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@@ -1,4 +1,4 @@ |
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/* $Id: s_lines.c,v 1.25 2002/02/02 21:40:33 brianp Exp $ */ |
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/* $Id: s_lines.c,v 1.26 2002/02/15 03:39:37 brianp Exp $ */ |
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/* |
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* Mesa 3-D graphics library |
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@@ -566,7 +566,7 @@ static void smooth_multitextured_line( GLcontext *ctx, |
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ASSERT(ctx->Light.ShadeModel == GL_SMOOTH); |
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INIT_SPAN(span); |
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span.arrayMask |= (SPAN_XY | SPAN_Z | SPAN_FOG | SPAN_RGBA | SPAN_TEXTURE | SPAN_LAMBDA); |
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span.arrayMask |= (SPAN_XY | SPAN_Z | SPAN_FOG | SPAN_RGBA | SPAN_SPEC | SPAN_TEXTURE | SPAN_LAMBDA); |
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#define SET_XMAJOR 1 |
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#define INTERP_XY 1 |