23053 Комити (af7fb892d8f1eff1f0e787bf8c7d65165e3aa51e)
 

Аутор SHA1 Порука Датум
  Michel Dänzer 0584b6e433 intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. пре 17 година
  Brian Paul 19218fe712 i965: added intelFlush() call in intel_get_tex_image() пре 17 година
  Brian Paul a5b7e0c7d7 mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs пре 17 година
  Brian Paul 54f425b5ce mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS пре 17 година
  Brian Paul 810df8317d mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS пре 17 година
  Brian Paul 19ca5ee1db mesa: fix some potential state-restore issues in pop_texture_group() пре 17 година
  Brian Paul ad0514b24d vbo: return VP_NONE from get_program_mode() if running fixed-func vertex program пре 17 година
  Brian Paul 00e203fe17 mesa: create/use a fallback texture when bound texture is incomplete пре 17 година
  Eric Anholt abfd56c24c intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists. пре 17 година
  Eric Anholt daacac1c24 intel: Fix glClear behavior versus display lists. пре 17 година
  Roland Scheidegger 43bb78f2bb radeons: use dp4 for position invariant vertex programs пре 17 година
  Michel Dänzer 9dfce365c7 Also release direct rendering resources in glXDestroyGLXPixmap. пре 17 година
  Michel Dänzer a120778c72 Always free image offsets memory when re-initializing texture image fields. пре 17 година
  José Fonseca 3cf92e936a scons: Output the friendly "Linking ..." message when creating DLLs with MinGW. пре 17 година
  Brian Paul 0487656245 softpipe: return alpha=1 in shadow_compare() function пре 17 година
  José Fonseca 8f382fd3f3 util: Add cast. пре 17 година
  José Fonseca 21bfd0f4bd draw: Replace pointer arithmetic with cast. пре 17 година
  José Fonseca d609df1dae trace: Use size_t consistently. пре 17 година
  José Fonseca 2af0173e9e pipebuffer: Use a type consistently for sizes/offsets. пре 17 година
  José Fonseca 42882897c6 wgl: Fix window resizing in multithread applications. пре 17 година
  José Fonseca 4b4855c717 wgl: Move all thread related code together. пре 17 година
  Keith Whitwell 1b05b5b4fe glew: correct misspelling of glFramebufferTextureLayer пре 17 година
  Keith Whitwell 0491142152 mesa: protect Elements against multiple definitions пре 17 година
  Brian Paul 39366ed995 intel: remove extra \n from warning string пре 17 година
  Robert Ellison d446d3acac i965: fix 1D texture borders with GL_CLAMP_TO_BORDER пре 17 година
  Robert Ellison 56235ae504 i965: send all warnings through _mesa_warning() пре 17 година
  Robert Ellison e15aebe10e i965: fix segfault on low memory conditions пре 17 година
  Ian Romanick a70c45bdab Fast path when rebinding the same texture in single context environment пре 17 година
  Eric Anholt ff3da0966f i915: Don't put VBOs in graphics memory unless required for an operation. пре 17 година
  Eric Anholt 1b8e4dd2c8 i915: Fall back on NPOT textured metaops on 830-class. пре 17 година
  Eric Anholt cee73ffdaf i915: Restore the Viewport and DepthRange functions on 8xx. пре 17 година
  Eric Anholt 7805c3b57b i956: Make state dependency of SF on drawbuffer bounds match Mesa's. пре 17 година
  Eric Anholt 97974b7e51 intel: Don't complain on falling back from PBO fastpaths. пре 17 година
  Eric Anholt 957f3c8c3d mesa: Mark FBOs with compressed color attachments as FBO-incomplete. пре 17 година
  Eric Anholt 66bfd025c8 i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers. пре 17 година
  Eric Anholt fbd554d074 i915: Only use the new 945 cube layout for compressed textures. пре 17 година
  Eric Anholt 6e0df938d4 i965: Fix varying payload reg assignment for the non-GLSL-instructions path. пре 17 година
  Eric Anholt 988b61be27 i965: Fix register allocation of GLSL fp inputs. пре 17 година
  Eric Anholt 320a303be0 intel: Use FRONT_AND_BACK for StencilOp as well. пре 17 година
  Eric Anholt d9e35d51fd intel: Use GL_FRONT_AND_BACK for stencil clearing. пре 17 година
  Eric Anholt 61a2c9668f intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO. пре 17 година
  Eric Anholt 2770107d87 intel: Map write-only buffer objects through the GTT when possible. пре 17 година
  Brian Paul 3f856c6b6b mesa: rework viewport/scissor initialization code пре 17 година
  Brian Paul d18c57aaea mesa: added null ptr check in Fake_glXCreatePixmap() пре 17 година
  Brian Paul 3705f48688 st/glx: added null ptr check in Fake_glXCreatePixmap() пре 17 година
  José Fonseca c6f71eabd8 Revert "scons: Debug build by default." пре 17 година
  José Fonseca 1bee650ef3 progs/wgl: Fix shreadtex_mt too. пре 17 година
  José Fonseca 6e24fdeae5 progs/wgl: Tweak the initialization wait in wglthreads. пре 17 година
  José Fonseca 557421b6de progs/wgl: Get wglShareLists working in wglthreads. пре 17 година
  José Fonseca 25f0c33bb3 scons: Debug build by default. пре 17 година