| @@ -739,11 +739,11 @@ static GLboolean nv10BindBuffers(nouveauContextPtr nmesa, int num_color, | |||
| OUT_RING_CACHE(depth ? depth->offset : color[0]->offset); | |||
| /* Always set to bottom left of buffer */ | |||
| BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4); | |||
| /*BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4); | |||
| OUT_RING_CACHEf (0.0); | |||
| OUT_RING_CACHEf ((GLfloat) h); | |||
| OUT_RING_CACHEf (0.0); | |||
| OUT_RING_CACHEf (0.0); | |||
| OUT_RING_CACHEf (0.0);*/ | |||
| return GL_TRUE; | |||
| } | |||