108 次代码提交 (dde2da64b5176a06638efcd0be7fbaaf6a950363)

作者 SHA1 备注 提交日期
  Gareth Hughes dde2da64b5 Force texture download every time to handle lazy texture downloads. 25 年前
  Brian Paul 2b2e62154d space-bar = pause animation 25 年前
  Gareth Hughes c851646050 Add GL_POINTS as a primitive, including with CVA DrawElements. Useful 25 年前
  Jouk Jansen ef68e7bf71 Committing in . 25 年前
  pesco d1ff1f6798 * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util. 25 年前
  Brian Paul 83886a5a7f call glFinish() before getting t1 time 25 年前
  Gareth Hughes 28861b192f Add basic timing information. 25 年前
  Brian Paul 861eb8eb16 update for separate libOSMesa.so lib 25 年前
  Brian Paul 563d26b247 print number of texture units 25 年前
  Brian Paul 27a26bfc4b added a glFinish() call 25 年前
  Brian Paul 0448488e11 added idle() func, enable fog by default 25 年前
  Brian Paul e188b6e1f1 added a proper idle() function 25 年前
  Brian Paul 1100b4daa3 use gray background, memset TempImage to white to help with debugging 25 年前
  Brian Paul fdf2033bda brighter colors 25 年前
  Jouk Jansen 55590ee810 Committing in . 25 年前
  Brian Paul 476609c539 improved to test alpha blending with texture palette 25 年前
  Brian Paul 4f66498304 added fps output 25 年前
  Brian Paul 63c113a31b use GL_NEAREST texture filter 25 年前
  Brian Paul 345a71a9cb set default window pos, changed 4 to GL_RGBA 25 年前
  Brian Paul cefc42f1ba added FPS calculation 25 年前
  Brian Paul ae18872bc7 added cursor key info to instructions 25 年前
  Brian Paul d49b34a233 better FPS calculation 25 年前
  Brian Paul b8cc150836 terrain demo data 25 年前
  Brian Paul 4df1f7c7ba better fps computation 25 年前
  Brian Paul 9d3e5db9fc added dither key option 25 年前
  Brian Paul 46dbaec56a Use OSMesaCreateContextExt() if using Mesa 3.5 or later 25 年前
  Brian Paul e8e20ae598 changed default Shininess to 6 25 年前
  Jouk Jansen 5d3a95714c Committing in . 25 年前
  Brian Paul f4f4dab25a changed quad vertex colors to be tessellation invariant 25 年前
  Brian Paul 043654bbfb print UNDEFINED MODE over samples that are undefined in the GL spec 25 年前
  Brian Paul e716184cae added missing radius multiplication factor to sphere code 25 年前
  Brian Paul cf89b89be8 call glutInit() 25 年前
  Brian Paul c4266ac71e reverted to old tessellator 25 年前
  Brian Paul f7688171c4 minor tweaks 25 年前
  Brian Paul d88f8e9cac initial check-in 25 年前
  Brian Paul 02e8a03593 fixed compiler warnings 25 年前
  Brian Paul 9e7f9b3e99 initial check-in 25 年前
  Brian Paul 0674c22e01 added 3dfx demos 25 年前
  Brian Paul 5b0a7f3971 initial check-in 25 年前
  Brian Paul e4b40b0211 added texenv demo 25 年前
  Brian Paul f13a330e44 initial check-in 25 年前
  Brian Paul 479fab6a34 call glutInit() in main() 25 年前
  Brian Paul d27e256f49 use GL_CLAMP_TO_EDGE 25 年前
  Brian Paul aea03c424d added cubemap demo 25 年前
  Brian Paul d04d20974e initial check-in 25 年前
  Brian Paul 4d5984444e set default window pos 25 年前
  Brian Paul 8c7889d99f removed extra / 25 年前
  Brian Paul 7a6bb1bb82 lots of clean-up, added d/s keys 25 年前
  Brian Paul a8ede6b076 fixed visual selection and reporting results 25 年前
  Brian Paul d697289746 added pixeltex demo 25 年前