Alan Hourihane
5e9dd04077
fix for framebuffer width and height when window hasn't been realized.
23 年之前
Brian Paul
1596bf398c
another fix for glDrawPixels + clipping
23 年之前
Brian Paul
08e1ef79cc
update CurrentStack in glActiveTexture if needed (bug 669080)
23 年之前
Brian Paul
ed96f46637
fix glDrawPixels hang when clipping
23 年之前
Jouk Jansen
b6f2dd2a99
Committing in .
the latest changes were in UNIX and not VMS makefile syntax.
changed to VMS syntax.
Modified Files:
Mesa/src/descrip.mms
----------------------------------------------------------------------
23 年之前
Karl Schultz
ec4c882e47
Fix SourceForge bug 664908. wglDescribePixelFormat should return the
number of valid PFD's if the PFD pointer is NULL, without checking
the validity of the other parameters.
23 年之前
Brian Paul
4fc647c397
simple GL_NV_fragment_program test
23 年之前
Brian Paul
890bcc0be3
fragment program execution
23 年之前
Brian Paul
610d59981a
First batch of code for GL_NV_fragment_program.
Re-org of some GL_NV_vertex_program code.
Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
23 年之前
Brian Paul
cf01d97dc3
GL_NV_fragment_program
23 年之前
Brian Paul
e58286ccb6
prototype render-to-texture
23 年之前
Brian Paul
3c5bfac63b
initial code for render-to-texture
23 年之前
Brian Paul
e1e446bf77
remove const from _mesa_strtof()
23 年之前
Brian Paul
44257dacc0
added _mesa_strtof()
23 年之前
Brian Paul
4097ea012a
OSMesa16 updates (Eric Plante), added _mesa_strtof()
23 年之前
Brian Paul
dad19f51c3
fix fog stride bugs (Michel Danzer)
23 年之前
Brian Paul
ce352387fb
remove ADD_L altogether
23 年之前
Brian Paul
e27f5e5254
s/16/32/ (Josh Vanderhoof)
23 年之前
Brian Paul
25e38ce9e5
moved ADD_L instruction (Linus Torvalds)
23 年之前
Brian Paul
9108b29dbf
added font-related symbols
23 年之前
Brian Paul
e772bee10b
fix some float/ubyte mistakes (Daniel Borca)
23 年之前
Brian Paul
ff9ef3baed
move t->Image[i]->Format test (bug 659012)
23 年之前
Brian Paul
1e091f48f0
fix typo in rotation code (bug 659677)
23 年之前
Brian Paul
fa268adc9d
fix glCopyTexSubImage2D error checking (bug 661907)
23 年之前
Alan Hourihane
95249b2d18
Check that ActiveTextureARB doesn't overflow MaxTextureUnits
23 年之前
Keith Whitwell
0070285b32
Add missing break statements
23 年之前
Brian Paul
518b6f44b4
added new DOS files
23 年之前
Brian Paul
10d2259baa
obsolete
23 年之前
Brian Paul
2df7cd4f0c
DOS updates
23 年之前
Brian Paul
03516d9efa
DOS updates from Daniel Borca.
23 年之前
Brian Paul
c0fc0d4e5f
comment changes
23 年之前
Brian Paul
866023da66
improved error message
23 年之前
Brian Paul
7c0e32bbf0
added RELNOTES-5.1 file
23 年之前
Brian Paul
7956321bf1
bug fixes
23 年之前
Keith Whitwell
e15fd85727
Add mechanism to destroy mutexes. Important on OS's where mutex initialization
allocates memory (like FreeBSD).
23 年之前
Brian Paul
76d2a77291
use/test GL_SGIS_generate_mipmaps if available
23 年之前
Brian Paul
6f458650bf
let _mesa_problem() take variable arguments
23 年之前
Keith Whitwell
46b99c9016
Don't crash if End received without a Begin...
23 年之前
Brian Paul
6cb5b3475d
added _mesa_print_texunit_state() for debugging
23 年之前
Brian Paul
93e0ba8b80
properly handle very wide images
23 年之前
Brian Paul
6e179ad9ef
clean-ups, comments
23 年之前
Brian Paul
91e98cd153
fix bad _mesa_printf() calls (mesa bug 646753)
23 年之前
Brian Paul
66fa33e576
updated to use ARB extensions
23 年之前
Brian Paul
2a7243481a
added GL_DEPTH_COMPONENT to two assertions
23 年之前
Brian Paul
e7cf569475
declar vsnprintf for OS/2 and VMS (Evgeny Kotsuba)
23 年之前
Brian Paul
d37363d4c0
added const to casts
23 年之前
Brian Paul
2569c3c744
remove GLUTAPIENTRY from __glutCloseDownGameMode
23 年之前
Brian Paul
0f8daaf670
mask is always non-null in write_rgba_pixels and write_monorgba_pixels
23 年之前
Brian Paul
1b94df053d
use polygon offset to avoid multi-pass Z-fighting artifacts
23 年之前
Brian Paul
957a0cdb13
added missing call to _mesa_write_mono_alpha_span()
23 年之前