Brian Paul
57df24a86c
don't query GL_MAX_CONVOLUTION_WIDTH/HEIGHT
il y a 23 ans
Brian Paul
28bc6cb479
minor updates to sync with XFree86
il y a 23 ans
Brian Paul
2f7ef5fae8
added -l option to print interesting OpenGL limits
il y a 23 ans
Brian Paul
5117a8214d
added multitexture and line stipple
il y a 23 ans
Brian Paul
f569dc447a
minor tweaks
il y a 23 ans
Brian Paul
1972ac661c
added (char *) casts
il y a 23 ans
Brian Paul
c712425d0d
fix warnings (bug 580528)
il y a 23 ans
Brian Paul
e237491493
silence warnings
il y a 23 ans
Brian Paul
f02a5f6cc5
Pedantic compiler fixes (Sven Panne)
il y a 23 ans
Brian Paul
4db3c48a13
test program for NV_vertex_program and evaluators
il y a 23 ans
Brian Paul
d373819b8c
Joe Krahn's context sharing test program
il y a 23 ans
Brian Paul
4e99da15eb
test for GL_NV_texture_rectangle
il y a 23 ans
Brian Paul
b58c5ad7b0
GGI driver updates (Filip Spacek)
il y a 23 ans
Alan Hourihane
a5cdf99951
remove test code
il y a 23 ans
Alan Hourihane
056b35874b
glutSwapBuffers implicitly does a glFinish when swapping back to the front
buffer. We now issue a glFinish when not issuing SwapBuffers to ensure
the pipeline is complete.
(Problem found with Chromium).
il y a 23 ans
Brian Paul
fdd631a941
removed CVS $Log comments
il y a 23 ans
Brian Paul
62954c8c30
test program for NV_vertex_program + vertex arrays
il y a 23 ans
Karl Schultz
17642eddf4
Added -perf option to measure frame rate. This is useful for measuring
Mesa in a more environment-independent way.
il y a 23 ans
Brian Paul
db30cc8d00
added an error check
il y a 23 ans
Brian Paul
3c70f6f2ac
exercise GL_EXT_shadow_funcs
il y a 23 ans
Brian Paul
a3e44f4531
fix some minor warnings
il y a 23 ans
Brian Paul
9ff74a0f15
undo some debug changes mistakenly checked in earlier
il y a 23 ans
Brian Paul
f204c9d2bb
updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
il y a 23 ans
Brian Paul
026c036be0
include string.h to silence warning
il y a 23 ans
Brian Paul
cbd9a0254e
now supports > 2 texture units
il y a 23 ans
Brian Paul
38d042a4ad
silence compiler warnings
il y a 23 ans
Brian Paul
e79de014c5
removed GLUT reference
il y a 23 ans
Brian Paul
6a731f343e
added fog and raster Z position controls
il y a 23 ans
Jouk Jansen
43df32e438
Committing in .
-Compile support for tests on OpenVMS
-Fixed missing header file
-Fixed missing return value on function return
Modified Files:
Mesa/descrip.mms Mesa/tests/sharedtex.c
Added Files:
Mesa/tests/descrip.mms
----------------------------------------------------------------------
il y a 23 ans
Karl Schultz
40fac75370
get tests working on windows (Robert Bergkvist)
il y a 23 ans
Karl Schultz
3d587f6432
Samples working for Windows (Robert Bergkvist)
il y a 23 ans
Karl Schultz
164ce12202
Demo updates for Windows (Robert Bergkvist)
il y a 23 ans
Karl Schultz
83356781e1
Removed missing files and added new ones (Robert Bergkvist)
il y a 23 ans
Brian Paul
f48bfd66da
test multitexture and vertex arrays
il y a 23 ans
Brian Paul
714cdd88a4
added some assertions to exercise glIsTexture()
il y a 23 ans
Gareth Hughes
735d92029c
- Clean up state bitmask.
- Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and
GL_LINE. Somewhat useful in mimicking certain Viewperf tests.
il y a 23 ans
Gareth Hughes
a0f923d286
Add missing items from .cvsignore files, tests/Makefile
il y a 23 ans
Brian Paul
c11120270c
warp a quadmesh with a gravitational source via vertex program
il y a 23 ans
Brian Paul
9cb3947c56
rotating, lit torus via vertex program
il y a 23 ans
Brian Paul
797ea81d63
vertex program test program
il y a 23 ans
Brian Paul
1b2976f79b
fix some warnings
il y a 23 ans
Brian Paul
d4ece7b2f4
minor update
il y a 23 ans
Brian Paul
17fe22d3bf
test for glXGetProcAddress()
il y a 23 ans
Brian Paul
87c964d388
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
il y a 23 ans
Karl Schultz
b10f995edf
Copy the readtex.[ch] files from ../util
il y a 23 ans
Karl Schultz
bffae58175
Allow to compile in Windows.
il y a 23 ans
Karl Schultz
3978d026ea
Build a few demos that now work with Windows.
il y a 23 ans
Karl Schultz
954f511473
Fix up Windows makefiles so that the debug build leaves debugger info
in the libraries. Make with NODEBUG=1 builds optimized without debug
info (doc'ed in top level Makefile.win).
il y a 23 ans
Karl Schultz
220e77a3f7
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
il y a 23 ans
Karl Schultz
573dd2206b
clean up makefiles some more for Windows
il y a 23 ans