120 Комити (25a5dc2ea718863af84511491b9184d06a8c2931)

Аутор SHA1 Порука Датум
  Brian Paul 25a5dc2ea7 moved shadow code into teapot.c пре 25 година
  Gareth Hughes 7387394e59 Initial demo of GL_EXT_texture_filter_anisotropic extension. пре 26 година
  Jouk Jansen df1e73af7a Modified Files: пре 26 година
  Gareth Hughes fa6be6e77a Fix compilation with GLU 1.1 пре 26 година
  Gareth Hughes f5328c534d Make ESC quit. пре 26 година
  Gareth Hughes 16cdc6ab12 Revert back to new tessellator, check version string to be sure we're пре 26 година
  Brian Paul 0221e4d6c8 Now there's four possible display modes: пре 26 година
  Brian Paul 511378b05d added filtering option, compute shadow tex size from window size пре 26 година
  Brian Paul 0a0595f2d3 added extension #ifdef/#endifs пре 26 година
  Brian Paul d6c3f73fb4 added shadowtex пре 26 година
  Brian Paul 1399d7650d demo of GL_SGIX_shadow пре 26 година
  Brian Paul 8a42f6b359 added n-key to toggle nice fog, other minor clean-ups пре 26 година
  Gareth Hughes dde2da64b5 Force texture download every time to handle lazy texture downloads. пре 26 година
  Brian Paul 2b2e62154d space-bar = pause animation пре 26 година
  Gareth Hughes c851646050 Add GL_POINTS as a primitive, including with CVA DrawElements. Useful пре 26 година
  Jouk Jansen ef68e7bf71 Committing in . пре 26 година
  pesco d1ff1f6798 * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util. пре 26 година
  Brian Paul 83886a5a7f call glFinish() before getting t1 time пре 26 година
  Gareth Hughes 28861b192f Add basic timing information. пре 26 година
  Brian Paul 861eb8eb16 update for separate libOSMesa.so lib пре 26 година
  Brian Paul 563d26b247 print number of texture units пре 26 година
  Brian Paul 27a26bfc4b added a glFinish() call пре 26 година
  Brian Paul 0448488e11 added idle() func, enable fog by default пре 26 година
  Brian Paul e188b6e1f1 added a proper idle() function пре 26 година
  Brian Paul 1100b4daa3 use gray background, memset TempImage to white to help with debugging пре 26 година
  Brian Paul fdf2033bda brighter colors пре 26 година
  Jouk Jansen 55590ee810 Committing in . пре 26 година
  Brian Paul 476609c539 improved to test alpha blending with texture palette пре 26 година
  Brian Paul 4f66498304 added fps output пре 26 година
  Brian Paul 63c113a31b use GL_NEAREST texture filter пре 26 година
  Brian Paul 345a71a9cb set default window pos, changed 4 to GL_RGBA пре 26 година
  Brian Paul cefc42f1ba added FPS calculation пре 26 година
  Brian Paul ae18872bc7 added cursor key info to instructions пре 26 година
  Brian Paul d49b34a233 better FPS calculation пре 26 година
  Brian Paul b8cc150836 terrain demo data пре 26 година
  Brian Paul 4df1f7c7ba better fps computation пре 26 година
  Brian Paul 9d3e5db9fc added dither key option пре 26 година
  Brian Paul 46dbaec56a Use OSMesaCreateContextExt() if using Mesa 3.5 or later пре 26 година
  Brian Paul e8e20ae598 changed default Shininess to 6 пре 26 година
  Jouk Jansen 5d3a95714c Committing in . пре 26 година
  Brian Paul f4f4dab25a changed quad vertex colors to be tessellation invariant пре 26 година
  Brian Paul 043654bbfb print UNDEFINED MODE over samples that are undefined in the GL spec пре 26 година
  Brian Paul e716184cae added missing radius multiplication factor to sphere code пре 26 година
  Brian Paul cf89b89be8 call glutInit() пре 26 година
  Brian Paul c4266ac71e reverted to old tessellator пре 26 година
  Brian Paul f7688171c4 minor tweaks пре 26 година
  Brian Paul d88f8e9cac initial check-in пре 26 година
  Brian Paul 02e8a03593 fixed compiler warnings пре 26 година
  Brian Paul 9e7f9b3e99 initial check-in пре 26 година
  Brian Paul 0674c22e01 added 3dfx demos пре 26 година