 ans
  Brian Paul 4e3e9ac8fb added support for 4 texture units il y a 26 ans
  Brian Paul 2b2e62154d space-bar = pause animation il y a 26 ans
  Gareth Hughes c851646050 Add GL_POINTS as a primitive, including with CVA DrawElements. Useful il y a 26 ans
  Jouk Jansen ef68e7bf71 Committing in . il y a 26 ans
  pesco d1ff1f6798 * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util. il y a 26 ans
  Brian Paul 83886a5a7f call glFinish() before getting t1 time il y a 26 ans
  Brian Paul fac5fd258c added -s option to control when glXSwapBuffers() is called il y a 26 ans
  Gareth Hughes 7853901372 Enable double-buffering, count not even multiple of three. il y a 26 ans
  Gareth Hughes 28861b192f Add basic timing information. il y a 26 ans
  Brian Paul a13fab59ae added more programs il y a 26 ans
  Brian Paul ede37839ae test texture palettes with multitexture il y a 26 ans
  Brian Paul 9b5bb5939b Mark Kilgard's reflection/shadow dino demo il y a 26 ans
  Brian Paul 6b2eab1869 hacked demo to test multi-texture projective textures il y a 26 ans
  Brian Paul db6aa58267 patched to silence compiler warnings (Martin Lindhe) il y a 26 ans
  Brian Paul 5605385194 fixed mipmap setup bug il y a 26 ans
  Gareth Hughes 5f5632c424 Change transformation from ortho to perspective so we get the MGA elt il y a 26 ans
  Brian Paul 861eb8eb16 update for separate libOSMesa.so lib il y a 26 ans
  Brian Paul 563d26b247 print number of texture units il y a 26 ans
  Gareth Hughes 9f568e512f Added trivial CVA test for testing HW driver fastpaths, good for testing il y a 26 ans
  Brian Paul fda3b1a4b1 added comment explaining why the demo is flawed il y a 26 ans
  Brian Paul 039bf534aa removed debug printf il y a 26 ans
  Brian Paul efeddebe81 big overhaul of the demo, works better now il y a 26 ans
  Gareth Hughes ba58a6665f Change animated apps to double-buffered visuals by default. il y a 26 ans
  Brian Paul 27a26bfc4b added a glFinish() call il y a 26 ans
  Brian Paul 6cdf09749c Put a white texel in each corner of each texture. il y a 26 ans
  Brian Paul 0448488e11 added idle() func, enable fog by default il y a 26 ans