Brian Paul
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a28fa45ab7
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test 16-bit/channel rendering
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24 lat temu |
Brian Paul
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d395251b35
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GL_EXT_secondary_color test
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24 lat temu |
Brian Paul
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d49081302a
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GL_EXT_fog_coord test
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24 lat temu |
Brian Paul
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6140a8c65f
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minor tweaks
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24 lat temu |
Brian Paul
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4e3e9ac8fb
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added support for 4 texture units
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24 lat temu |
Gareth Hughes
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7853901372
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Enable double-buffering, count not even multiple of three.
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24 lat temu |
Brian Paul
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a13fab59ae
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added more programs
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24 lat temu |
Brian Paul
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ede37839ae
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test texture palettes with multitexture
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24 lat temu |
Brian Paul
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9b5bb5939b
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Mark Kilgard's reflection/shadow dino demo
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24 lat temu |
Brian Paul
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6b2eab1869
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hacked demo to test multi-texture projective textures
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24 lat temu |
Brian Paul
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5605385194
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fixed mipmap setup bug
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24 lat temu |
Gareth Hughes
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5f5632c424
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Change transformation from ortho to perspective so we get the MGA elt
path by default.
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24 lat temu |
Gareth Hughes
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9f568e512f
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Added trivial CVA test for testing HW driver fastpaths, good for testing
indexed vertex buffer implementations for instance.
Cleaned up Makefile to make building and adding more tests easier.
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24 lat temu |
Brian Paul
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6cdf09749c
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Put a white texel in each corner of each texture.
Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
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24 lat temu |
Brian Paul
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22f1ca0131
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textured line test
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24 lat temu |
Brian Paul
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e8a84a93aa
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initial check-in
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25 lat temu |
Brian Paul
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ee2ef90b7f
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test handling of lots of textures
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25 lat temu |