11164 Révisions (2f8ff58c0e8fbb60974be9c2412db8610b2152e2)
 

Auteur SHA1 Message Date
  Patrice Mandin 2f8ff58c0e nouveau: nv10: forgot function to set modelview matrix il y a 18 ans
  Patrice Mandin c45bb05b3c nouveau: separate modelview and projection matrix updates il y a 18 ans
  Xiang, Haihao cb7da3f096 i965: Correct build_lighting in i965 driver according to il y a 18 ans
  Brian 6dd98e9853 Fix problem introduced in previous commit in which a state variable (uniform) is written to. (see bug 12239) il y a 18 ans
  Patrice Mandin 47768ce0e5 nouveau: nv10: remove setting projection matrix when scaling viewport il y a 18 ans
  Patrice Mandin b0a1e81887 nouveau: add hw-dependent function to update modelview*projection matrix il y a 18 ans
  Xiang, Haihao 214347fdb4 i965: Calculate the positional light in homogeneous coordinates. il y a 18 ans
  Zou Nan hai b47c9f8c91 optimize 965 clip il y a 18 ans
  Xiang, Haihao 22bc3cdd49 i965: Take the upper limitation on LOD into account. il y a 18 ans
  David Moore 1dd94a63ac Bug #10571: Fix 965 line clipping when neither vertex needs clipping. il y a 18 ans
  Roland Scheidegger 74e1d0996d fix another occurence of movaps which might not be aligned il y a 18 ans
  Brian 3b7df51eb5 s/movaps/movups/ (see bug 12216) il y a 18 ans
  Xiang, Haihao bad6e175cf i965: store read drawable info in intel_context. Some OpenGL il y a 18 ans
  Xiang, Haihao f6a89e1884 i965: check NULL pointer. fix bug#12193 il y a 18 ans
  Xiang, Haihao 410d8f7cdb i965: samplers group in fours in WM_STATE. fix bug#9415 il y a 18 ans
  Keith Packard 500193dca8 Add register defines for hw binning il y a 18 ans
  Xiang, Haihao c235cc71a2 i965: flush batch buffer when getting the maximum. This makes il y a 18 ans
  Brian 3a484cd794 added --noclear option to demonstrate rendering without glClear il y a 18 ans
  Colin McDonald d62be3d4ca fixed problem with big glDrawArrays (see bug 12141) il y a 18 ans
  Brian f0a036bad9 new __gluInvertMatrix() function (Mesa bug 6748) il y a 18 ans
  Patrice Mandin c28ea5573d nouveau: nv10: set total stride of vertex array for POS attribute il y a 18 ans
  Patrice Mandin 24967c8646 nouveau: nv10: also set modelview0 matrix to identity il y a 18 ans
  Patrice Mandin 40ecc4a359 nouveau: nv10: add a scissor func, do not cache viewport settings il y a 18 ans
  Patrice Mandin 1a911aad0a nouveau: nv10: properly set viewport and projection il y a 18 ans
  Brian f8e4cf716a remove CallDepth++/-- accidentally removed in prev commit il y a 18 ans
  Adam Jackson 1f8616e622 Unbreak Linux builds with -fvisibility=hidden. il y a 18 ans
  Brian 4b654d41da For _mesa_share_state(), update the context's references to the new share group's objects (Shane Blackett) il y a 18 ans
  Brian dbef6158c6 remove unneeded CallStack array il y a 18 ans
  Patrice Mandin a3750c989b nouveau: nv10: set projection matrix from viewport size il y a 18 ans
  Patrice Mandin 24746d0e32 nouveau: nv10: initialize more of nv10 tcl engine il y a 18 ans
  Patrice Mandin 3d508a5d7b nouveau: nv10: Move some initialization stuff il y a 18 ans
  Patrice Mandin a6d35694c4 nouveau: Use proper notifier object il y a 18 ans
  Patrice Mandin c6e729377c nouveau: nv10: Remove commented, unsupported by hw command il y a 18 ans
  Patrice Mandin 07b7e97fb4 Use correct object for GART il y a 18 ans
  Brian d8c6719f95 refactor bounds checking code il y a 18 ans
  Brian a3c3bc9ece don't map buffer in _mesa_validate_DrawElements() unless needed il y a 18 ans
  Patrice Mandin ef71a0fd45 nouveau: nv10: only one color buffer atm il y a 18 ans
  Brian 53cf87be1b some fixes for compressed cube maps (bug 11986) il y a 18 ans
  Brian 95e84a09ce remove dead code left over after fixing GL_READ/DRAW_BUFFER state issues il y a 18 ans
  Xiang, Haihao dcfdb63b9f Brian's fix for bug9829 il y a 18 ans
  Xiang, Haihao 00b86ecf6f i965: align width/height for volume texture il y a 18 ans
  Patrice Mandin b902a223c4 nouveau: nv10: clear a buffer il y a 18 ans
  Patrice Mandin a60695ebaf nouveau: nv10: add function to clear a buffer il y a 18 ans
  Patrice Mandin fe78980580 nouveau: store render buffer pointers in context, to access them when clearing buffer il y a 18 ans
  Patrice Mandin f5ed049655 nouveau: nv10: create objects needed to clear buffer il y a 18 ans
  Brian 32d86eb28a Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previously did. il y a 18 ans
  Brian c033ccc36d update comments, etc related to Read/DrawBuffer state il y a 18 ans
  Brian c5a5d12743 remove reference to ctx->Color.DrawBuffer il y a 18 ans
  Brian 09867b53a9 replace Proxy1D/2D/etc fields with ProxyTex[] array il y a 18 ans
  Brian fe46900703 Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX. il y a 18 ans