Brian Paul
87c964d388
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
24 år sedan
Karl Schultz
b10f995edf
Copy the readtex.[ch] files from ../util
24 år sedan
Karl Schultz
bffae58175
Allow to compile in Windows.
24 år sedan
Karl Schultz
3978d026ea
Build a few demos that now work with Windows.
24 år sedan
Karl Schultz
954f511473
Fix up Windows makefiles so that the debug build leaves debugger info
in the libraries. Make with NODEBUG=1 builds optimized without debug
info (doc'ed in top level Makefile.win).
24 år sedan
Karl Schultz
220e77a3f7
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
24 år sedan
Karl Schultz
573dd2206b
clean up makefiles some more for Windows
24 år sedan
Karl Schultz
b14dcea418
remove carriage return chars
24 år sedan
Brian Paul
04120f6cce
Win32 updates (Karl Schultz)
24 år sedan
Gareth Hughes
e7df7cd6ad
Get rid of unfinished demo.
25 år sedan
Brian Paul
9a90775010
replace PI with pi
25 år sedan
Brian Paul
601ce1d624
minor tweaks
25 år sedan
Brian Paul
4d99e5b2e7
also print GL_MAX_TEXTURE_SIZE
25 år sedan
Brian Paul
688601911c
moved glTexEnvi calls to better logical locations
25 år sedan
Keith Whitwell
abd5134965
fixed some GL_POINTS probs
25 år sedan
Keith Whitwell
b8f9980999
fix a couple of small bugs
25 år sedan
Keith Whitwell
5759f53934
made render path selection more flexible
25 år sedan
Brian Paul
b9f2494bfc
fixed FP underflow problem in kfact computation
25 år sedan
Brian Paul
a41edc31ce
check for tiny values in dir[] vector in calcposobjs(), prevents FP underflows later
25 år sedan
Brian Paul
73ccfa0e9a
added ShowAlphaBuffer feature - 'a' key
25 år sedan
Keith Whitwell
18acf6e6f1
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
25 år sedan
Gareth Hughes
53933fe9db
More informative display of texture parameters.
25 år sedan
Brian Paul
a767bff929
added rules for readtex.c and readtex.h
25 år sedan
Brian Paul
5479e93031
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
25 år sedan
Brian Paul
8afa9e593b
set initial window pos
25 år sedan
Brian Paul
0a355dc010
clean-up of tunnel demos
25 år sedan
Brian Paul
25a5dc2ea7
moved shadow code into teapot.c
25 år sedan
Gareth Hughes
7387394e59
Initial demo of GL_EXT_texture_filter_anisotropic extension.
25 år sedan
Jouk Jansen
df1e73af7a
Modified Files:
Mesa/descrip.mms Mesa/mms-config Mesa/demos/descrip.mms
Mesa/si-glu/include/gluos.h
Mesa/si-glu/libnurbs/internals/bufpool.h
Mesa/si-glu/libnurbs/internals/mysetjmp.h
Mesa/src-glut/descrip.mms
Added Files:
Mesa/si-glu/descrip.mms Mesa/si-glu/mesaglu.opt
changes needed to compile SI-GLU on VMS.
----------------------------------------------------------------------
25 år sedan
Gareth Hughes
fa6be6e77a
Fix compilation with GLU 1.1
25 år sedan
Gareth Hughes
f5328c534d
Make ESC quit.
25 år sedan
Gareth Hughes
16cdc6ab12
Revert back to new tessellator, check version string to be sure we're
running with a valid GLU library.
25 år sedan
Brian Paul
0221e4d6c8
Now there's four possible display modes:
1. normal, shadowed rendering
2. display depth texture image
3. display depth texture mapped onto scene
4. render grayscale scene where gray level = distance from light source
25 år sedan
Brian Paul
511378b05d
added filtering option, compute shadow tex size from window size
25 år sedan
Brian Paul
0a0595f2d3
added extension #ifdef/#endifs
25 år sedan
Brian Paul
d6c3f73fb4
added shadowtex
25 år sedan
Brian Paul
1399d7650d
demo of GL_SGIX_shadow
25 år sedan
Brian Paul
8a42f6b359
added n-key to toggle nice fog, other minor clean-ups
25 år sedan
Gareth Hughes
dde2da64b5
Force texture download every time to handle lazy texture downloads.
25 år sedan
Brian Paul
2b2e62154d
space-bar = pause animation
25 år sedan
Gareth Hughes
c851646050
Add GL_POINTS as a primitive, including with CVA DrawElements. Useful
for testing non-triangle primitives on hardware driver fastpaths.
25 år sedan
Jouk Jansen
ef68e7bf71
Committing in .
Modified Files:
Mesa/demos/descrip.mms Mesa/src/descrip.mms
Mesa/src/dispatch.c
-Updated VMS compile suppport
-Included glthread.h in dispatch.c to make sure that THREADS is defined if
i.e. PTHREADS is defined in the makefile.
----------------------------------------------------------------------
25 år sedan
pesco
d1ff1f6798
* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.
* demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus:
Essentially the same.
Program files updated to include "readtex.c", not "../util/readtex.c".
* demos/reflect.c: Likewise for "showbuffer.c".
* Makefile.am (EXTRA_DIST): Added top-level regular files.
* include/GL/Makefile.am (INC_X11): Added glxext.h.
* src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include
Mesa GGI headers in dist even if HAVE_GGI is not given.
* configure.in: Look for GLUT and demo source dirs in $srcdir.
* src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch].
More source list updates in various Makefile.am's.
* Makefile.am (dist-hook): Remove CVS directory from distribution.
(DIST_SUBDIRS): List all possible subdirs here.
(SUBDIRS): Only list subdirs selected for build again.
The above two applied to all subdir Makefile.am's also.
25 år sedan
Brian Paul
83886a5a7f
call glFinish() before getting t1 time
25 år sedan
Gareth Hughes
28861b192f
Add basic timing information.
25 år sedan
Brian Paul
861eb8eb16
update for separate libOSMesa.so lib
25 år sedan
Brian Paul
563d26b247
print number of texture units
25 år sedan
Brian Paul
27a26bfc4b
added a glFinish() call
25 år sedan
Brian Paul
0448488e11
added idle() func, enable fog by default
25 år sedan
Brian Paul
e188b6e1f1
added a proper idle() function
25 år sedan