Pārlūkot izejas kodu

simple GL_NV_fragment_program test

tags/vtx-0-2-21112003-freeze
Brian Paul pirms 23 gadiem
vecāks
revīzija
4fc647c397
1 mainītis faili ar 150 papildinājumiem un 0 dzēšanām
  1. 150
    0
      progs/tests/fptest1.c

+ 150
- 0
progs/tests/fptest1.c Parādīt failu

@@ -0,0 +1,150 @@
/* Test GL_NV_fragment_program */

#include <assert.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define GL_GLEXT_PROTOTYPES
#include <GL/glut.h>



static void Display( void )
{
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );

glPushMatrix();

glColor4f(0, 0.5, 0, 1);
glBegin(GL_POLYGON);
glVertex2f(-1, -1);
glVertex2f( 1, -1);
glVertex2f( 0, 1);
glEnd();

glPopMatrix();

glutSwapBuffers();
}


static void Reshape( int width, int height )
{
glViewport( 0, 0, width, height );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glTranslatef( 0.0, 0.0, -15.0 );
}


static void Key( unsigned char key, int x, int y )
{
(void) x;
(void) y;
switch (key) {
case 27:
exit(0);
break;
}
glutPostRedisplay();
}


static void Init( void )
{
static const char *prog1 =
"!!FP1.0\n"
"MUL o[COLR], R0, f[WPOS]; \n"
"ADD o[COLH], H3, f[TEX0]; \n"
"ADD_SAT o[COLH], H3, f[TEX0]; \n"
"ADDX o[COLH], H3, f[TEX0]; \n"
"ADDHC o[COLH], H3, f[TEX0]; \n"
"ADDXC o[COLH], H3, f[TEX0]; \n"
"ADDXC_SAT o[COLH], H30, f[TEX0]; \n"
"MUL o[COLR].xy, R0.wzyx, f[WPOS]; \n"
"MUL o[COLR], H0, f[WPOS]; \n"
"MUL o[COLR], -H0, f[WPOS]; \n"
"MOV RC, H1; \n"
"MOV HC, H2; \n"
;

/* masked updates */
static const char *prog2 =
"!!FP1.0\n"
"DEFINE foo = {1, 2, 3, 4}; \n"
"DEFINE foo2 = 5; \n"
"DECLARE foo = {5, 6, 7, 8}; \n"
"DECLARE bar = 3; \n"
"DECLARE bar2; \n"
"DECLARE bar3 = bar; \n"
"DECLARE bar4 = { a, b, c, d }; \n"
"MOV o[COLR], R0; \n"
"MOV o[COLR].xy, R0; \n"
"MOV o[COLR] (NE), R0; \n"
"MOV o[COLR] (NE.wzyx), R0; \n"
"MOV o[COLR].xy (NE.wzyx), R0; \n"
"KIL NE; \n"
"KIL EQ.xyxy; \n"
;

/* double the color */
static const char *prog3 =
"!!FP1.0\n"
"MOV R0, f[COL0]; \n"
"ADD o[COLR], R0, f[COL0]; \n"
;

GLuint progs[20];

glGenProgramsNV(20, progs);
assert(progs[0]);
assert(progs[1]);
assert(progs[0] != progs[1]);

glGenProgramsNV(3, progs + 2);
assert(progs[2]);
assert(progs[3]);
assert(progs[2] != progs[3]);
assert(progs[0] != progs[2]);

glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[0],
strlen(prog1),
(const GLubyte *) prog1);
assert(glIsProgramNV(progs[0]));

glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[1],
strlen(prog2),
(const GLubyte *) prog2);
assert(glIsProgramNV(progs[1]));

glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[2],
strlen(prog2),
(const GLubyte *) prog3);
assert(glIsProgramNV(progs[2]));
glBindProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[2]);
glEnable(GL_FRAGMENT_PROGRAM_NV);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_ALWAYS, 0.0);

printf("glGetError = %d\n", (int) glGetError());
}


int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
Init();
glutMainLoop();
return 0;
}

Notiek ielāde…
Atcelt
Saglabāt