Brian Paul
ff2b910dd1
regenerate SPARC assembly dispatch (bug 6484)
19 years ago
Brian Paul
9073c40c7e
added sunos5-64-gcc (bug 6484)
19 years ago
Brian Paul
1936019cd1
replace >&/dev/null with >/dev/null so it works with all shells
19 years ago
Brian Paul
9f3bcd87db
bump version to 6.5.1
19 years ago
Alan Hourihane
e2af1da1d3
Fix some warnings on x86_64
19 years ago
Dave Airlie
9d3de643d1
make miniglx use libdrm properly
19 years ago
Adam Jackson
d25ad506f2
Coverity #943: Avoid a NULL chase.
19 years ago
Adam Jackson
03593f53e7
Coverity #1083: Fix a use after free case.
19 years ago
Brian Paul
0a605f93db
fixed line clipping bug 6512
19 years ago
Brian Paul
51faca1270
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value
only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex
cull bit.
19 years ago
Brian Paul
f51a32e82a
Fix line clipping bug 6512.
This fix is to discard the line if both dot products are negative.
19 years ago
Brian Paul
05529fefa4
minor CFLAGS clean-up
19 years ago
Brian Paul
f4d5b1da7b
Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problem
19 years ago
Brian Paul
0dcab2a86a
Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,
do so with DRIVER_DEFINES.
This eliminates the duplicated flags we were passing to each cc command.
19 years ago
Brian Paul
789eb27870
minor CFLAGS reordering
19 years ago
Brian Paul
c1c954e81b
remove unused var
19 years ago
Brian Paul
a1a9858ca3
update a couple MESA_FORMAT_Zxxx occurances
19 years ago
Brian Paul
e099ce85ca
re-enable animation
19 years ago
Brian Paul
dc32eb8f93
fix render to depth texture bugs
19 years ago
Brian Paul
a9bcf75103
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
This allows render to depth texture (we don't support floating pt. Z buffers).
Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32.
Software fallback for glCopyTexImage now uses integer temporary image instead
of float, eliminates a lot of float/int conversions.
19 years ago
Brian Paul
762c3618f5
Added render to depth texture support with GL_EXT_framebuffer_object.
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
19 years ago
Brian Paul
5722338ea5
do additional checking for setting up depth/stencil wrappers
19 years ago
Brian Paul
32cd166971
remove duplicated framebuffer attachment test
19 years ago
Brian Paul
f08f233d6f
Remove the code that checks for duplicated framebuffer attachments (which
generated the error GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT).
This was removed in version 117 of the GL_EXT_framebuffer_object spec.
19 years ago
Brian Paul
59ebe1ff77
pass -m32 or -m64 to linker for SunOS as needed (bug 6484)
19 years ago
Dave Airlie
e80b9c24f4
add tiling/fence support for the miniglx driver
19 years ago
Dave Airlie
2e7af79f48
don't waste the reserved memory, take an approximation of the pool
allocator from the X.org driver - not as complicated
19 years ago
Brian Paul
c87809c9ed
just some comments/docs
19 years ago
Brian Paul
1979b6b2de
set the texture border color for the depth texture
19 years ago
Brian Paul
900da88dae
first 6.5.1 bug fix - bug 6498
19 years ago
Brian Paul
9ebe3b6d36
Check/use texture border color when sampling depth textures. (bug 6498)
Silence some warnings.
19 years ago
Brian Paul
28b014ee25
Silence minor compiler warnings (-Wextra).
19 years ago
Alan Hourihane
027bb77e02
We always have a back buffer. Fixes visual problems.
19 years ago
Dave Airlie
f8ca99d697
use gart base from drm not try to work it out ourselves.. bump radeon client
to need 1.6 drm where this first appeared.. this fixes r300 on PCIE
19 years ago
Dave Airlie
6a9f0a27c3
switch to card_type rather than IsPCI, doesn't change any functionality yet
19 years ago
Michal Krol
7473d17268
Add bitset.h.
19 years ago
Michal Krol
b7339d7023
Fix texcoord interpolation for fragment shaders.
19 years ago
Michal Krol
b4e9750bf4
More GLSL code:
- add support for varyings;
GLSL fixes:
- pow was wrongly computed in x86 back-end;
19 years ago
Michal Krol
607b61a994
Bit set.
19 years ago
Michal Krol
1a5fecb4d6
Return GLSL version string (1.10).
19 years ago
Michal Krol
ae76be49eb
Define MAX_VERTEX_ATTRIBS to 16.
19 years ago
Adam Jackson
3c327c9f3a
Fix license header to SGI FreeB. (Eric Kunze, SGI)
19 years ago
Adam Jackson
76a0797c32
Bug #5754: Allocate texture memory correctly. (Richard Drummond)
19 years ago
Karl Schultz
a9cc078b0e
Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations.
19 years ago
Brian Paul
ac619f4912
64-bit build for sunos5 w/ gcc
19 years ago
Dave Airlie
edd2702287
add miniglx sources to i915
19 years ago
Dave Airlie
225148ea07
if DDX is -1 don't do DDX check
19 years ago
Dave Airlie
a824813d22
use Width
19 years ago
Dave Airlie
5bb5a1908f
add pitch support and use new Width
19 years ago
Dave Airlie
a951c80ae4
setup to use pci access, comment out size bumps,
sest xres from real width, use new -1 ddx version
19 years ago