Karl Schultz
164ce12202
Demo updates for Windows (Robert Bergkvist)
24 anos atrás
Karl Schultz
83356781e1
Removed missing files and added new ones (Robert Bergkvist)
24 anos atrás
Brian Paul
858b694b64
added some missing error checks
24 anos atrás
Brian Paul
25c5f1b448
Fixed Windows compile problem with gl__unused413() function.
24 anos atrás
Karl Schultz
2ff30b21bc
Correct typo (vpstate.c) so that makefile works.
24 anos atrás
Karl Schultz
e19f5d7cb7
Remove phantom tab on a blank line to allow compile on IRIX.
24 anos atrás
Brian Paul
47507f4464
removed api_compat stuff
24 anos atrás
Karl Schultz
f2e5c19a2f
Fixed pixel color component problem and clear code for 24-bit Windows
devices. (Jeff Lewis)
24 anos atrás
Karl Schultz
807aea838b
Remove trailing CR's. No logical changes.
24 anos atrás
Brian Paul
24f7c0c944
remove api_compat.c
24 anos atrás
Brian Paul
03c0c2e8aa
Removed api_compat stuff, there's a better way.
Fixed FogCoord / SecondaryColor mix-ups in api_arrayelt.c
24 anos atrás
Brian Paul
fe9f62ff18
oops, missed vpstate.c
24 anos atrás
Brian Paul
7fc487d38b
added vertex program sources
24 anos atrás
Brian Paul
1bb17ed0f2
added glReadPixels / scissor bug fix
24 anos atrás
Brian Paul
21cb88911a
don't apply scissor box in read_fast_rgba_pixels()
24 anos atrás
Brian Paul
3e276d43a2
added some comments
24 anos atrás
Brian Paul
166718f749
updated some comments
24 anos atrás
Brian Paul
c6755aa6d5
set _NeedEyeCoords to zero if vertex program is enabled
24 anos atrás
Brian Paul
8e6d305c89
Changed gl_client_array's Enabled field to GLuint so it can actually
hold the flags we're storing in it!
24 anos atrás
Brian Paul
2edd1807f8
Moved _mesa_VertexAttribPointerNV into varray.c.
Removed dead placeholder functions from vpstate.[ch].
Changed gl_client_array's Enabled field to GLuint so it can actually
hold the flags we're storing in it!
Always do the switch (type) code in the vertex array functions to that
<type> gets error checked!
24 anos atrás
Brian Paul
9927f1978d
Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
24 anos atrás
Brian Paul
2e99cbd953
init whole immediate struct to zero
24 anos atrás
Brian Paul
26c878ac16
added glTexEnviv bug fix
24 anos atrás
Brian Paul
0c5c1392ab
fixed int->float conversion bug in _mesa_TexEnviv()
24 anos atrás
Brian Paul
a701a1445c
added GL_REPLACE / GL_RGB texture bug fix
24 anos atrás
Brian Paul
35e5e89f56
fixed GL_REPLACE / GL_RGB bug
24 anos atrás
Brian Paul
8927fbe9c5
added GL_BLEND/texenv color bug fix
24 anos atrás
Brian Paul
fd1727bd10
texture env color wasn't used correctly in GL_BLEND mode
24 anos atrás
Brian Paul
d599190575
compile with -DNDEBUG
24 anos atrás
Brian Paul
97291208cb
work-around for QNX compiler problem
24 anos atrás
Brian Paul
571a1ac6ee
implemented vertex program point size control
24 anos atrás
Brian Paul
363049160d
Another vertex program checkpoint: clean-up of vertex attribute storage
in vertex_buffer. Improved vertex program pipeline stage such that
output registers can be processed in a loop. Getting closer to where
we need to be in order to implement performance optimizations...
24 anos atrás
Brian Paul
e2053d1690
minor clean-ups
24 anos atrás
Brian Paul
bc42c19f22
infrastructure for vertex program attribute evaluators
24 anos atrás
Brian Paul
bd1a9dacf6
Vertex program checkpoint commit: converted all vertex attributes (color,
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype.
Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib
now complete.
24 anos atrás
Brian Paul
ca209ae1f9
comments, clean-ups, added lots of const qualifiers
24 anos atrás
Brian Paul
cab83b8aa9
comments, clean-ups, added lots of const qualifiers
24 anos atrás
Brian Paul
f48bfd66da
test multitexture and vertex arrays
24 anos atrás
Brian Paul
714cdd88a4
added some assertions to exercise glIsTexture()
24 anos atrás
Brian Paul
5e1a4fdc3c
added info about which drivers work and don't work
24 anos atrás
Brian Paul
8d0499b75e
fix bug 498555 - test for __GNUC__
24 anos atrás
Gareth Hughes
735d92029c
- Clean up state bitmask.
- Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and
GL_LINE. Somewhat useful in mimicking certain Viewperf tests.
24 anos atrás
Brian Paul
78c2aa0b51
regenerated from updated glsparcasm.py script
24 anos atrás
Brian Paul
efe2baadb8
don't use macros, just expand them in-line
24 anos atrás
Gareth Hughes
a0f923d286
Add missing items from .cvsignore files, tests/Makefile
24 anos atrás
Gareth Hughes
1fb0a43c16
Remove warnings about the difference between function pointers and
(void *) pointers.
24 anos atrás
Keith Whitwell
1a6f488908
add _compat_VertexAttrib4fNV
24 anos atrás
Karl Schultz
2391f4cec6
Define finite as _finite for Windows.
24 anos atrás
Keith Whitwell
fc00cbe8d1
Further help with dri libGL version skew
24 anos atrás
Keith Whitwell
1643203a93
Fix clipping problem on mga
24 anos atrás