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server
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fill out framebuffer egl stuff enable egl on R300
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20 lat temu |
Makefile
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First step of Radeon DRI unification:
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20 lat temu |
radeon_chipset.h
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Added PCI_CHIP_RV410_5E4B (Adam Kirchhoff)
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20 lat temu |
radeon_compat.c
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The previous code would emit a full set of state during the first EmitState on
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21 lat temu |
radeon_context.c
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cube maps on r100 require newer drm than the same feature on r200 (regression from introducing unfied initialization). Fix wrong (so far unused) family assignment for r100 cards.
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20 lat temu |
radeon_context.h
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enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me.
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20 lat temu |
radeon_ioctl.c
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First step of Radeon DRI unification:
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20 lat temu |
radeon_ioctl.h
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Minor driver cleanup. Remove unnecessery/unneded radeon/r200AllocDmaRegionVerts function. No longer compile the radeon_compat stuff which was for drm 1.1 compatibility presumably but unused since about forever into the driver.
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20 lat temu |
radeon_lighting.c
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Use NEED_SECONDARY_COLOR() for checking specular state at all times
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22 lat temu |
radeon_lock.c
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Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
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20 lat temu |
radeon_lock.h
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Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.
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20 lat temu |
radeon_maos.c
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enable 3rd texture unit on radeon (default still 2 enabled units). Disable some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.)
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20 lat temu |
radeon_maos.h
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Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.
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20 lat temu |
radeon_maos_arrays.c
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on r200, don't emit fog coords when fog isn't actually enabled. Fix bug with vtxfmt not causing a fallback when fog coords are active.
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20 lat temu |
radeon_maos_vbtmp.h
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add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses fallback) yet. May cause a tcl fallback if fog coord is used together with separate specular lighting. Fog factors are precomputed and then submitted instead of the raw coords (chip limitation, same as on r200).
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20 lat temu |
radeon_maos_verts.c
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add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses fallback) yet. May cause a tcl fallback if fog coord is used together with separate specular lighting. Fog factors are precomputed and then submitted instead of the raw coords (chip limitation, same as on r200).
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20 lat temu |
radeon_sanity.c
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add the new drm packets needed for ATI_fragment_shader to the sanity code of the r200 and radeon driver
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20 lat temu |
radeon_sanity.h
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Adjustments to make everything use IOCTL/sarea defines in DRM instead
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21 lat temu |
radeon_screen.c
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cube maps on r100 require newer drm than the same feature on r200 (regression from introducing unfied initialization). Fix wrong (so far unused) family assignment for r100 cards.
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20 lat temu |
radeon_screen.h
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cube maps on r100 require newer drm than the same feature on r200 (regression from introducing unfied initialization). Fix wrong (so far unused) family assignment for r100 cards.
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20 lat temu |
radeon_span.c
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Further clean-up and simplification of the span-related functions.
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20 lat temu |
radeon_span.h
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Major check-in of changes for GL_EXT_framebuffer_object extension.
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20 lat temu |
radeon_state.c
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First step of Radeon DRI unification:
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20 lat temu |
radeon_state.h
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remove unneeded parameter from radeonUploadTexMatrix.
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20 lat temu |
radeon_state_init.c
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cube maps on r100 require newer drm than the same feature on r200 (regression from introducing unfied initialization). Fix wrong (so far unused) family assignment for r100 cards.
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20 lat temu |
radeon_swtcl.c
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fix problems found with gcc 2.96 (bug 4934)
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20 lat temu |
radeon_swtcl.h
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Updates to tnl_dd_dmatmp.h
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22 lat temu |
radeon_tcl.c
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Bug #4901: Correct secondary color emission when lighting is turned off, tested
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20 lat temu |
radeon_tcl.h
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add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses fallback) yet. May cause a tcl fallback if fog coord is used together with separate specular lighting. Fog factors are precomputed and then submitted instead of the raw coords (chip limitation, same as on r200).
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20 lat temu |
radeon_tex.c
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enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me.
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20 lat temu |
radeon_tex.h
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Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.
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20 lat temu |
radeon_texmem.c
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enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me.
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20 lat temu |
radeon_texstate.c
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enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me.
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20 lat temu |
radeon_vtxfmt.c
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s/memcpy/_mesa_memcpy/, s/FREE/_mesa_free/
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20 lat temu |
radeon_vtxfmt.h
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s/memcpy/_mesa_memcpy/, s/FREE/_mesa_free/
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20 lat temu |
radeon_vtxfmt_c.c
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enable 3rd texture unit on radeon (default still 2 enabled units). Disable some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.)
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20 lat temu |
radeon_vtxfmt_sse.c
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enable 3rd texture unit on radeon (default still 2 enabled units). Disable some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.)
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20 lat temu |
radeon_vtxfmt_x86.c
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enable 3rd texture unit on radeon (default still 2 enabled units). Disable some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.)
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20 lat temu |
radeon_vtxtmp_x86.S
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enable 3rd texture unit on radeon (default still 2 enabled units). Disable some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.)
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20 lat temu |