Brian Paul
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4182cf60d9
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Finished up GL_ARB_depth_texture and GL_ARB_shadow.
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23 years ago |
Brian Paul
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c9ceef41fe
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GL_ARB_window_pos fog fix
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23 years ago |
Brian Paul
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a8f2efd147
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finished up GL_ARB_window_pos
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23 years ago |
Brian Paul
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70b8d304bb
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added a glClear() error check
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23 years ago |
Brian Paul
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4ba35633d6
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fixed a multitexture MatrixMode() bug
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23 years ago |
Brian Paul
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c4c4213b69
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obsolete
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23 years ago |
Brian Paul
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ce57201825
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uniformly pass texcoords as GLfloat [4]
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23 years ago |
Brian Paul
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09700ee358
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added alternate glBitmap code (disabled)
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23 years ago |
Brian Paul
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a048da0767
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added SPAN_SPEC flag in smooth_multitextured_line()
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23 years ago |
Brian Paul
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3ff07d2062
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fixed float->int conversion. Fix conditional for 16-bit Z buffer path
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23 years ago |
Brian Paul
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ca7596e834
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updated GL_VENDOR string
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23 years ago |
Brian Paul
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95e2c72fd5
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minor clean-up
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23 years ago |
Keith Whitwell
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d4e02d6026
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Remove debug
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23 years ago |
Brian Paul
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cbd9a0254e
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now supports > 2 texture units
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23 years ago |
Keith Whitwell
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0cb28418d0
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More suport for t&l drivers
Fix GLuint compare bugs
Fix RESET_STIPPLE calls
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23 years ago |
Karl Schultz
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12a1024d9d
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fix compiler warning (windows)
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23 years ago |
Brian Paul
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38d042a4ad
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silence compiler warnings
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23 years ago |
Brian Paul
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69d4ae7bb3
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add new DOS files to tar file list
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23 years ago |
Brian Paul
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db41d2ea8c
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Daniel Borca's new DOS/DJGPP driver.
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23 years ago |
Brian Paul
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cc27365d77
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Daniel Borca's GLUT for DOS/DGJPP.
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23 years ago |
Brian Paul
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bcb148de92
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added an assertion, fix typo
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23 years ago |
Brian Paul
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2784dadafc
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fixed typo in depth_test_pixels(), should fix reported VTK failures
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23 years ago |
Brian Paul
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c4afba36c3
|
fix evaluator data and matrix stack mem leaks (Robert Bergkvist)
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23 years ago |
Brian Paul
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79c2f53491
|
Clean-up and remove dead code related to depth/stecil testing.
|
23 years ago |
Brian Paul
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ac8c241e64
|
removed references to removed source files
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23 years ago |
Brian Paul
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b37a084357
|
Converted line drawing over to new span code, pb no longer used.
Big clean-up of line drawing code.
Removed many obsolete span processing functions.
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23 years ago |
Brian Paul
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733a4b602b
|
sw_span can now hold x/y arrays of fragment positions - getting ready to
ditch the pb (pixel buffer) code.
Converted point drawing, bitmaps and aa lines to use new span functions.
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23 years ago |
Brian Paul
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ceb39f4f8d
|
Clean-up and optimize alpha test code.
Major clean-up of pixel zoom code.
|
23 years ago |
Brian Paul
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e79de014c5
|
removed GLUT reference
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23 years ago |
Brian Paul
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e0bafefd7a
|
don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8
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23 years ago |
Brian Paul
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1cefc83a88
|
return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32
|
23 years ago |
Brian Paul
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eae38ca1b2
|
replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem
|
23 years ago |
Brian Paul
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6e1666437e
|
Still more texture/span simplification and clean-up.
Updated comments, fixed indentation, etc.
|
23 years ago |
Brian Paul
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7956292a76
|
More span improvements. Removed _mesa_write_monocolor_span().
Removed last of span.filled* flags and Klaus's macros.
More simplification of triangle functions.
|
23 years ago |
Brian Paul
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f1e2369878
|
More span clean-up, mostly texture-related.
_mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span().
Removed some unneeded triangle functions - more simplification possible.
|
23 years ago |
Brian Paul
|
2a182a9897
|
LOTS of changes, building upon Klaus's work.
struct sw_span is used throughout span/fragment processing.
This is leading to less code and more chances for optimization.
|
23 years ago |
Brian Paul
|
6a731f343e
|
added fog and raster Z position controls
|
23 years ago |
Brian Paul
|
ad7e727024
|
more info about building for Motif
|
23 years ago |
Brian Paul
|
6ee7a02852
|
added missing IsEnabled() cases for fog coord and secondary color arrays
|
23 years ago |
Brian Paul
|
8bd13de4cc
|
fixed array_cache.tag mistake
|
23 years ago |
Brian Paul
|
4c8fadc6d9
|
Clean-up/renaming of the per-vertex attribute bits, specifically, the
VERT_BIT_* flags are new and used in many places (esp in T&L code).
Updated some comments for doxygen.
Various code clean-ups.
|
23 years ago |
Brian Paul
|
9b681dcc17
|
added array_cache to TAGFILES
|
23 years ago |
Brian Paul
|
2bc668d092
|
minor update
|
23 years ago |
Brian Paul
|
ac9aa22174
|
files to support doxygen (source code documentation)
|
23 years ago |
Brian Paul
|
2ef866d1fc
|
Klaus's latest patches and some clean-up
|
23 years ago |
Brian Paul
|
674012f083
|
updated gl_mangle.h (Ray Tice)
|
23 years ago |
Brian Paul
|
9958ace401
|
new gl_mangle.h with korn shell script to regenerate itself from gl.h and glext.h (Ray Tice)
|
23 years ago |
Brian Paul
|
658702df97
|
changed PB (pixel buffer) to use texcoord[4] array
|
23 years ago |
Brian Paul
|
028fe46fc5
|
set PB->haveSpec in line functions that emit specular color
|
23 years ago |
Brian Paul
|
72574b959c
|
added another test in regions_overlap() (Klaus)
|
23 years ago |