Brian Paul
417719c0a6
mesa: call glutDestroyWindow()
17 年之前
Brian Paul
d7cf6b2978
mesa: call glutDestroyWindow()
17 年之前
Brian Paul
b86cf71491
mesa: call glutDestroyWindow() on exit to help find mem leaks
17 年之前
Brian Paul
bc57a7c9f7
Press <space> to reset limit/bias values, clean-up limit/bias printf
17 年之前
Brian Paul
522f11b632
set TextureID = NULL after deleting the array
17 年之前
Brian Paul
07b551f7cf
added xdemos/sharedtex.c test
Test that modifications to a texture object in one rendering context are seen
in a second rendering context.
Press 't' to change the texture's image/colors.
17 年之前
Brian Paul
5692e09be8
disable GL_TEXTURE_1D at end of frame to fix failed assertion
17 年之前
Brian Paul
059ab50c60
mesa: explicitly delete textures before creating new ones
Also, call glutDestroyWindow() upon exit.
17 年之前
Keith Whitwell
63e6e33db6
trivial: simple edgeflag test
17 年之前
Keith Whitwell
1e3087cd03
mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c
17 年之前
Brian Paul
6d0f9d5a01
mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)
17 年之前
Brian Paul
e1c3560152
add missing glViewport calls
cherry-picked from master
17 年之前
Brian Paul
544c236db1
mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)
17 年之前
Brian
8a8e7b22c0
mesa: test code to exercise more GLSL functions
17 年之前
Brian
f7f4b81ad8
mesa: added more ext funcs (from Mesa/master)
17 年之前
Brian
fe1c9c0585
mesa: add missing glPush/PopMatrix() calls
17 年之前
Brian
1e4cd24e9c
mesa: add missing glPush/PopMatrix() calls
17 年之前
Brian
cdbfae9bef
test glStencilFuncSeparateATI()
18 年之前
Brian
7f40115a52
mesa: added a cast to avoid int overflow, plus rename texels->pixels
17 年之前
Brian
792d524aed
mesa: measure fill rate for drawing a large quad with basic shading/texture modes
17 年之前
Brian
8bef18f47b
mesa: destroy window upon exit
17 年之前
Brian Paul
f654ab40d6
mesa: call glutDestroyWindow (help find mem leaks)
17 年之前
Brian Paul
74525d474c
mesa: minor code re-org
17 年之前
Brian Paul
ba31cf6855
better text labels
17 年之前
Brian Paul
5456f4f210
mesa: new mipmap generation, lod bias demo
Show each of the mipmap levels side-by-side.
Press 's' to toggle quad scaling to see mipmap level at actual size.
17 年之前
Brian Paul
14150bc856
mesa: call glColorMask(1,1,1,1) before glClear()
Without this, second and subsequent redraws rendered incorrectly.
Plus comments.
17 年之前
Brian
370eca12ad
Added calibrate_rast.c program
Measures rasterization of points/lines/tris and suggests fixes/biases when
something doesn't meet spec.
17 年之前
José Fonseca
2573f0e5d6
Convert crlf->lf line endings.
Windows/DOS users should enable core.autocrlf from now on.
17 年之前
Brian
bc3f2c908e
Added line smooth test
17 年之前
José Fonseca
2d38d1b300
Remove files of unsupported build systems.
17 年之前
José Fonseca
9bcc8ad0ca
Update git ignores.
17 年之前
Brian
52e4c8d702
Test calling glTexSubImage2D mid-way through a frame.
17 年之前
Brian
f9973b1c3d
Added minmag.c test
Test that different minification and magnification filters are chosen for the
non-mipmapped texture case.
17 年之前
Brian
ca2f2c7664
gallium: new pgon-mode.c test
A two-triangle strip is drawn such that the first tri is front-facing and
the second tri is back-facing. Use different front/back polygon modes.
17 年之前
Brian
be54b492d9
Fix broken test.
As-is, if the texture was too large for the target, an assertion would fail.
Now check proxy texture first and if it works, then test non-proxy target.
17 年之前
Brian
cf94941122
Set Min/MaxLod with glTexParameterf, not glTexParameteri
17 年之前
Brian
4697cee78b
press 0,1,2,etc keys for specific bias values
17 年之前
Brian
74c32ee6aa
tweak incr/decrements amounts for keyboard options
17 年之前
Brian
bd299093ec
push out far clip plane to 200
18 年之前
Brian
ba083bae69
Added d/D keys to change viewing distance, 'a' to toggle animation
18 年之前
José Fonseca
e122a8fa18
gallium: Ignore generated files.
18 年之前
Keith Whitwell
ded6ce2bd5
vp-tri: match vertex/color data of other tests
18 年之前
Keith Whitwell
2c8e50c0cb
use a depth buffer temporarily
18 年之前
Zack Rusin
55c1894d0a
Add the new test program for fp's.
18 年之前
Zack Rusin
6f111e9c81
Don't generate spurious vs, move the enable a bit to do that.
18 年之前
Zack Rusin
63a9d835ce
Redo the fragment program examples to match vp's
we just load text files instead of compiling tons of small
binaries
18 年之前
Zack Rusin
025b140b2f
Add a simple fps counter to the example
18 年之前
Brian
aef25b1994
set window size to 256x256
18 年之前
Keith Whitwell
b1399a5dd2
gallium: more trivial tests
18 年之前
Keith Whitwell
56bc8d9199
gallium: remove unneeded depth buffer
18 年之前