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clean-ups in guess_and_alloc_texture()

tags/mesa_20090313
Brian 17 years ago
parent
commit
f52f5136e6
1 changed files with 12 additions and 6 deletions
  1. 12
    6
      src/mesa/state_tracker/st_cb_texture.c

+ 12
- 6
src/mesa/state_tracker/st_cb_texture.c View File

@@ -284,7 +284,12 @@ logbase2(int n)
}


/* Otherwise, store it in memory if (Border != 0) or (any dimension ==
/**
* Allocate a pipe_texture object for the given st_texture_object using
* the given st_texture_image to guess the mipmap size/levels.
*
* [comments...]
* Otherwise, store it in memory if (Border != 0) or (any dimension ==
* 1).
*
* Otherwise, if max_level >= level >= min_level, create texture with
@@ -303,11 +308,12 @@ guess_and_alloc_texture(struct st_context *st,
GLuint width = stImage->base.Width;
GLuint height = stImage->base.Height;
GLuint depth = stImage->base.Depth;
GLuint l2width, l2height, l2depth;
GLuint i, comp_byte = 0;

DBG("%s\n", __FUNCTION__);

assert(!stObj->pt);

if (stImage->base.Border)
return;

@@ -349,15 +355,15 @@ guess_and_alloc_texture(struct st_context *st,
lastLevel = firstLevel;
}
else {
l2width = logbase2(width);
l2height = logbase2(height);
l2depth = logbase2(depth);
GLuint l2width = logbase2(width);
GLuint l2height = logbase2(height);
GLuint l2depth = logbase2(depth);
lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
}

assert(!stObj->pt);
if (stImage->base.IsCompressed)
comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat);

stObj->pt = st_texture_create(st,
gl_target_to_pipe(stObj->base.Target),
st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat),

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