| @@ -1,4 +1,4 @@ | |||
| $Id: KNOWN_BUGS,v 1.2 2000/02/06 17:04:56 brianp Exp $ | |||
| $Id: KNOWN_BUGS,v 1.3 2000/07/19 15:08:55 brianp Exp $ | |||
| Performance issues with EXT_point_parameters & quake2 | |||
| @@ -15,17 +15,6 @@ etc) haven't been updated for Mesa 3.3's device driver changes. | |||
| Separate specular color interpolation isn't implemented for points and | |||
| lines. Also, will have to add specular color add to pb.c (pixel buffer | |||
| code). | |||
| Joe Bronkema reported a bug when drawing a series of long GL_LINE_STRIP | |||
| primitives. Putting a glFlush() between the primitives is a work-around. | |||
| glDrawRangeElements() should use vertex array locking to improve performance | |||
| but trying to do so causes a rendering error. Reported by Scott McMillan. | |||
| Fixed by disabling locking in glDrawRangeElements (varray.c) but that's | |||