146 コミット (ef4f5b391e560e535b25b372f797e41edeef09f1)

作成者 SHA1 メッセージ 日付
  Brian Paul 87c964d388 added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query 24年前
  Karl Schultz b10f995edf Copy the readtex.[ch] files from ../util 24年前
  Karl Schultz bffae58175 Allow to compile in Windows. 24年前
  Karl Schultz 3978d026ea Build a few demos that now work with Windows. 24年前
  Karl Schultz 954f511473 Fix up Windows makefiles so that the debug build leaves debugger info 24年前
  Karl Schultz 220e77a3f7 use OSMESA_* enums for OSMesaCreateContext instead of GL_*. 24年前
  Karl Schultz 573dd2206b clean up makefiles some more for Windows 24年前
  Karl Schultz b14dcea418 remove carriage return chars 24年前
  Brian Paul 04120f6cce Win32 updates (Karl Schultz) 24年前
  Gareth Hughes e7df7cd6ad Get rid of unfinished demo. 25年前
  Brian Paul 9a90775010 replace PI with pi 25年前
  Brian Paul 601ce1d624 minor tweaks 25年前
  Brian Paul 4d99e5b2e7 also print GL_MAX_TEXTURE_SIZE 25年前
  Brian Paul 688601911c moved glTexEnvi calls to better logical locations 25年前
  Keith Whitwell abd5134965 fixed some GL_POINTS probs 25年前
  Keith Whitwell b8f9980999 fix a couple of small bugs 25年前
  Keith Whitwell 5759f53934 made render path selection more flexible 25年前
  Brian Paul b9f2494bfc fixed FP underflow problem in kfact computation 25年前
  Brian Paul a41edc31ce check for tiny values in dir[] vector in calcposobjs(), prevents FP underflows later 25年前
  Brian Paul 73ccfa0e9a added ShowAlphaBuffer feature - 'a' key 25年前
  Keith Whitwell 18acf6e6f1 Add more options, including '-10','-100' and '-1000' to limit nr of vertices. 25年前
  Gareth Hughes 53933fe9db More informative display of texture parameters. 25年前
  Brian Paul a767bff929 added rules for readtex.c and readtex.h 25年前
  Brian Paul 5479e93031 double buffer by default. if drawSmooth, use 50% alpha at top of polygon 25年前
  Brian Paul 8afa9e593b set initial window pos 25年前
  Brian Paul 0a355dc010 clean-up of tunnel demos 25年前
  Brian Paul 25a5dc2ea7 moved shadow code into teapot.c 25年前
  Gareth Hughes 7387394e59 Initial demo of GL_EXT_texture_filter_anisotropic extension. 25年前
  Jouk Jansen df1e73af7a Modified Files: 25年前
  Gareth Hughes fa6be6e77a Fix compilation with GLU 1.1 25年前
  Gareth Hughes f5328c534d Make ESC quit. 25年前
  Gareth Hughes 16cdc6ab12 Revert back to new tessellator, check version string to be sure we're 25年前
  Brian Paul 0221e4d6c8 Now there's four possible display modes: 25年前
  Brian Paul 511378b05d added filtering option, compute shadow tex size from window size 25年前
  Brian Paul 0a0595f2d3 added extension #ifdef/#endifs 25年前
  Brian Paul d6c3f73fb4 added shadowtex 25年前
  Brian Paul 1399d7650d demo of GL_SGIX_shadow 25年前
  Brian Paul 8a42f6b359 added n-key to toggle nice fog, other minor clean-ups 25年前
  Gareth Hughes dde2da64b5 Force texture download every time to handle lazy texture downloads. 25年前
  Brian Paul 2b2e62154d space-bar = pause animation 25年前
  Gareth Hughes c851646050 Add GL_POINTS as a primitive, including with CVA DrawElements. Useful 25年前
  Jouk Jansen ef68e7bf71 Committing in . 25年前
  pesco d1ff1f6798 * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util. 25年前
  Brian Paul 83886a5a7f call glFinish() before getting t1 time 25年前
  Gareth Hughes 28861b192f Add basic timing information. 25年前
  Brian Paul 861eb8eb16 update for separate libOSMesa.so lib 25年前
  Brian Paul 563d26b247 print number of texture units 25年前
  Brian Paul 27a26bfc4b added a glFinish() call 25年前
  Brian Paul 0448488e11 added idle() func, enable fog by default 25年前
  Brian Paul e188b6e1f1 added a proper idle() function 25年前