13351 次代码提交 (92fcbf6e7bc622dcace226bb70ff6d5cdbdbaecb)
 

作者 SHA1 备注 提交日期
  Brian dcf41a0eed Cell: minor code refactoring, movement 17 年前
  Brian 0d3f60ec64 Cell: check tile status before wait_on_mask() 17 年前
  Brian 41bdf4cf4c Cell: make wait_on_mask() static/inlined 17 年前
  Brian da6eac242d Cell: move CELL_MAX_SPUS 17 年前
  José Fonseca eb0e0d38ea gallium: Teach draw_vf about draw vertices. 17 年前
  José Fonseca ed0327980a gallium: Remove draw_vertex_fetch::lookup. 17 年前
  Michal Krol 17ef840af4 gallium: Fix build on WinXP. 17 年前
  Brian 7f2713a29f Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversion 17 年前
  Keith Whitwell 1aaed38568 gallium: weaken assert slightly 17 年前
  Keith Whitwell c81848210e gallium: streamline various unfilled & stippled paths 17 年前
  Keith Whitwell c185c55aec gallium: don't rely on assert(0) for error handling - may be disabled 17 年前
  José Fonseca f94425b316 gallium: Emit point size as a constant. 17 年前
  José Fonseca 5022344c65 gallium: Emit constants. 17 年前
  José Fonseca 6f75de06ff gallium: Allow draw_vf usage to be controlled at runtime. 17 年前
  José Fonseca 3d3f7cf06e gallium: Add extern keyword to global. 17 年前
  Brian 59e7bfd5ac Cell: add OPT_FLAGS var 17 年前
  Brian 64935c8751 Cell: move cmd_render() into new spu_render.c file 17 年前
  Brian 4bede9219b Cell: add a few null texture tests 17 年前
  Brian e2406b4788 Cell: compute min index referenced in draw command, use it to reduce size of vertex data payload 17 年前
  Brian 25105276b3 Cell: minor optimization for flat shading 17 年前
  Brian 425f270fcb Cell: basic texture mapping 17 年前
  Brian c2372cc748 Cell: initial texture cache/sampling code 17 年前
  Brian 41899c70a7 Cell: emit state in cell_clear_surface() if dirty. 17 年前
  Brian 043fc00a60 Cell: re-enable bounding boxes 17 年前
  José Fonseca 1cc0b0dda7 gallium: Use GALLIUM_ prefix for env vars. 17 年前
  José Fonseca 93d727eea7 gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer are initiallized. 17 年前
  José Fonseca f3d0882c02 gallium: Remove direct dependencies to mesa internals. 17 年前
  Keith Whitwell 1e2d6b1b82 gallium: remove dead vars, code 17 年前
  Keith Whitwell c50ba44095 gallium: fix typos in hardwired fetch path 17 年前
  Brian bd299093ec push out far clip plane to 200 17 年前
  Brian ba083bae69 Added d/D keys to change viewing distance, 'a' to toggle animation 17 年前
  Brian 3d1b0f4c57 Cell: additional assertions 17 年前
  Brian a8590e097e Cell: make sure state commands aren't split across batches 17 年前
  Brian 3f8a8eada6 Cell: remove unneeded flush(), dead code 17 年前
  Brian 5b5ec94663 Cell: clean-up of render path 17 年前
  Brian 7024019d4e Cell: checkpoint commit: always inline prim indexes into batch buffer 17 年前
  Brian 200dcb4760 Cell: If flushing for swapbuffers, wait for frame completion 17 年前
  Brian aaea9a121b Cell: additional debug code, misc clean-up 17 年前
  Brian 2194675196 Cell: generalize the batch buffer code for vertex buffers... 17 年前
  Brian 16ed55c641 gallium: check if surface has defined status in check_clear_depth_with_quad() 17 年前
  Keith Whitwell 82d9063708 gallium: handle flatshading explicitly in clipper stage 17 年前
  Keith Whitwell 88858e0468 gallium: add a couple of hardwired vertex fetch functions 17 年前
  Keith Whitwell 99f2976511 gallium: only call vertex/prim queue flush when there is something to flush 17 年前
  Keith Whitwell a46181044f gallium: explictly cast double to float in vertex fetch 17 年前
  Keith Whitwell 4141ebdf59 gallium: fill in missing formats for vertex_fetch 17 年前
  Keith Whitwell 5abc8d9e23 gallium: remove dead code from draw_vf* 17 年前
  José Fonseca 09059259be First stab at hooking draw_vbuf & vf. 17 年前
  José Fonseca 19caf4e4f0 Clone vf module. 17 年前
  José Fonseca c3f10aef38 Simplify prototypes of draw_vbuf's internal functions. 17 年前
  José Fonseca 3b93c74a8d Cache the vinfo in vbuf_stage. 17 年前