Brian Paul
45323646bd
fixed bug in gl_validate_all_lighting_tables() found with CI mode conformance tests
24年前
Brian Paul
10686f42c9
removed bogus assertions
24年前
Brian Paul
dc866313af
gl_error clean-ups
24年前
Brian Paul
8f28f4850b
fixed GL_SET bug
24年前
Brian Paul
479fa1db1d
added debug assertions to be sure drivers initialize all required function pointers
24年前
Brian Paul
a81b3532f7
added ctx->Driver.ResetLineStipple, misc clean-up
24年前
Brian Paul
3c84ab90f2
fixed RGB over/underflow bug for tiny triangles (bug 128969)
24年前
Brian Paul
15bf1cd129
minor updates to sync w/ XFree86 changes
24年前
Brian Paul
ccc8b9239c
minor changes from XFree86 (dawes)
24年前
Jouk Jansen
18ce0f1254
Committing in .
Modified Files:
Mesa/src-glut/glut_event.c Mesa/src-glut/glut_get.c
Mesa/src-glut/glut_init.c Mesa/src-glut/glutint.h
Patch for compilation on very old VMS (version 6.2 and earlier)
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24年前
Brian Paul
9db3f95ace
fixed bytesPerValue bug in OSMesaGetDepthBuffer()
24年前
Brian Paul
1f12a07380
fixed bugs in _mesa_clear_depth_buffer(), bug #131366
24年前
Brian Paul
1ceda0f84f
GLchan fixes
24年前
Brian Paul
9a0b12ab00
fixed texel indexing bug in _mesa_GetTexImage()
24年前
Brian Paul
b4736f5e17
added divide by zero checks
24年前
Brian Paul
5c55aa4e61
fixed divide by zero problem
24年前
Brian Paul
a1f1586bcb
added some code for proxy texture tests
24年前
Keith Whitwell
b8e1c70ec1
Correctly calculate size for disabled texcoord arrays.
24年前
Jouk Jansen
fb1565bcdd
VMS compile update
24年前
Brian Paul
6830123a4c
check texture texel type before using optimized sampling functions
24年前
Brian Paul
43bc364af4
remove unused functions
24年前
Brian Paul
03d967abb5
new texture image routines work now
24年前
Brian Paul
6628bc9cff
made some changes to the initialization of gl_texture_image fields
24年前
Gareth Hughes
dde2da64b5
Force texture download every time to handle lazy texture downloads.
24年前
Brian Paul
78ad878b66
updated texture image handling - STILL UNTESTED
24年前
Brian Paul
f378ab825c
added a number of debugging tests to be sure drivers handle texture images correctly
24年前
Brian Paul
8e39ad2cd6
Overhaul of texture image handling.
1. gl_texture_image struct's Data pointer points to images in driver's format.
2. Added FetchTexel() function pointer to struct gl_texture_image.
3. Changed Driver Tex[Sub]Image functions, return void now.
4. Texture storage/fetch code in new texstore.c file.
5. Removed texture.[ch] - functions moved to state.c
Note: FX driver updates not finished yet.
24年前
Brian Paul
16461f7c53
added _mesa_adjust_image_for_convolution()
24年前
Keith Whitwell
d1baa05439
Use a lookup table to compute exponents in tnl fogging code. Slightly
clean up the shine table lookup macro.
24年前
Brian Paul
8fd9f1748d
misc updates to match latest device driver changes
24年前
Brian Paul
228748bc49
added mesa_profile extern decl
24年前
Brian Paul
d8bc5a9eba
replaced frustrum with frustum
24年前
Jouk Jansen
db7a3318aa
Committing in .
Modified Files:
Mesa/src/descrip.mms
Updated VMS make-files
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24年前
Keith Whitwell
71270195d5
rework to correctly respect _ac_import_range()
24年前
Keith Whitwell
6e9f8b7cdb
Fast no-copy drawarrays for large tristrips
24年前
Gareth Hughes
fe69cb4b9b
Some more work on interal debugging, timing routines for things that
will have implementations in assembly code. To come: texture image
conversions, more of internal T&L pipeline and so on.
24年前
Jouk Jansen
6d689e8a69
Committing in .
Modified Files:
Mesa/src/descrip.mms
Updates VMS compile-support
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24年前
Brian Paul
eeb861df0b
make gluPerspective() call glMultMatrix() instead of glFrustum() to get correct error semantics
24年前
Brian Paul
d68b699291
added packed types to glGetMinMax and glGetHistogram error checks
24年前
Brian Paul
e56cc3970f
fixed half pixel offset bug in aa point code
24年前
Gareth Hughes
f2515fa83e
Upgrade to (patched) version 7 of glext.h
24年前
Brian Paul
426628c374
last segment of AA stippled lines wasn't drawn
24年前
Brian Paul
326f9ddd8a
fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage()
24年前
Brian Paul
ba70e59e82
GL_SHADE_MODEL wasn't popped correctly
24年前
Brian Paul
961b7cad05
removed unused vars
24年前
Brian Paul
184a575a00
only compute separate specular if texturing really enabled
24年前
Brian Paul
407b487017
fixed computation of _MultiTextureEnabled (again)
24年前
Keith Whitwell
d98fdad3bf
Update implementations of Driver.Clear().
24年前
Keith Whitwell
5c1e7fa6ee
Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels
functions from core mesa -- if drivers need these fallbacks they
must now call them themselves.
Introduced hooks for clip-vertex-interpolation and the rendering
of clipped lines and polygons. Allows drivers to interpolate
their hardware-format vertices directly. Used in dri drivers to
replace fastpath code.
Slight optimizations to pipeline build/run routines.
24年前
Brian Paul
4b90e68ac6
optimized lambda computation (Klaus Niederkrueger)
24年前