13351 次程式碼提交 (92fcbf6e7bc622dcace226bb70ff6d5cdbdbaecb)
 

作者 SHA1 備註 提交日期
  Michel Dänzer 909c703bfb tgsi: Fall back to interpreter instead of assert(0) on unimplemented SSE code. 17 年之前
  Michel Dänzer 28ecb986d9 pipebuffer: Fix reversed assertion. 17 年之前
  José Fonseca 0013796948 gallium: Conditionally use posix libraries/includes. 17 年之前
  Brian c4e0d725dc Cell: silence unused var warnings 17 年之前
  Brian 2ed6604f50 gallium: #include p_debug.h since we use assert 17 年之前
  Brian c0235d0a24 Cell: use mem_dup() 17 年之前
  Brian f12d641ab2 gallium: use mem_dup() 17 年之前
  Brian c8af89cf72 gallium: added mem_dup() 17 年之前
  Brian 31c98eafb0 gallium: change pipe->texture_create() to operate like the CSO functions 17 年之前
  Brian f52f5136e6 clean-ups in guess_and_alloc_texture() 17 年之前
  Brian 2440ff74d6 plug in ctx->Driver.GenerateMipmap function 17 年之前
  Brian 4c2f3dbca9 Added ctx->Driver.GenerateMipmap() driver hook 17 年之前
  Brian afc5498337 clean-ups 17 年之前
  Brian 105b3596be added comment 17 年之前
  Brian a4fbf09673 comments, clean-ups, consts 17 年之前
  Brian 71984d76aa clean-up 17 年之前
  Brian 4650b35846 gallium: add bitmap/drawpixels texcoord bias support 17 年之前
  José Fonseca af6b12cc76 gallium: Bring latest fixes. 17 年之前
  José Fonseca 9791d7f64c gallium: Use p_debug.h instead of non-portable stdio.h/assert.h functions. 17 年之前
  José Fonseca 78bce9c2dc gallium: Add forgotten return type. 17 年之前
  José Fonseca 81b6a801f7 gallium: Update scons instructions. Propagate user environment. 17 年之前
  José Fonseca a31d289de6 gallium: Cross-platform debugging helpers. 17 年之前
  José Fonseca 5e2d0517b1 gallium: Portability guidelines. 17 年之前
  Brian e39fccc34c Cell: remove accidentally added OPT_FLAGS lines 17 年之前
  Brian 1730f7bad4 Cell: SIMD-ize tri_linear_coeff(), use vector float for vertex attributes in struct vertex_header 17 年之前
  Brian 4da82fd5c5 Cell: re-enable inlined vertex buffers 17 年之前
  Brian 2174890ed0 Cell: remove dummy fields, update/add some comments 17 年之前
  Brian b0974420f4 Cell: added cell_batch_alloc_aligned() 17 年之前
  Ian Romanick c9f98142b6 Use _transpose_matrix4x4 from Cell SDK instead of my own version 17 年之前
  Ian Romanick 45f4125fa8 Add some debug messages 17 年之前
  Ian Romanick e8a80c8627 More semi-trivial vectorization in the shader VM 17 年之前
  Ian Romanick 490a7b1c73 Vectorize vertex puller 17 年之前
  Ian Romanick 8fc2355949 Vectorize all micro ops 17 年之前
  Michal Krol 45b18c51c0 gallium: Use align_free to free aligned memory. 17 年之前
  Brian 5db1593c78 Cell: fix some alignment issues by aligning commands to 8-byte boundaries 17 年之前
  Brian 684d320ea2 Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0 17 年之前
  Brian 7cbe5cf212 Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0 17 年之前
  Brian 93d061b217 Cell: move float4 typedef (temporary datatype) 17 年之前
  Brian 1a75464cdc Cell: fix small sampling error in sample_texture_bilinear() 17 年之前
  Brian efa8e03a6f Cell: texture sampler functions always return vector float now 17 年之前
  Brian 5068b573c4 Cell: added spu_unpack_A8R8G8B8() 17 年之前
  Brian 76c1a10eb1 Cell: fix typo 17 年之前
  Brian bc1ad6bcbd Cell: some basic blending code 17 年之前
  Brian 168247d1ca Cell: replace float 4 with vector float in eval_coeff() 17 年之前
  Brian 7a1d01f2a0 Cell: emit blend state to SPUs 17 年之前
  Brian 8f924e4df0 Cell: choose bilinear vs. nearest filtering according to sampler state 17 年之前
  Brian ca1d2fc5f6 Cell: improved bilinear filtering 17 年之前
  Brian 0a45f75948 Cell: implement basic bilinear texture sampler 17 年之前
  Brian 9a5074217f Cell: added spu_unpack_color(), spu_pack_R8G8B8A8() 17 年之前
  Brian 703a869155 Cell: SIMD-ize more of texture sampling 17 年之前