Brian Paul
039bf534aa
removed debug printf
26 years ago
Brian Paul
efeddebe81
big overhaul of the demo, works better now
26 years ago
Gareth Hughes
ba58a6665f
Change animated apps to double-buffered visuals by default.
26 years ago
Brian Paul
27a26bfc4b
added a glFinish() call
26 years ago
Brian Paul
6cdf09749c
Put a white texel in each corner of each texture.
Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
26 years ago
Brian Paul
0448488e11
added idle() func, enable fog by default
26 years ago
Brian Paul
e188b6e1f1
added a proper idle() function
26 years ago
Brian Paul
a2d2aed64a
use 1.1 glPolygonOffset instead of glPolygonOffsetEXT
26 years ago
Brian Paul
1100b4daa3
use gray background, memset TempImage to white to help with debugging
26 years ago
Brian Paul
fdf2033bda
brighter colors
26 years ago
Jouk Jansen
55590ee810
Committing in .
Modified Files:
Mesa/demos/paltex.c
Silenced compiler warnings
----------------------------------------------------------------------
26 years ago
Brian Paul
476609c539
improved to test alpha blending with texture palette
26 years ago
Brian Paul
22f1ca0131
textured line test
26 years ago
Brian Paul
4f66498304
added fps output
26 years ago
Brian Paul
63c113a31b
use GL_NEAREST texture filter
26 years ago
Brian Paul
345a71a9cb
set default window pos, changed 4 to GL_RGBA
26 years ago
Brian Paul
cefc42f1ba
added FPS calculation
26 years ago
Brian Paul
ae18872bc7
added cursor key info to instructions
26 years ago
Brian Paul
d49b34a233
better FPS calculation
26 years ago
Brian Paul
b8cc150836
terrain demo data
26 years ago
Brian Paul
4df1f7c7ba
better fps computation
26 years ago
Brian Paul
9d3e5db9fc
added dither key option
26 years ago
Brian Paul
46dbaec56a
Use OSMesaCreateContextExt() if using Mesa 3.5 or later
26 years ago
Brian Paul
e8a84a93aa
initial check-in
26 years ago
Brian Paul
e8e20ae598
changed default Shininess to 6
26 years ago
Jouk Jansen
5d3a95714c
Committing in .
Modified Files:
Mesa/demos/descrip.mms
One forgotten file for VMS to support /name=(as_is,short)
----------------------------------------------------------------------
26 years ago
Brian Paul
f4f4dab25a
changed quad vertex colors to be tessellation invariant
26 years ago
Brian Paul
043654bbfb
print UNDEFINED MODE over samples that are undefined in the GL spec
26 years ago
Brian Paul
e716184cae
added missing radius multiplication factor to sphere code
26 years ago
Brian Paul
ee2ef90b7f
test handling of lots of textures
26 years ago
Brian Paul
c7d1444f9c
added GLX multi-thread demo
26 years ago
Brian Paul
cf89b89be8
call glutInit()
26 years ago
Brian Paul
fb88eeee9f
use indirect context, added error checking
26 years ago
Brian Paul
c4266ac71e
reverted to old tessellator
26 years ago
Brian Paul
92009554ce
added LoadRGBMipmaps2()
26 years ago
Brian Paul
f7688171c4
minor tweaks
26 years ago
Brian Paul
d88f8e9cac
initial check-in
26 years ago
Brian Paul
02e8a03593
fixed compiler warnings
26 years ago
Brian Paul
9e7f9b3e99
initial check-in
26 years ago
Brian Paul
0674c22e01
added 3dfx demos
26 years ago
Brian Paul
5b0a7f3971
initial check-in
26 years ago
Brian Paul
e4b40b0211
added texenv demo
26 years ago
Brian Paul
f13a330e44
initial check-in
26 years ago
Brian Paul
498c09040e
print GL_RENDERER upon startup
26 years ago
Brian Paul
6a06707f59
draw a solid cube too
26 years ago
Brian Paul
479fab6a34
call glutInit() in main()
26 years ago
Keith Whitwell
a179cbf0dd
Re-enable the keyboard functionality.
Add a -db option for doublebuffering.
Add a 'benchmark' keystroke like isosurf.
26 years ago
Brian Paul
9b08f27000
added glxheads, manywin
26 years ago
Brian Paul
0852d0b95e
initial check-in
26 years ago
Brian Paul
d27e256f49
use GL_CLAMP_TO_EDGE
26 years ago