Ben Skeggs
8fcfaa3238
Play "nuke the typedef"
il y a 18 ans
Oliver McFadden
5ec66cf62d
Revert "r300: Corrected off-by-one error in r300_vertprog.c."
This reverts commit 07ac2386f5 .
il y a 18 ans
Oliver McFadden
07ac2386f5
r300: Corrected off-by-one error in r300_vertprog.c.
il y a 18 ans
Oliver McFadden
42dcdb9372
r300: Moved some hardware initialization into appropriate functions.
il y a 18 ans
Oliver McFadden
08a005e076
r300: Use a switch statement in r300UpdateCulling.
il y a 18 ans
Oliver McFadden
4b08b9c3e9
r300: Setup the back facing color bits correctly.
Apparently for back facing color to work you must set all 3 color bits; I guess
the hardware cannot handle them separately.
il y a 18 ans
Brian
7c4c82fc6d
fix width/depth mix-up (bug 11577)
il y a 18 ans
Brian
f5eb25e9c7
fix swizzle-related bug 11534
il y a 18 ans
Patrice Mandin
e5dd389429
nv20 also don't support viewport_origin, like nv10
il y a 18 ans
Ben Skeggs
cd8613e59d
nouveau: match drm 0.0.9 interface
il y a 18 ans
Brian
3ffa09b09d
clean-up of stencil code
il y a 18 ans
Brian
b755a2d9de
Minor clean-up of polygon offset logic. Properly compute _MRD field.
il y a 18 ans
Brian
34f6243bef
Improve this demo in a few ways.
1. Use more reasonable hither/yon clip planes to make better use of shallow
(16-bit) z buffers.
2. Use different colors on cube faces to help detect Z fighting if it occurs.
3. Report GL_DEPTH_BITS on start-up.
il y a 18 ans
Tommy Schultz Lassen
ee7fece054
r300: Added support for Back Facing Color.
il y a 18 ans
Tommy Schultz Lassen
4bd04c9851
r300: Corrected r300UpdateCulling; would only set font face if culling was set.
il y a 18 ans
Patrice Mandin
922dadf422
nouveau: nv20 does not support hw scissors
il y a 18 ans
Arthur Huillet
a8ec5dac3c
bumped nouveau DRM interface version number
il y a 18 ans
Michel Dänzer
7c42222111
i915tex: Better procedure for dropping batchbuffer on virtual resolution change.
The previous procedure would often result in a GPU lockup.
il y a 18 ans
Michel Dänzer
f1e1b2ed16
i915tex: Only wait for vblank when really necessary.
This avoids superfluous waits for vblank timing out under some circumstances.
il y a 18 ans
Michel Dänzer
a903749b24
Clear pointers to freed cliprects.
Not doing this could lead to double frees under rare circumstances.
il y a 18 ans
Brian
aa328291c5
Fix size test bug in _mesa_test_proxy_teximage().
width/height/depth == 0 is a legal texture size (no error generated).
Later, the texture will be considered incomplete, however, and texturing
will effectively be disabled.
See bug 11309.
il y a 18 ans
Brian
37ece4df7c
Check if 'indices' parameter is NULL (bug 11314)
il y a 18 ans
Brian
25cfb68f0b
Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax.
il y a 18 ans
Brian
64359af071
check depthScale value for optimized ushort->uint case (fixes bug 11474)
il y a 18 ans
Brian
a164d3aee0
In _swsetup_Translate(), update dest->attrib[FRAG_ATTRIB_COL0].
Also, check if we're in RGB vs. CI mode. This fixes a problem with
incorrect rendering color seen with the redbook/polys demo.
il y a 18 ans
Brian
0bf2479aef
Add case for GL_QUADS in i915_reduced_primitive_state().
The t_dd_tritemp.h code can emit GL_QUADS primitives. We need to catch
that case to determine if polygon stipple should be enabled.
Fixes bug reported by Carlos Diógenes on 4 July 2007.
il y a 18 ans
Patrice Mandin
f0aa6654e2
Merge branch 'master' of git+ssh://pmandin@git.freedesktop.org/git/mesa/mesa
il y a 18 ans
Patrice Mandin
69501d76fc
NV_17 is different from NV_10
il y a 18 ans
Patrice Mandin
2adcd5bdd2
NV1X don't support VIEWPORT_ORIGIN in hardware
il y a 18 ans
Xavier Bachelot
f98bdfca57
call glutInit(), bug 11486
il y a 18 ans
Brian
ffa2659204
stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475
il y a 18 ans
Brian
c223c6b663
Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags.
il y a 18 ans
Brian
e8e5d9effe
support more modes, added -f cmd line option
il y a 18 ans
Brian
9aa8223605
assorted clean-ups
il y a 18 ans
Eric Anholt
bd9db5eed2
fix LogicOp/bitmap problem, bug 11133
il y a 18 ans
Brian
22b0b2f47e
add fbdev/ to DEMO_FILES
il y a 18 ans
Dave Airlie
5657fc5b4c
r300: only init swtcl on tcl-less cards
il y a 18 ans
Brian
7ff4359a3b
added vec2(vec4) constructor, bug 11404
il y a 18 ans
Brian
a36b5c6d47
add code for stpq, rgba writemasks in make_writemask(), bug 11404
il y a 18 ans
Brian
3d04682b7a
fix StepX/StepY typo
il y a 18 ans
Brian
f9b53f648d
use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457
il y a 18 ans
Roland Scheidegger
9a45176dd8
fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #11030)
il y a 18 ans
Brian
9220255d75
add const to wglSetPixelFormat() to match .h declaration
il y a 18 ans
Brian
06542019a8
avoid unnecessary clamping of depth values (bug 11448)
il y a 18 ans
Dave Airlie
6257ed8663
r300: fix compiz crash on swtcl - doesn't fix compiz though.
Compiz for some reason looks like ass, everything with textures
looks like it has a 2x width/height multiplier on the texture coords...
il y a 18 ans
Claudio Ciccani
a49570794a
Compute the amount of time to sleep on idle event using timers as reference.
il y a 18 ans
Claudio Ciccani
33da6cb133
Fixed initialization of render buffer and deinitialization of context.
il y a 18 ans
Dave Airlie
ad19038080
r300: oops wrong logic for swtcl
il y a 18 ans
Dave Airlie
0caee6b006
r300: oops turn back off cmd buf debugging
il y a 18 ans
Dave Airlie
f556b7f84c
Merge branch 'r300-swtcl'
il y a 18 ans