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added SPAN_SPEC flag in smooth_multitextured_line()

tags/mesa_4_1
Brian Paul 23 years ago
parent
commit
a048da0767
1 changed files with 2 additions and 2 deletions
  1. 2
    2
      src/mesa/swrast/s_lines.c

+ 2
- 2
src/mesa/swrast/s_lines.c View File

@@ -1,4 +1,4 @@
/* $Id: s_lines.c,v 1.25 2002/02/02 21:40:33 brianp Exp $ */
/* $Id: s_lines.c,v 1.26 2002/02/15 03:39:37 brianp Exp $ */

/*
* Mesa 3-D graphics library
@@ -566,7 +566,7 @@ static void smooth_multitextured_line( GLcontext *ctx,
ASSERT(ctx->Light.ShadeModel == GL_SMOOTH);

INIT_SPAN(span);
span.arrayMask |= (SPAN_XY | SPAN_Z | SPAN_FOG | SPAN_RGBA | SPAN_TEXTURE | SPAN_LAMBDA);
span.arrayMask |= (SPAN_XY | SPAN_Z | SPAN_FOG | SPAN_RGBA | SPAN_SPEC | SPAN_TEXTURE | SPAN_LAMBDA);

#define SET_XMAJOR 1
#define INTERP_XY 1

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