@@ -5737,8 +5737,6 @@ execute_list(GLcontext *ctx, GLuint list) | |||
if (!dlist) | |||
return; | |||
ctx->ListState.CallStack[ctx->ListState.CallDepth++] = dlist; | |||
if (ctx->Driver.BeginCallList) | |||
ctx->Driver.BeginCallList(ctx, dlist); | |||
@@ -6625,8 +6623,6 @@ execute_list(GLcontext *ctx, GLuint list) | |||
if (ctx->Driver.EndCallList) | |||
ctx->Driver.EndCallList(ctx); | |||
ctx->ListState.CallStack[ctx->ListState.CallDepth--] = NULL; | |||
} | |||
@@ -2866,7 +2866,6 @@ struct mesa_display_list | |||
*/ | |||
struct gl_dlist_state | |||
{ | |||
struct mesa_display_list *CallStack[MAX_LIST_NESTING]; | |||
GLuint CallDepth; /**< Current recursion calling depth */ | |||
struct mesa_display_list *CurrentList; |