2430 次程式碼提交 (6211144e056954f5b7a2d5c29f5a337154895217)
 

作者 SHA1 備註 提交日期
  Brian Paul 6211144e05 use -O3 to compile osmesa16/32 targets 24 年之前
  Brian Paul 7de02fef5b replaced an assertion with a conditional 24 年之前
  Brian Paul 819505ad2a removed temporary GL_ARB_texture_mirrored_repeat enums 24 年之前
  Brian Paul 8334c89e70 removed temporary ARB_texture enum defs 24 年之前
  Brian Paul e3af5354a6 latest extension headers from SGI 24 年之前
  Brian Paul 491e573c38 removed glSamplePass() 24 年之前
  Brian Paul 80ac8d171c don't set plane mask for xm_buffer->gc, it causes an accum buffer conformance problem 24 年之前
  Brian Paul aeb4434563 Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture 24 年之前
  Brian Paul d0570646bd fix Intel C compiler warnings (Gerk Huisma) 24 年之前
  Brian Paul f7c830e35c rename ResizeBuffersMESA to ResizeBuffers 24 年之前
  Brian Paul ac5bbe4c4a added latest 4.1 bug fixes/updates 24 年之前
  Brian Paul 31f12f504e New mipmap lambda calculation. Previously, trilinear filtering could 24 年之前
  Brian Paul bc6b60c4ff buffer resize changes 24 年之前
  Brian Paul 93c132a058 added XMesaResizeBuffers() 24 年之前
  Brian Paul 18a285a5e2 Lots of changes related to framebuffer/window buffer resizing. Basically, 24 年之前
  Brian Paul 8d687e7e58 protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESA 24 年之前
  Brian Paul 1d822ea8cf updated comments. removed dead code. 24 年之前
  Brian Paul a72edf01ba remove a debug printf 24 年之前
  Brian Paul 8843d52af1 fixed typo in CONVERT_TEXEL_DWORD for convert_abgr8888_to_ai88 textures (Michael Fitzpatrick) 24 年之前
  Brian Paul 612fc01293 fixed pointer arithmetic error in glCopyPixels 24 年之前
  Brian Paul d488af5b34 added _mesa_image_image_stride() 24 年之前
  Brian Paul 9a888bdc2a added a comment 24 年之前
  Brian Paul f9708e45ac initial work for NV_vertex_program1_1 extension 24 年之前
  Brian Paul 1d01794e6e Removed the xm_context field from XMesaBuffer. It was preventing N threads 24 年之前
  Brian Paul 5033f21d05 tweak file list for tarballs 24 年之前
  Brian Paul 1c91fe2e3f obsolete 24 年之前
  Brian Paul a3e44f4531 fix some minor warnings 24 年之前
  Brian Paul b43a828ad4 DOS driver updates from Daniel Borca 24 年之前
  Brian Paul 7fd50afbbf new DOS driver files from Daniel Borca 24 年之前
  Brian Paul 2b9ba3f84f new assertions, use INLINE macro (Klaus Niederkrueger) 24 年之前
  Brian Paul 5104b4d9df minor patches from David Dawes 24 年之前
  Brian Paul 0b2fa873c6 syntax fixes for Solaris (David Dawes) 24 年之前
  Brian Paul c5a76cbed4 silence gcc warnings (Marc La France) 24 年之前
  Brian Paul 09a0cb464d updated comments for CHAN_BITS=16 or 32 24 年之前
  Brian Paul aa24e9171a use official enum values for GL_ARB_depth_texture and GL_ARB_shadow 24 年之前
  Brian Paul e0193a9425 DOS updates from Daniel Borca 24 年之前
  Brian Paul c7a3356746 Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro). 24 年之前
  Brian Paul d0271502f8 check for initialized XMesaBuffer in XMesaGarbageCollect() 24 年之前
  Brian Paul ad7306b23c Updated 1D/3D/cube mipmapping code to work like the new 2D code. 24 年之前
  Brian Paul 9ff74a0f15 undo some debug changes mistakenly checked in earlier 24 年之前
  Brian Paul 711e27fda2 Simplified fog code. 24 年之前
  Brian Paul 983bc3e018 don't include s_fog.h 24 年之前
  Brian Paul 4f252bd980 Lots of improvements in the 2D texture sampling code. Fewer function calls 24 年之前
  Brian Paul c14a5a6c62 Optimized the interpolate_texcoords() function: 24 年之前
  Brian Paul 8baae48fb7 removed dead code 24 年之前
  Brian Paul f204c9d2bb updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient 24 年之前
  Brian Paul 9ac7182ec4 use separate GC for SwapBuffers to avoid colormask problem 24 年之前
  Brian Paul 026c036be0 include string.h to silence warning 24 年之前
  Brian Paul 78a21f96b5 added new depth_texture/shadow tokens (temporary) 24 年之前
  Brian Paul 2e47ff7b9c Finished up GL_ARB_depth_texture and GL_ARB_shadow 24 年之前