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@@ -1,8 +1,8 @@ |
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/* $Id: s_drawpix.c,v 1.40 2002/11/25 20:26:59 brianp Exp $ */ |
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/* $Id: s_drawpix.c,v 1.41 2002/12/05 04:48:53 brianp Exp $ */ |
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/* |
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* Mesa 3-D graphics library |
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* Version: 5.0 |
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* Version: 5.1 |
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* |
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved. |
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* |
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@@ -26,7 +26,6 @@ |
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#include "glheader.h" |
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#include "colormac.h" |
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#include "context.h" |
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#include "convolve.h" |
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#include "image.h" |
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@@ -40,7 +39,6 @@ |
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#include "s_pixeltex.h" |
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#include "s_span.h" |
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#include "s_stencil.h" |
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#include "s_texture.h" |
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#include "s_zoom.h" |
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@@ -193,7 +191,8 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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/* setup array of fragment Z value to pass to zoom function */ |
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GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF); |
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GLint i; |
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ASSERT(drawWidth < MAX_WIDTH); |
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if (drawWidth < MAX_WIDTH) |
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return GL_FALSE; /* take the general path solution */ |
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for (i=0; i<drawWidth; i++) |
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zSpan[i] = z; |
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@@ -243,7 +242,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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span.y = destY; |
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span.end = drawWidth; |
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_mesa_write_zoomed_rgba_span(ctx, &span, |
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(CONST GLchan (*)[4]) src, zoomY0); |
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(CONST GLchan (*)[4]) src, zoomY0, 0); |
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src += rowLength * 4; |
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destY++; |
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} |
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@@ -283,7 +282,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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span.y = destY; |
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span.end = drawWidth; |
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_mesa_write_zoomed_rgb_span(ctx, &span, |
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(CONST GLchan (*)[3]) src, zoomY0); |
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(CONST GLchan (*)[3]) src, zoomY0, 0); |
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src += rowLength * 3; |
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destY++; |
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} |
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@@ -308,7 +307,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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span.array->rgb[i][2] = src[i]; |
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} |
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(*swrast->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY, |
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(CONST GLchan (*)[3]) span.array->rgb, NULL); |
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(CONST GLchan (*)[3]) span.array->rgb, NULL); |
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src += rowLength; |
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destY++; |
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} |
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@@ -326,7 +325,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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} |
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destY--; |
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(*swrast->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY, |
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(CONST GLchan (*)[3]) span.array->rgb, NULL); |
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(CONST GLchan (*)[3]) span.array->rgb, NULL); |
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src += rowLength; |
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} |
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} |
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@@ -345,7 +344,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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span.y = destY; |
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span.end = drawWidth; |
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_mesa_write_zoomed_rgb_span(ctx, &span, |
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(CONST GLchan (*)[3]) span.array->rgb, zoomY0); |
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(CONST GLchan (*)[3]) span.array->rgb, zoomY0, 0); |
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src += rowLength; |
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destY++; |
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} |
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@@ -372,7 +371,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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span.array->rgba[i][3] = *ptr++; |
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} |
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(*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, |
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(CONST GLchan (*)[4]) span.array->rgba, NULL); |
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(CONST GLchan (*)[4]) span.array->rgba, NULL); |
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src += rowLength*2; |
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destY++; |
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} |
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@@ -392,7 +391,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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} |
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destY--; |
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(*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, |
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(CONST GLchan (*)[4]) span.array->rgba, NULL); |
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(CONST GLchan (*)[4]) span.array->rgba, NULL); |
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src += rowLength*2; |
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} |
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} |
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@@ -413,7 +412,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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span.y = destY; |
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span.end = drawWidth; |
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_mesa_write_zoomed_rgba_span(ctx, &span, |
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(CONST GLchan (*)[4]) span.array->rgba, zoomY0); |
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(CONST GLchan (*)[4]) span.array->rgba, zoomY0, 0); |
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src += rowLength*2; |
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destY++; |
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} |
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@@ -432,7 +431,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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ASSERT(drawWidth < MAX_WIDTH); |
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_mesa_map_ci8_to_rgba(ctx, drawWidth, src, span.array->rgba); |
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(*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, |
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(const GLchan (*)[4]) span.array->rgba, NULL); |
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(const GLchan (*)[4]) span.array->rgba, NULL); |
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src += rowLength; |
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destY++; |
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} |
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@@ -461,7 +460,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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span.y = destY; |
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span.end = drawWidth; |
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_mesa_write_zoomed_rgba_span(ctx, &span, |
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(CONST GLchan (*)[4]) span.array->rgba, zoomY0); |
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(CONST GLchan (*)[4]) span.array->rgba, zoomY0, 0); |
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src += rowLength; |
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destY++; |
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} |
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@@ -500,7 +499,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, |
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/* |
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* Do glDrawPixels of index pixels. |
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* Draw color index image. |
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*/ |
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static void |
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draw_index_pixels( GLcontext *ctx, GLint x, GLint y, |
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@@ -508,11 +507,10 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, |
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GLenum type, const GLvoid *pixels ) |
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{ |
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const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; |
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const GLint desty = y; |
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GLint row, drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; |
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GLint row, skipPixels; |
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struct sw_span span; |
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INIT_SPAN(span, GL_BITMAP, drawWidth, 0, SPAN_INDEX); |
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INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_INDEX); |
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if (ctx->Depth.Test) |
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_mesa_span_default_z(ctx, &span); |
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@@ -522,28 +520,34 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, |
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/* |
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* General solution |
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*/ |
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for (row = 0; row < height; row++, y++) { |
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const GLvoid *source = _mesa_image_address(&ctx->Unpack, |
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pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0); |
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_mesa_unpack_index_span(ctx, drawWidth, GL_UNSIGNED_INT, |
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span.array->index, |
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type, source, &ctx->Unpack, |
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ctx->_ImageTransferState); |
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span.x = x; |
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skipPixels = 0; |
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while (skipPixels < width) { |
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span.x = x + (zoom ? 0 : skipPixels); |
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span.y = y; |
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span.end = drawWidth; |
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if (zoom) |
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_mesa_write_zoomed_index_span(ctx, &span, desty); |
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else |
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_mesa_write_index_span(ctx, &span); |
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span.end = (width - skipPixels > MAX_WIDTH) |
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? MAX_WIDTH : (width - skipPixels); |
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ASSERT(span.end <= MAX_WIDTH); |
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for (row = 0; row < height; row++, span.y++) { |
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const GLvoid *source = _mesa_image_address(&ctx->Unpack, pixels, |
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width, height, |
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GL_COLOR_INDEX, type, |
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0, row, skipPixels); |
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_mesa_unpack_index_span(ctx, span.end, GL_UNSIGNED_INT, |
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span.array->index, type, source, &ctx->Unpack, |
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ctx->_ImageTransferState); |
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if (zoom) |
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_mesa_write_zoomed_index_span(ctx, &span, y, skipPixels); |
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else |
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_mesa_write_index_span(ctx, &span); |
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} |
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skipPixels += span.end; |
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} |
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} |
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/* |
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* Do glDrawPixels of stencil image. The image datatype may either |
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* be GLubyte or GLbitmap. |
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* Draw stencil image. |
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*/ |
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static void |
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draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, |
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@@ -552,7 +556,7 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, |
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{ |
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const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; |
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const GLint desty = y; |
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GLint row, drawWidth; |
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GLint row, skipPixels; |
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if (type != GL_BYTE && |
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type != GL_UNSIGNED_BYTE && |
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@@ -571,37 +575,48 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, |
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return; |
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} |
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drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; |
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for (row = 0; row < height; row++, y++) { |
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GLstencil values[MAX_WIDTH]; |
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GLenum destType = (sizeof(GLstencil) == sizeof(GLubyte)) |
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? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT; |
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const GLvoid *source = _mesa_image_address(&ctx->Unpack, |
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pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0); |
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_mesa_unpack_index_span(ctx, drawWidth, destType, values, |
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type, source, &ctx->Unpack, |
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ctx->_ImageTransferState); |
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if (ctx->_ImageTransferState & IMAGE_SHIFT_OFFSET_BIT) { |
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_mesa_shift_and_offset_stencil( ctx, drawWidth, values ); |
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} |
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if (ctx->Pixel.MapStencilFlag) { |
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_mesa_map_stencil( ctx, drawWidth, values ); |
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} |
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/* if width > MAX_WIDTH, have to process image in chunks */ |
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skipPixels = 0; |
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while (skipPixels < width) { |
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GLint spanX = x; |
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GLint spanY = y; |
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GLint spanWidth = (width - skipPixels > MAX_WIDTH) |
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? MAX_WIDTH : (width - skipPixels); |
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for (row = 0; row < height; row++, spanY++) { |
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GLstencil values[MAX_WIDTH]; |
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GLenum destType = (sizeof(GLstencil) == sizeof(GLubyte)) |
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? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT; |
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const GLvoid *source = _mesa_image_address(&ctx->Unpack, pixels, |
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width, height, |
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GL_COLOR_INDEX, type, |
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0, row, skipPixels); |
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_mesa_unpack_index_span(ctx, spanWidth, destType, values, |
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type, source, &ctx->Unpack, |
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ctx->_ImageTransferState); |
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if (ctx->_ImageTransferState & IMAGE_SHIFT_OFFSET_BIT) { |
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_mesa_shift_and_offset_stencil(ctx, spanWidth, values); |
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} |
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if (ctx->Pixel.MapStencilFlag) { |
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_mesa_map_stencil(ctx, spanWidth, values); |
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} |
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if (zoom) { |
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_mesa_write_zoomed_stencil_span( ctx, (GLuint) drawWidth, x, y, |
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values, desty ); |
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} |
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else { |
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_mesa_write_stencil_span( ctx, (GLuint) drawWidth, x, y, values ); |
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if (zoom) { |
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_mesa_write_zoomed_stencil_span(ctx, (GLuint) spanWidth, |
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spanX, spanY, values, desty, 0); |
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} |
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else { |
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_mesa_write_stencil_span(ctx, (GLuint) spanWidth, |
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spanX, spanY, values); |
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} |
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} |
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skipPixels += spanWidth; |
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} |
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} |
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/* |
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* Do a glDrawPixels of depth values. |
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* Draw depth image. |
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*/ |
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static void |
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draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, |
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@@ -611,10 +626,9 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, |
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const GLboolean bias_or_scale = ctx->Pixel.DepthBias!=0.0 || ctx->Pixel.DepthScale!=1.0; |
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const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; |
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const GLint desty = y; |
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GLint drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; |
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struct sw_span span; |
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INIT_SPAN(span, GL_BITMAP, drawWidth, 0, SPAN_Z); |
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INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_Z); |
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if (type != GL_BYTE |
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&& type != GL_UNSIGNED_BYTE |
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@@ -634,79 +648,92 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, |
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if (ctx->Texture._EnabledUnits) |
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_mesa_span_default_texcoords(ctx, &span); |
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if (type==GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16 |
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&& !bias_or_scale && !zoom && ctx->Visual.rgbMode) { |
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if (type == GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16 |
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&& !bias_or_scale && !zoom && ctx->Visual.rgbMode |
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&& width < MAX_WIDTH) { |
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/* Special case: directly write 16-bit depth values */ |
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GLint row; |
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span.x = x; |
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span.y = y; |
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span.end = drawWidth; |
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span.end = width; |
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for (row = 0; row < height; row++, span.y++) { |
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const GLushort *zptr = (const GLushort *) |
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_mesa_image_address(&ctx->Unpack, pixels, width, height, |
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GL_DEPTH_COMPONENT, type, 0, row, 0); |
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GLint i; |
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for (i = 0; i < drawWidth; i++) |
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for (i = 0; i < width; i++) |
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span.array->z[i] = zptr[i]; |
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_mesa_write_rgba_span(ctx, &span); |
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} |
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} |
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else if (type==GL_UNSIGNED_INT && ctx->Visual.depthBits == 32 |
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&& !bias_or_scale && !zoom && ctx->Visual.rgbMode) { |
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else if (type == GL_UNSIGNED_INT && ctx->Visual.depthBits == 32 |
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&& !bias_or_scale && !zoom && ctx->Visual.rgbMode |
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&& width < MAX_WIDTH) { |
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/* Special case: directly write 32-bit depth values */ |
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GLint row; |
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span.x = x; |
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span.y = y; |
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span.end = drawWidth; |
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span.end = width; |
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for (row = 0; row < height; row++, span.y++) { |
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const GLuint *zptr = (const GLuint *) |
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_mesa_image_address(&ctx->Unpack, pixels, width, height, |
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GL_DEPTH_COMPONENT, type, 0, row, 0); |
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MEMCPY(span.array->z, zptr, drawWidth * sizeof(GLdepth)); |
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MEMCPY(span.array->z, zptr, width * sizeof(GLdepth)); |
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_mesa_write_rgba_span(ctx, &span); |
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} |
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} |
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else { |
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/* General case */ |
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GLint row; |
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span.x = x; |
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span.y = y; |
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span.end = drawWidth; |
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for (row = 0; row < height; row++, span.y++) { |
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GLfloat fspan[MAX_WIDTH]; |
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const GLvoid *src = _mesa_image_address(&ctx->Unpack, |
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pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); |
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_mesa_unpack_depth_span( ctx, drawWidth, fspan, type, src, |
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&ctx->Unpack ); |
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/* clamp depth values to [0,1] and convert from floats to integers */ |
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{ |
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const GLfloat zs = ctx->DepthMaxF; |
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GLint i; |
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for (i = 0; i < drawWidth; i++) { |
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|
|
span.array->z[i] = (GLdepth) (fspan[i] * zs + 0.5F); |
|
|
|
GLint row, skipPixels = 0; |
|
|
|
|
|
|
|
/* in case width > MAX_WIDTH do the copy in chunks */ |
|
|
|
while (skipPixels < width) { |
|
|
|
span.x = x + (zoom ? 0 : skipPixels); |
|
|
|
span.y = y; |
|
|
|
span.end = (width - skipPixels > MAX_WIDTH) |
|
|
|
? MAX_WIDTH : (width - skipPixels); |
|
|
|
ASSERT(span.end <= MAX_WIDTH); |
|
|
|
for (row = 0; row < height; row++, span.y++) { |
|
|
|
GLfloat floatSpan[MAX_WIDTH]; |
|
|
|
const GLvoid *src = _mesa_image_address(&ctx->Unpack, |
|
|
|
pixels, width, height, |
|
|
|
GL_DEPTH_COMPONENT, type, |
|
|
|
0, row, skipPixels); |
|
|
|
_mesa_unpack_depth_span(ctx, span.end, floatSpan, type, |
|
|
|
src, &ctx->Unpack); |
|
|
|
/* clamp depth values to [0,1] and convert from floats to ints */ |
|
|
|
{ |
|
|
|
const GLfloat zs = ctx->DepthMaxF; |
|
|
|
GLint i; |
|
|
|
for (i = 0; i < span.end; i++) { |
|
|
|
span.array->z[i] = (GLdepth) (floatSpan[i] * zs + 0.5F); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
if (ctx->Visual.rgbMode) { |
|
|
|
if (zoom) { |
|
|
|
_mesa_write_zoomed_rgba_span(ctx, &span, |
|
|
|
(const GLchan (*)[4]) span.array->rgba, desty); |
|
|
|
if (ctx->Visual.rgbMode) { |
|
|
|
if (zoom) { |
|
|
|
_mesa_write_zoomed_rgba_span(ctx, &span, |
|
|
|
(const GLchan (*)[4]) span.array->rgba, |
|
|
|
desty, skipPixels); |
|
|
|
} |
|
|
|
else |
|
|
|
_mesa_write_rgba_span(ctx, &span); |
|
|
|
} |
|
|
|
else { |
|
|
|
if (zoom) |
|
|
|
_mesa_write_zoomed_index_span(ctx, &span, desty, 0); |
|
|
|
else |
|
|
|
_mesa_write_index_span(ctx, &span); |
|
|
|
} |
|
|
|
else |
|
|
|
_mesa_write_rgba_span(ctx, &span); |
|
|
|
} |
|
|
|
else { |
|
|
|
if (zoom) |
|
|
|
_mesa_write_zoomed_index_span(ctx, &span, desty); |
|
|
|
else |
|
|
|
_mesa_write_index_span(ctx, &span); |
|
|
|
} |
|
|
|
skipPixels += span.end; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* |
|
|
|
* Do glDrawPixels of RGBA pixels. |
|
|
|
* Draw RGBA image. |
|
|
|
*/ |
|
|
|
static void |
|
|
|
draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, |
|
|
|
@@ -805,45 +832,46 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, |
|
|
|
* General solution |
|
|
|
*/ |
|
|
|
{ |
|
|
|
GLint row; |
|
|
|
if (width > MAX_WIDTH) |
|
|
|
width = MAX_WIDTH; |
|
|
|
|
|
|
|
for (row = 0; row < height; row++, y++) { |
|
|
|
const GLvoid *source = _mesa_image_address(unpack, |
|
|
|
pixels, width, height, format, type, 0, row, 0); |
|
|
|
|
|
|
|
_mesa_unpack_chan_color_span(ctx, width, GL_RGBA, |
|
|
|
(GLchan *) span.array->rgba, |
|
|
|
format, type, source, unpack, |
|
|
|
transferOps); |
|
|
|
|
|
|
|
if ((ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink) || |
|
|
|
(ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink)) |
|
|
|
continue; |
|
|
|
|
|
|
|
if (ctx->Pixel.PixelTextureEnabled && ctx->Texture._EnabledUnits) { |
|
|
|
span.end = width; |
|
|
|
_swrast_pixel_texture(ctx, &span); |
|
|
|
} |
|
|
|
GLint row, skipPixels = 0; |
|
|
|
|
|
|
|
/* if the span is wider than MAX_WIDTH we have to do it in chunks */ |
|
|
|
while (skipPixels < width) { |
|
|
|
span.x = x + (zoom ? 0 : skipPixels); |
|
|
|
span.y = y; |
|
|
|
span.end = (width - skipPixels > MAX_WIDTH) |
|
|
|
? MAX_WIDTH : (width - skipPixels); |
|
|
|
ASSERT(span.end <= MAX_WIDTH); |
|
|
|
|
|
|
|
for (row = 0; row < height; row++, span.y++) { |
|
|
|
const GLvoid *source = _mesa_image_address(unpack, |
|
|
|
pixels, width, height, format, type, 0, row, skipPixels); |
|
|
|
|
|
|
|
_mesa_unpack_chan_color_span(ctx, span.end, GL_RGBA, |
|
|
|
(GLchan *) span.array->rgba, |
|
|
|
format, type, source, unpack, |
|
|
|
transferOps); |
|
|
|
|
|
|
|
if ((ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink) || |
|
|
|
(ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink)) |
|
|
|
continue; |
|
|
|
|
|
|
|
if (ctx->Pixel.PixelTextureEnabled && ctx->Texture._EnabledUnits) { |
|
|
|
_swrast_pixel_texture(ctx, &span); |
|
|
|
} |
|
|
|
|
|
|
|
if (quickDraw) { |
|
|
|
(*swrast->Driver.WriteRGBASpan)(ctx, width, x, y, |
|
|
|
if (quickDraw) { |
|
|
|
(*swrast->Driver.WriteRGBASpan)(ctx, span.end, span.x, span.y, |
|
|
|
(CONST GLchan (*)[4]) span.array->rgba, NULL); |
|
|
|
} |
|
|
|
else if (zoom) { |
|
|
|
_mesa_write_zoomed_rgba_span(ctx, &span, |
|
|
|
(CONST GLchan (*)[4]) span.array->rgba, desty, skipPixels); |
|
|
|
} |
|
|
|
else { |
|
|
|
_mesa_write_rgba_span(ctx, &span); |
|
|
|
} |
|
|
|
} |
|
|
|
else if (zoom) { |
|
|
|
span.x = x; |
|
|
|
span.y = y; |
|
|
|
span.end = width; |
|
|
|
_mesa_write_zoomed_rgba_span(ctx, &span, |
|
|
|
(CONST GLchan (*)[4]) span.array->rgba, desty); |
|
|
|
} |
|
|
|
else { |
|
|
|
span.x = x; |
|
|
|
span.y = y; |
|
|
|
span.end = width; |
|
|
|
_mesa_write_rgba_span(ctx, &span); |
|
|
|
} |
|
|
|
skipPixels += span.end; |
|
|
|
} |
|
|
|
} |
|
|
|
|