120 Révisions (25a5dc2ea718863af84511491b9184d06a8c2931)

Auteur SHA1 Message Date
  Brian Paul 25a5dc2ea7 moved shadow code into teapot.c il y a 25 ans
  Gareth Hughes 7387394e59 Initial demo of GL_EXT_texture_filter_anisotropic extension. il y a 26 ans
  Jouk Jansen df1e73af7a Modified Files: il y a 26 ans
  Gareth Hughes fa6be6e77a Fix compilation with GLU 1.1 il y a 26 ans
  Gareth Hughes f5328c534d Make ESC quit. il y a 26 ans
  Gareth Hughes 16cdc6ab12 Revert back to new tessellator, check version string to be sure we're il y a 26 ans
  Brian Paul 0221e4d6c8 Now there's four possible display modes: il y a 26 ans
  Brian Paul 511378b05d added filtering option, compute shadow tex size from window size il y a 26 ans
  Brian Paul 0a0595f2d3 added extension #ifdef/#endifs il y a 26 ans
  Brian Paul d6c3f73fb4 added shadowtex il y a 26 ans
  Brian Paul 1399d7650d demo of GL_SGIX_shadow il y a 26 ans
  Brian Paul 8a42f6b359 added n-key to toggle nice fog, other minor clean-ups il y a 26 ans
  Gareth Hughes dde2da64b5 Force texture download every time to handle lazy texture downloads. il y a 26 ans
  Brian Paul 2b2e62154d space-bar = pause animation il y a 26 ans
  Gareth Hughes c851646050 Add GL_POINTS as a primitive, including with CVA DrawElements. Useful il y a 26 ans
  Jouk Jansen ef68e7bf71 Committing in . il y a 26 ans
  pesco d1ff1f6798 * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util. il y a 26 ans
  Brian Paul 83886a5a7f call glFinish() before getting t1 time il y a 26 ans
  Gareth Hughes 28861b192f Add basic timing information. il y a 26 ans
  Brian Paul 861eb8eb16 update for separate libOSMesa.so lib il y a 26 ans
  Brian Paul 563d26b247 print number of texture units il y a 26 ans
  Brian Paul 27a26bfc4b added a glFinish() call il y a 26 ans
  Brian Paul 0448488e11 added idle() func, enable fog by default il y a 26 ans
  Brian Paul e188b6e1f1 added a proper idle() function il y a 26 ans
  Brian Paul 1100b4daa3 use gray background, memset TempImage to white to help with debugging il y a 26 ans
  Brian Paul fdf2033bda brighter colors il y a 26 ans
  Jouk Jansen 55590ee810 Committing in . il y a 26 ans
  Brian Paul 476609c539 improved to test alpha blending with texture palette il y a 26 ans
  Brian Paul 4f66498304 added fps output il y a 26 ans
  Brian Paul 63c113a31b use GL_NEAREST texture filter il y a 26 ans
  Brian Paul 345a71a9cb set default window pos, changed 4 to GL_RGBA il y a 26 ans
  Brian Paul cefc42f1ba added FPS calculation il y a 26 ans
  Brian Paul ae18872bc7 added cursor key info to instructions il y a 26 ans
  Brian Paul d49b34a233 better FPS calculation il y a 26 ans
  Brian Paul b8cc150836 terrain demo data il y a 26 ans
  Brian Paul 4df1f7c7ba better fps computation il y a 26 ans
  Brian Paul 9d3e5db9fc added dither key option il y a 26 ans
  Brian Paul 46dbaec56a Use OSMesaCreateContextExt() if using Mesa 3.5 or later il y a 26 ans
  Brian Paul e8e20ae598 changed default Shininess to 6 il y a 26 ans
  Jouk Jansen 5d3a95714c Committing in . il y a 26 ans
  Brian Paul f4f4dab25a changed quad vertex colors to be tessellation invariant il y a 26 ans
  Brian Paul 043654bbfb print UNDEFINED MODE over samples that are undefined in the GL spec il y a 26 ans
  Brian Paul e716184cae added missing radius multiplication factor to sphere code il y a 26 ans
  Brian Paul cf89b89be8 call glutInit() il y a 26 ans
  Brian Paul c4266ac71e reverted to old tessellator il y a 26 ans
  Brian Paul f7688171c4 minor tweaks il y a 26 ans
  Brian Paul d88f8e9cac initial check-in il y a 26 ans
  Brian Paul 02e8a03593 fixed compiler warnings il y a 26 ans
  Brian Paul 9e7f9b3e99 initial check-in il y a 26 ans
  Brian Paul 0674c22e01 added 3dfx demos il y a 26 ans