7730 Révisions (e1998baef8a7007fcb1ece4ff2ac440a715487c7)
 

Auteur SHA1 Message Date
  Brian Paul e1998baef8 Implement rendering to textures for any mipmap level, any cube face, any il y a 20 ans
  Brian Paul 3e980901b0 check if copying from FBO, adjust x, y accordingly il y a 20 ans
  Brian Paul 14fe63a12b Check for incomplete framebuffer in _mesa_Clear() il y a 20 ans
  Brian Paul fbd147c0b5 unlock mutex before freeing data (caught w/ valgrind) il y a 20 ans
  Brian Paul 7b7c54e94c Replace _mesa_destroy_context() with _mesa_free_context_data() because ctx il y a 20 ans
  Brian Paul 84dd9c8112 silence several -pedantic warnings il y a 20 ans
  Brian Paul bba85343e7 remove stray semicolon il y a 20 ans
  Brian Paul 6484b373c3 s/inline/INLINE/ to allow use of -ansi flag with gcc. il y a 20 ans
  Brian Paul 245a3c54c7 merge from trunk il y a 20 ans
  Brian Paul 1266e633cc In i915/i830_update_tex_unit() get the firstImage pointer _after_ we've called il y a 20 ans
  Brian Paul 86042f53f2 added some missing formats in _mesa_source/dest_buffer_exists() il y a 20 ans
  Brian Paul 068062f997 better switch cases il y a 20 ans
  Brian Paul c62af8e3b7 update scissor at end of intel_draw_buffer() il y a 20 ans
  Brian Paul 8e5650d7f4 no need to pass ctx to _mesa_clip_to_region() il y a 20 ans
  Brian Paul 65f1cf2cbf update i915/i830Scissor to use DrawBuffer instead of driDrawable bounds il y a 20 ans
  Brian Paul f04f5e990a minor clean-ups il y a 20 ans
  Brian Paul 1854ebe77e more fixes and clean-up in intelCopyBuffer() il y a 20 ans
  Brian Paul 3500f2e3c4 some comments il y a 20 ans
  Brian Paul cfeefc9b81 just comments il y a 20 ans
  Brian Paul 3ad6adfb57 another intelFlush() call il y a 20 ans
  Brian Paul 8a126f1166 fix some mapping bugs il y a 20 ans
  Brian Paul 6315aabcf2 check for NULL rb in _mesa_framebuffer_renderbuffer() il y a 20 ans
  Brian Paul a8c2344364 Added an intelFlush() call inside intel_bind_framebuffer() to be sure il y a 20 ans
  Brian Paul 2929b2569b added render/framebuffer locking for thread safety il y a 20 ans
  Brian Paul f14790d7b0 tweak to render-to-texture region code il y a 20 ans
  Brian Paul 8fb2e61801 In intelCopyBuffer() use current context, not dPriv->driContextPriv->driverPrivate. il y a 20 ans
  Brian Paul b3c94f9d9d move prevLockFile/Line into context struct il y a 20 ans
  Brian Paul 5b889f7f2d INTEL_PACKCOLOR() no longer needed il y a 20 ans
  Brian Paul 0f531b5b48 Combine the bodies of _mesa_FramebufferTexture1D/2D/3DEXT into a single il y a 20 ans
  Brian Paul c6482c0d41 Comment about removing screen->fbFormat field in the future. il y a 20 ans
  Brian Paul b71748efd1 In intelClearColor() always compute both 16bpp and 32bpp clear values il y a 20 ans
  Brian Paul 1c4b9edc41 Initial attempt at software fallback for rendering to a hardware texture il y a 20 ans
  Brian Paul 2b464d93d1 Before calling intel_region_release/reference() check if the regions il y a 20 ans
  Brian Paul 497f80ac34 Only try to validate depth/stencil pairing for user-created FBOs. il y a 20 ans
  Brian Paul 2be748769b assert(refcount > 0) in intel_region_release() - helpful for finding refernces to free'd memory il y a 20 ans
  Brian Paul 45a1083ee7 use intel_region_reference() in MakeCurrent to make sure we don't accidentally lose the screen->front/back/depth regions il y a 20 ans
  Brian Paul 3a45baa70d fix 16bpp bug il y a 20 ans
  Brian Paul 0bc3a7ac2e fix a test in intel_validate_paired_depth_stencil(), fixes a 16bpp bug il y a 20 ans
  Brian Paul 08f0579176 Rendering to FBO w/ stencil but w/out depth works now. il y a 20 ans
  Brian Paul d689cd0715 need to resize the depth/stencil wrappers, if present, in _mesa_resize_framebuffer() il y a 20 ans
  Brian Paul e957f39f67 need an AllocStorage function for resizes il y a 20 ans
  Brian Paul 416f09d3e6 Merge from trunk (get RENDER_START, clip code movement) il y a 20 ans
  Brian Paul 40cc5d36fd assertion fixes il y a 20 ans
  Brian Paul 62f9613dbc remove some invalid assertions (storage may not yet be allocated for the renderbuffer) il y a 20 ans
  Brian Paul 7f31255eb2 Support for separate depth and stencil renderbuffers. il y a 20 ans
  Brian Paul 78382b4bbe Fix a number of issues in the _mesa_extract/insert_stencil() functions. il y a 20 ans
  Brian Paul bd8e90857c Call check_begin/end_render_texture() whenever the framebuffer binding il y a 20 ans
  Brian Paul b7cc448ff8 minor clean-up il y a 20 ans
  Brian Paul 0ea582acbe remove unused var il y a 20 ans
  Brian Paul 05c824db87 fix some _ActualFormat initializations il y a 20 ans