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intel: Use FRONT_AND_BACK for StencilOp as well.

(cherry picked from commit 64980125c7)
tags/mesa_7_5_rc4
Eric Anholt 16 years ago
parent
commit
320a303be0
1 changed files with 2 additions and 1 deletions
  1. 2
    1
      src/mesa/drivers/dri/intel/intel_clear.c

+ 2
- 1
src/mesa/drivers/dri/intel/intel_clear.c View File

@@ -255,7 +255,8 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
/* Control writing of the stencil clear value to stencil. */
if (this_mask & BUFFER_BIT_STENCIL) {
_mesa_Enable(GL_STENCIL_TEST);
_mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
_mesa_StencilOpSeparate(GL_FRONT_AND_BACK,
GL_REPLACE, GL_REPLACE, GL_REPLACE);
_mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS,
ctx->Stencil.Clear,
ctx->Stencil.WriteMask[0]);

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