![]() Gallium represents image layout by saying that each mipmap level has a number of "face" images within it. However, nv40 represents them as "faces" that have a number of mipmap levels. I'm not sure if the gallium representation allows this, but I've made an attempt to match it as closely as possible. CUBE/3D textures with mipmaps are probably broken, but untested currently. |
18 years ago | |
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egl | Gutsy oopses on touch of existing file. Workaround. | 18 years ago |
glu | Rename 'mms-config.' to 'mms.config'. | 18 years ago |
glut | Rename 'mms-config.' to 'mms.config'. | 18 years ago |
glw | Gutsy oopses on touch of existing file. Workaround. | 18 years ago |
glx | Gutsy oopses on touch of existing file. Workaround. | 18 years ago |
mesa | nv40: Better teximage layout, probably not 100% correct still. | 18 years ago |
Makefile | Tweak the shell scripting for descending into and building subdirs. | 18 years ago |
descrip.mms | Rename 'mms-config.' to 'mms.config'. | 18 years ago |