166 次程式碼提交 (65e30ac06ae6f1def740e7d35f127ed11a1d1788)

作者 SHA1 備註 提交日期
  Karl Schultz 53d30c56eb Quiet compiler warnings. 23 年之前
  Brian Paul 1972ac661c added (char *) casts 23 年之前
  Brian Paul c712425d0d fix warnings (bug 580528) 23 年之前
  Brian Paul e237491493 silence warnings 23 年之前
  Brian Paul f02a5f6cc5 Pedantic compiler fixes (Sven Panne) 23 年之前
  Alan Hourihane a5cdf99951 remove test code 23 年之前
  Alan Hourihane 056b35874b glutSwapBuffers implicitly does a glFinish when swapping back to the front 23 年之前
  Brian Paul fdd631a941 removed CVS $Log comments 24 年之前
  Karl Schultz 17642eddf4 Added -perf option to measure frame rate. This is useful for measuring 24 年之前
  Brian Paul 3c70f6f2ac exercise GL_EXT_shadow_funcs 24 年之前
  Brian Paul f204c9d2bb updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient 24 年之前
  Brian Paul 026c036be0 include string.h to silence warning 24 年之前
  Brian Paul cbd9a0254e now supports > 2 texture units 24 年之前
  Brian Paul 6a731f343e added fog and raster Z position controls 24 年之前
  Karl Schultz 164ce12202 Demo updates for Windows (Robert Bergkvist) 24 年之前
  Brian Paul 714cdd88a4 added some assertions to exercise glIsTexture() 24 年之前
  Gareth Hughes 735d92029c - Clean up state bitmask. 24 年之前
  Brian Paul 87c964d388 added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query 24 年之前
  Karl Schultz b10f995edf Copy the readtex.[ch] files from ../util 24 年之前
  Karl Schultz bffae58175 Allow to compile in Windows. 24 年之前
  Karl Schultz 3978d026ea Build a few demos that now work with Windows. 24 年之前
  Karl Schultz 954f511473 Fix up Windows makefiles so that the debug build leaves debugger info 24 年之前
  Karl Schultz 220e77a3f7 use OSMESA_* enums for OSMesaCreateContext instead of GL_*. 24 年之前
  Karl Schultz 573dd2206b clean up makefiles some more for Windows 24 年之前
  Karl Schultz b14dcea418 remove carriage return chars 24 年之前
  Brian Paul 04120f6cce Win32 updates (Karl Schultz) 24 年之前
  Gareth Hughes e7df7cd6ad Get rid of unfinished demo. 24 年之前
  Brian Paul 9a90775010 replace PI with pi 24 年之前
  Brian Paul 601ce1d624 minor tweaks 24 年之前
  Brian Paul 4d99e5b2e7 also print GL_MAX_TEXTURE_SIZE 24 年之前
  Brian Paul 688601911c moved glTexEnvi calls to better logical locations 24 年之前
  Keith Whitwell abd5134965 fixed some GL_POINTS probs 24 年之前
  Keith Whitwell b8f9980999 fix a couple of small bugs 24 年之前
  Keith Whitwell 5759f53934 made render path selection more flexible 24 年之前
  Brian Paul b9f2494bfc fixed FP underflow problem in kfact computation 24 年之前
  Brian Paul a41edc31ce check for tiny values in dir[] vector in calcposobjs(), prevents FP underflows later 24 年之前
  Brian Paul 73ccfa0e9a added ShowAlphaBuffer feature - 'a' key 25 年之前
  Keith Whitwell 18acf6e6f1 Add more options, including '-10','-100' and '-1000' to limit nr of vertices. 25 年之前
  Gareth Hughes 53933fe9db More informative display of texture parameters. 25 年之前
  Brian Paul a767bff929 added rules for readtex.c and readtex.h 25 年之前
  Brian Paul 5479e93031 double buffer by default. if drawSmooth, use 50% alpha at top of polygon 25 年之前
  Brian Paul 8afa9e593b set initial window pos 25 年之前
  Brian Paul 0a355dc010 clean-up of tunnel demos 25 年之前
  Brian Paul 25a5dc2ea7 moved shadow code into teapot.c 25 年之前
  Gareth Hughes 7387394e59 Initial demo of GL_EXT_texture_filter_anisotropic extension. 25 年之前
  Jouk Jansen df1e73af7a Modified Files: 25 年之前
  Gareth Hughes fa6be6e77a Fix compilation with GLU 1.1 25 年之前
  Gareth Hughes f5328c534d Make ESC quit. 25 年之前
  Gareth Hughes 16cdc6ab12 Revert back to new tessellator, check version string to be sure we're 25 年之前
  Brian Paul 0221e4d6c8 Now there's four possible display modes: 25 年之前