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- <TITLE>Mesa Release Notes</TITLE>
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- <H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
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- <p>
- Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of
- bug fixes</a>.
- </p>
-
-
- <h2>MD5 checksums</h2>
- <pre>
- TBD
- </pre>
-
-
- <h2>New features</h2>
- <ul>
- <li>Updated glext.h file (version 39)
- <li>Updated glxext.h file (version 18)
- </ul>
-
- <h2>Bug fixes</h2>
- <ul>
- <li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
- <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
- <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
- </ul>
-
-
- <h2>Internal code changes</h2>
-
- <ul>
- <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
- _TnlProgram fields have been moved.
- <li>The ctx->FragmentProgram._Active field has been removed.
- <li>The ctx->Vertex/FragmentProgram._Current fields point to the program
- in effect, whether it comes from a shader, user-program or generated
- fixed-function program.
- <li>The _UseTexEnvProgram field has been removed.
- </ul>
-
-
- <h2>To Do (someday) items</h2>
- <ul>
- <li>Switch to freeglut
- <li>Increase MAX_DRAWBUFFERS
- <li>Fix linux-glide target/driver.
- <li>Improved lambda and derivative calculation for frag progs.
- </ul>
-
-
- <h2>Driver Status</h2>
-
- <pre>
- Driver Status
- ---------------------- ----------------------
- DRI drivers varies with the driver
- XMesa/GLX (on Xlib) implements OpenGL 1.5
- OSMesa (off-screen) implements OpenGL 1.5
- Glide (3dfx Voodoo1/2) implements OpenGL 1.3
- SVGA implements OpenGL 1.3
- Wind River UGL implements OpenGL 1.3
- Windows/Win32 implements OpenGL 1.5
- DJGPP implements OpenGL 1.5
- GGI implements OpenGL 1.3
- BeOS implements OpenGL 1.5
- Allegro needs updating
- D3D needs updating
- </pre>
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- </body>
- </html>
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